GP Book Review: From Sun Tzu to Xbox

GP Book Review: From Sun Tzu to Xbox

December 9, 2006
From Sun Tzu to Xbox by Ed Halter

-reviewed for GamePolitics by Jeff McHale

Ed Halter, frequent contributor to The Village Voice, explores the relationship between war and games - not just video games – in his 334 page tome, From Sun Tzu to Xbox. Although somewhat ponderous in style, the book fits squarely into the realm of game-related history texts and deserves a place on the politically-aware gamer's bookshelf.

Halter starts by researching ancient games, such as chess, the Chinese Go, the Egyptian Senet or the Greek Petteia.  Interestingly enough, skill at these games was held in high regard, much as professional athletes players are admired in today’s sports-oriented culture. And like sports, these ancient games were viewed as outlets for aggressive and competitive urges.  In a time when one-man rule was common, such pastimes provided an outlet for such emotions without sparking a real war.

By the time of Napoleon, medieval chess had in some ways begun to resemble the complexity of today's real-time strategy games. Complete with Warhammer-like figures, Napoleonic war games tried for realism by simulating actual troop movement rates, ballistics and terrain.  Some games required so many mathematical computations to randomize battle results that an early version of the modern game master was needed. This overseeing function is remarkably similar to the role played by CPU in today’s strategy games.

Those who follow the political hurly burly on GamePolitics may be surprised to learn that game controversies are nothing new. In every era, people worried that strategy games glamorized war by abstracting the real-life negative consequences. Some were concerned that military games and toys were harmful to children and would encourage violence. Others attacked games as childish, harmful or time wasters.  Halter finds these issues to be generational in nature, and eerily similar to the concerns echoed by modern critics.   

Such is the hidden brilliance of From Sun Tzu to Xbox.  By remaining historically accurate, Halter paints the current struggle against video games as a generational fight. Nor does the author make light of anti-game arguments posed by critics. Halter relates both sides of the issue and cites research supporting the opposing positions. This objectivity enhances the book’s credibility. Despite the author's background covering games, his work can’t be simply written off as a pro-video game propaganda piece.  

Halter also provides a subtle view of the history and relationship between real war and games simulating war.  He explains how some games grew out of the necessity to train soldiers.  Of particular interest to gamers, he notes that video games were first created on computers that were entirely funded the military.  It's clear that video games, the military, and war have more common roots than most gamers would suspect.  America’s Army, the U.S. military’s mainstream recruiting game, portrays this kinship in sharp relief. 

Halter spends some effort detailing the idea of a virtual war between Islam and the West.  This modern militaristic game play constitutes an odd dialogue of sorts between those who don’t speak the same language or share the same religion, and whose governments are either at odds, or trading lead. 

The bottom line? The plethora of facts, details, history and anecdotes from influential figures – both gamers and military – provide enough substance to make From Sun Tzu to Xbox worth a second look.  

Reviewing from the foxhole that only exists in my head, Jeff McHale a.k.a. ~the1jeffy
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Comments

Jeffy is correspondent? i've never seen him or the euro guy right a story...
Looks like this will be my xmas pressie then....
I think Go is japanese
Dan - Go is Chinese: http://en.wikipedia.org/wiki/Go_%28board_game%29

Grahamr: Jeffy has done a couple of book reviews for us. The other one was Ian Bogost's Unit Operations a while back.
About time this review came. Sounds like a very interesting book, especially if it is true that people once considered games such as CHESS to be promoting violence.
@ Terminator44

Sorry 'bout that. This is a history book, and not really my strong genre. It wasn't a book that I could mow through, or as my brother and I have taken to terming it: "I can't just Harry-Potter my way through this one." Hopefully it was worth the wait!

I hope that some folks who have read it stop by to add their input, too.
I read that book a few months ago. It was very interesting to read the similarities between the criticisms of war games from 100 years ago and today.
I actually am reading this right at the moment. Found it at random in Borders a few weeks ago. It really is a captivating read for anyone interested in video games. I would appreciate seeing more literature that deals with the on going debate of video games. Debate leads to action.
GamePolitics/Dizzies/VH1...

Gamepolitics has at long last posted their review of From Sun Tzu to Xbox. There's also some interesting input in the comments section from others who have read it. Elsewhere: championed by VH1 Game Break and shouted-out by formidable bookmeister...
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GamePolitics ShoutBox

Posted 07/04/09 at 09:24pm
PHX Corp: For those that want to know what i watching it's called man vs cartoon(a.k.a fixing Wile E. coyote's Mistakes one trap at a time by EMERTEC)
Posted 07/04/09 at 08:20pm
GoodRobotUs: Went out for my Mum's 65th Birthday, which is the only relevance 4/7 has in the UK for me ;)
Posted 07/04/09 at 08:18pm
Andrew Eisen: Beach + fireworks + root beer + strawberries, blackberries, raspberries, whipped topping, and pound cake = my Fourth of July!
Posted 07/04/09 at 07:58pm
GoodRobotUs: Which seems to be the only point Jack proved, that some people find some games offensive. i.e. Nothing.
Posted 07/04/09 at 07:57pm
GoodRobotUs: The discussion was supposed to be whether games were dangerous not 'Do you find some games offensive'...
Posted 07/04/09 at 07:55pm
GoodRobotUs: Some agreed, some didn't, but it was their choice to make, not the governments.
Posted 07/04/09 at 07:55pm
GoodRobotUs: By asking the audience their opinion, he more or less proved that it's a matter of personal choice
Posted 07/04/09 at 07:55pm
GoodRobotUs: Meh, he ended proving Mark's point for him
Posted 07/04/09 at 07:26pm
Erik: Jack if you are reading this you are a LIAR. There is no legal weight to the MPAA's ratings.
Posted 07/04/09 at 07:24pm
JDKJ: I still think my buddy the midget who rides a unicycle backwards while juggling four bowling pins would have been a much bigger hit with that crowd. And he can make up statistics and misinterpret studies, too.
Posted 07/04/09 at 06:33pm
Alyric: Of course, Mark falls into the common trap about Columbine, which had nothing to do with bullying, etc. See: http://slate.msn.com/id/2099203/?GT1=3256 for a more thorough explanation.
Posted 07/04/09 at 06:32pm
PHX Corp: Read this http://www.destructoid.com/sgc-09-liveblogging-the-jack-thompson-debate-138502.phtml#ext
Posted 07/04/09 at 05:54pm
PHX Corp: JT is afraid of such ban then advocates it That's what i call a total Hypocrite
Posted 07/04/09 at 05:50pm
PHX Corp: AE: JT is a -Bleeping- Jackass
Posted 07/04/09 at 05:07pm
Andrew Eisen: JT "knew it would be a good audience." Not what he said on Tuesday.
Posted 07/04/09 at 05:01pm
Andrew Eisen: VG cause violent behavior. VG companies influence behavior to get sales. Yeah, that makes sense. (To be fair, the Twitter feed makes deciphering JT's point pretty tough.)
Posted 07/04/09 at 04:52pm
Andrew Eisen: Yes, it's been proposed but as far as I know it has not been passed. Big difference.
Posted 07/04/09 at 04:50pm
Cheater87: http://www.gamezine.co.uk/news/formats/xbox360/all-violent-video-games-be-banned-in-germany-$1301757.htm
Posted 07/04/09 at 04:49pm
Andrew Eisen: Far as I know, Germany has not banned all violent video games.
Posted 07/04/09 at 04:44pm
Cheater87: Jack wants the US to follow Germany's total video game ban.
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