Nintendo Exec Explains Manhunt 2 Wii Version

February 9, 2007
Rockstar's annoucement that Manhunt 2 will appear on the Nintendo Wii raised a few eyebrows in the gaming world.

After all, for sheer up close and personal violence, the orginal Manhunt had no equal. For that reason alone, the game seems out of synch with Nintendo's longtime reputation as a family-friendly game company. And then there's the highly interactive nature of the Wii controller. We can visualize the game manual:
Slashing someone's neck with a shard of glass? Simply move your Wiimote right to left in a sweeping motion while pressing the B button...

Could it be that Nintendo hopes to move the Wii into the M-rated market?  GamePolitics asked Nintendo about licensing Manhunt 2 on the Wii. Beth Llewelyn, Sr. Director of Corporate Communications responded:
Manhunt 2 is not developed or published by Nintendo. It is one of many titles released by third party publishers for our system that appeal to people of all ages and interests. Just as with movies, television, and books, different video games appeal to - and are appropriate for - different audiences.

Video game retailers and purchasers are strongly encouraged to follow the age-specific ESRB ratings when considering what software to sell or buy. If parents are concerned about kids having access to inappropriate Wii games, we encourage them to utilize the PIN-operated Parental Control features built into Wii.
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Comments

And yet some one some where will blame Nintendo for allowing this on their system and giving it the ''Nintendo Seal''.

Still it is good to see that they're talking about the little used parental controls.

Jotunheim

Hopefully, that's going to be a tactic they'll use in future - when a non-family game is released, Nintendo say "look at the ratings, this console has parental controls if you don't want your kids playing it". Common sense would prevail.

However, time will tell.

Sadly, Common Sense doesn't usually apply to game politics. Usually it ends up boiling down to some parent not doing such a good job finally figuring out that some game has 'bad stuff' they don't approve of, and then its not their fault for paying attention but the game industry.

If parents would stop ignoring the parental controls and started treating them like seatbelts in a car, maybe there'd be less ruffled feathers. One could only hope.

It is quite surprising to me that Rockstar would put this on the Wii at all but I am glad to see Nintendo trying to make the Wii appealing to a more adult audience as well. I also do believe Nintendo will take the "follow common sense" approach by pointing out the Wii's parental control features and not bowing to pressure from lazy or ignorant parents. Nintendo has been desperate for strong third-party support since the N64 and I think they'll do what they can to back up Rockstar, a company who has typically shunned Nintendo platforms almost completely.

Considering I've seen stuff about a non-porn AO adventure game for the Wii, I hope mature content thrives on the system.

As of now, the game is vapor however.

Clear, precise, and to the indisputable point. As usual for Nintendo staff.

Don't expect Nintendo to get into a mudslinging match over this, they tend to make their point and they stick to it without deviation.

All they are interested in is the legal implications, not the media nonsense, and in that respect, anyone going up against them doesn't have a leg to stand on.

I'd love to see a Reggie vs Jack stand-off, though... :D

Sweet Zombie Jesus! Is anyone else peeing their pants waiting for this game? I mean whoa. Imagine all the horrible things that could be done with the wiimote! This game is actually going to train me to be a killer! Yes!!!

You know what's gonna be funny, JT getting disbarred just before this is released!

"Slashing someone’s neck with a shard of glass? Simply move your Wiimote right to left in a sweeping motion while pressing the B button…"

I can totally see the anti-mature-game crowd taking that and running with it. Heck I wouldn't even be surprised if some idiot claimed that was from the ACTUAL manual... well before we know anymore details...

Of course it wouldn't surprise me if that's what is said anyway. Red Steel showed (albight badly) that sword fighting games are possible on the Wii. (Gah! If only they'd done a Star Wars lightsaber FPS, like Jedi Knight III or something. THAT would convince me to buy a Wii...:D)
-- If your wiimote goes snicker-snack, check your wrist-strap...

I figured they would say something about the parental controls on the Wii. Now, if someone complains about mature games being available on such a traditionally "family-oriented" console, they can just say, "Hey, in case you didn't notice, there's a content lock you can apply if you don't want your kid playing mature games. Remember that for future reference."

I can already see the headlines:

"Video Games teach children to Kill!"
A new video game may be doing just that. The makers of the ever-controversial 'Grand Theft Auto' series have released a new title. One which some retailers are referring to as a 'Murder Simulator'.
The sole purpose of this game?
To kill, or be killed.
"No other reason exists to play this game. There is no middle ground; it's a blatant example of why violent video games should be publicly banned" - stated one anti-games activist.
The game, which is rated M, for Mature Audiences Only, is being released upon many platforms, which include Nintendo's Family-Friendly console, the Wii.
The game, which uses the state-of-the-art controls of Nintendo's new Wii console gaming system, allows the user to viciously act out violent actions, and have the character perform the same moves in-turn.
"This game advocates violence in a way that no other form of media ever has. Parents may be completely unaware, that in the next room over, their children are jumping up and down, performing 'pretend' sneaking, and learning exactly how to slit an unsuspecting victim's throat; practicing how to wrap a plastic bag around someone's head, to suffocate them. It's Inhumane. It's an atrocity, which should be stopped."

