Serious Games Guru Ian Bogost Has a New Book

July 15, 2007 -
GP favorite, Georgia Tech prof Ian Bogost, who contributes issue-oriented games to the New York Times, has a new book out, Persuasive Games: The Expressive Power of Videogames.

Author Bogost describes his new work:
The book is about how videogames make arguments. I offer a theory of rhetoric for games, then I discuss a great many examples from commercial and non-commercial games, focusing on the areas of politics, advertising and learning. The book should be of interest and use for academics, designers, policy makers, marketers, educators, and general readers interested in the culture of videogames.

Bogost has more info on the book here.

GP: By the way, we now know that Ian has 11 consoles hooked up. Beats me by a few. Tell us, Ian - which systems have ya got?

Comments

GP,

Do you get click-thru credit on Amazon any more? Or is that against the not-for-profit rules for tax-exempt status for the ECA? Let me know!

@ the1jeffy
Much, much more accessible and less academic than Unit Operations. You'll like it more :)

Ian,

Does this book build on your "Unit Operations' critiquing method, or is that more of an 'academic island' in contrast to your more accessible Serious Games work? Or a bridge between the two, perhaps?

Maybe I'll give this a read to answer my own questions, but I have to admit I don't know if I have the stomach for reading another academic mind-flay like Unit Operations.

Thanks,
~Jeff McHale
~~the1jeffy

@GamePolitics
Actually I think it's fine, it gave me a good entry into talking about the difference between my book and straight-up serious games stuff.

@Gameboy
Since I don't actually embrace the idea of "serious" or "not serious" games, it's hard to answer your question directly. What I propose instead in the book is that videogames can make arguments, and when they do, they do it differently than writing or speech or images; they do it