You hit the nail on the head there. That is how they will put it too.

Posting from home.

- Warren Lewis

Reggie would kick ass in a court room.

Welcome to the Hotel of Censorship & Controversy, Nintendo. Hope your stay will be as pleasant as our previous guests. Sony is still in the room above you. Now that you are giving your approval for such a game, be it 3rd party, or 1st, care to take back the statement you made about the Wii being for non-gamers? The real gamers are planning to throw a party in the conference room...

Oh jacks gonna have a god dam field day with this.

Manhunt on the Wii...

Rockstar has announced that the sequel to the ultra-violent game Manhunt will see a release on the Nintendo Wii. If you thought the original Manhunt was controversial the sequel will generate 10 times the controversy. For those of you unfamiliar with t...

I would never buy manhunt, but that does not mean that it cannot be produced. Nintendo it's time to "walk softy and carry a big stick", because I can see this going bad.. and fast.

Weatherlight, It is "speak softly and carry a big stick".

Yeah, this going to cause backlash by the moronic masses.

Mephistote


eXCEPT THAT THE NEWS WOULD, AND WILL MESS UP 90% OF THE TERMS USED. I wonder if anyone might be allowed to crap out a press release over this.

This might be that game and event that was mentioned before, that causes or forces a huge change in attitude towards adult game content.

I can honestly see some kid going nuts. They find this game in his Wii and all of a sudden the wii trained him to be an expert with a knife by teaching him proper hack and slash techniques or whatever.

I dont feel the game shouldn't be made or honestly have an oppinion on it. I just feel with the Wii's use of motion as an input and actual aiming to shoot it really is close to a simulation. Oppsed to the normal controller or mouse and keyboard.

That being said I haven't played a wii or seen one out of the box yet so I am probably wrong.

"Slashing someone’s neck with a shard of glass? Simply move your Wiimote right to left in a sweeping motion while pressing the B button…"

Yeesh. I'm all for free speech and individual taste, but I find that horribly offensive. Feel free to play it if you wish, but I'm avoiding this title. I wasn't huge on PS2 original, and taking it to the point where you're playing murder with the physical gestures strikes me as sick.

I better get the Wii version before its banned.

@ John

Please tell me your joking.

@ John

I agree that it's tasteless and I wouldn't play it, but I hope you're not thinking that the quote was actually a quote from R* themselves. That was written by GP.

@GP

I think Jabrwock was right in that this quote could be taken out of context by the media. It appears that it may have already been taken out of context by John.

@ Nintendo

The parental controls are hidden in system options, and not promoted nearly enough. If the Big N wants to avoid controversy, they need to make it common knowledge to every parent that the system does have parental controls built in. Pay a few bucks, get a week or two worth of prime-time commercials advertising the system and mention the parental controls. It's well worth it.

I'm all for this game. I loved the first one, and have anxiously awaited the news that a sequel would be released. However, I kinda assumed, {you know what they say about doing that}, that due to all the negative attention the first one garnered, as well as the controversy that followed with Hot Coffee, and Bully, that it would never see the light of day.
But, the news of this game appearing on the Wii, is going to cause the proverbial **** to hit the fan.
As 'Wrench115' stated, this just could be the final measure, that causes the gaming industry to Sink or Swim. Either they will have to unite, and face Society as a whole, telling the world that gaming is no longer exclusively Children's Entertainment. Or they will keep quiet, as they have been known to do, and watch as their collective worlds come crumbling around them.

It's worth noting that you can't *not* spot the parental controls if you use the Wii to go online. Whenever the console firmware is updated a big message flashes up reminding you that "parental controls are available."

"It’s worth noting that you can’t *not* spot the parental controls if you use the Wii to go online."

Very true, and a smart move for Nintendo. Unfortunately it's sort of preaching to the choir: if, as a parent, you're informed enough to hook up your Wii to the internet and update, then you probably already know they exist.

The problem is in the parents that don't play games, the ones where the kid is doing the online updates (or for younger kids, it isn't connected online at all). I would like to see all companies (not just Nintendo) advertising the parental controls to that crowd. It would make them more likely to buy the new systems for their kids, and would free them up to take more risks with game content without fear of stirring up too much controversy.

Put a commercial on during Greys Anatomy and you'll have done a very good job in informing a large chunk of the "soccer moms".

If you buy a £150 Wii for your youngster and then leave them to plug it in to your expensive TV and set it up on their own, or pay just cursory attention while they do, then the least of your worries is that they might play a violent game on there. That they purchased with your money.

Gaming and configuring AV devices may well be beyond your comprehension, but it's electronic equipment that costs more than a sandwich and simple common sense says that you at least watch them set it up so that they don't catch fire.

A more obvious approach is definitely in order, and by that I mean something that doesn't require you to see a computer. On-screen messages (Nintendo) and informative online articles (Microsoft) are all well and good, but we need more leaflets in the boxes and adverts on TV telling parents that they can restrict access. The next step is actually getting them to do it; your average technophobe may want to turn on the parental controls, but that involves doing stuff with a vibrating remote control or creating new accounts on Live. My parents have difficulty working out how to record one channel while watching another.

"Gaming and configuring AV devices may well be beyond your comprehension, but it’s electronic equipment that costs more than a sandwich and simple common sense says that you at least watch them set it up so that they don’t catch fire."

You would think so...

When I was 9, I got an SNES. I hooked it up to our TV myself (my dad had no idea how), and it didn't work. My dad called Nintendo Customer Support and found out that certain older model TVs didn't work with the SNES video signal. So we went to Wal-Mart and bought me a TV for my bedroom. My dad brought it in, and then I hooked up the SNES to that by myself. I then had my own game system and my own television set in my bedroom, that I hooked up myself.

I'm certain that I'm not the only one.

Now a parent does the same thing with the Wii. They buy it for their kid, the kid sets it up, the parent doesn't know it has built-in parental controls and then they bitch when they discover that their kid borrowed Manhunt from Timmy Thomas.

You said it yourself, "we need more leaflets in the boxes and adverts on TV telling parents that they can restrict access." Not only leaflets in the box, but flyers and signs in the stores. Nintendo makes consoles for the family, they should be the first ones to stand up and yell "HEY, THIS IS SAFE FOR YOUR KID TO PLAY!"

Taking the idea of including an extra leaflet about the parental blocks with the Wii box a step further, I wonder if it would be viable to include a reminder card in the Manhunt2 instruction booklet, too. Just an extra layer in the safety net for Nintendo, so to speak.

"Manhunt 2 is not developed or published by Nintendo. It is one of many titles released by third party publishers for our system that appeal to people of all ages and interests."

You know, I can totally see legislators or a certain lawyer taking that entirely the wrong way...

When I read about Jack Thompson, the main thing he is against is that in Grand Theft Auto 3, the controller gives the player a buzz when the player kills someone. What is he going to think of this? This will make him go crazy and he will try to ban this game harder than any other game.

Rusty:

I'm completely serious. Have fun if that's your thing, but it's where I draw the line on a personal level.

Joe Bourrie:

I know it was GP's quote and statement, but I'd be shocked if a similar implementation wasn't applied. The Wii's version of "Chaos Theory" included the element of throat slashing via hand motions, and I found that to be in poor taste as well (despite being a fan of the series).

On a semi-related note, forgive the poor grammar of my earlier post.

Least they are not asking for them to edit it like in the SNES days.

[...] Filed under: Culture, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360, Action This is all dependent on the fun factor and responsiveness of the controls, but Manhunt 2 for the Wii could be a fantastic murder simulator for the M rated set. Following the announcement of Manhunt 2 by Rockstar on various consoles, GamePolitics took the obvious next step and asked Nintendo how they felt about having the ultra-violent game on their motion control system? [...]

[...] GamePolitics talked to Beth Llewelyn, Sr. Director of Corporate Communications at Nintendo concerning their feelings about Manhunt 2 for the Wii. [...]

[...] GamePolitics talked to Beth Llewelyn, Sr. Director of Corporate Communications at Nintendo concerning their feelings about Manhunt 2 for the Wii. [...]

At least the gang at Nintendo are very bright, unlike some people in our government and some people in Florida*glances evily at Jack Thompson*

[...] GamePolitics talked to Beth Llewelyn, Sr. Director of Corporate Communications at Nintendo concerning their feelings about Manhunt 2 for the Wii. [...]

[...] [...]

[...] Source: GoNintendo & Gamepolitics.com These icons link to social bookmarking sites where readers can share and discover new web pages. [...]

[...] Quelle: Gamepolitics   Bookmark: These icons link to social bookmarking sites where readers can share and discover new web pages. [...]

The major problem with the whole parental controls things is that the PS2 had parental controls and every system since then has had them, but no one cares or pays attention. Even if lazy parents wanted to use video games as babysitters all they have to do is set the controls and all your 10 year old plays GTA problems are solved. Easy and simple, but people are stupid and dont pay attention to the things that can make their life easier

Creamy Goodness
ah but the PS2 didn't have it on games just the DVD part.

[...] (via Retrothinking, gamepolitics ) [...]

[...] Click here for Report [...]

[...] Beth Llewelyn of Nintendo responded to various issues that arose with the announcement by Rockstar of Manhunt 2 for Nintendo’s Wii with the following statement, speaking to Game Politics: [...]

[...] This is all dependent on the fun factor and responsiveness of the controls, but Manhunt 2 for the Wii could be a fantastic murder simulator for the M rated set. Following the announcement of Manhunt 2 by Rockstar on various consoles, GamePolitics took the obvious next step and asked Nintendo how they felt about having the ultra-violent game on their motion control system? [...]

Nintendo has always been known for introducing novel types of gameplay. This strategy will further bolster its hold on the market and widen the gap between the Wii and the PS3 and Xbox. Well done Nintendo!!!

"Least they are not asking for them to edit it like in the SNES days."
When you slash their throat, gray sweat pours out!

@Creamy Goodness
PS2 did not have parental controls. XBox 360 was the first major console to implement them.
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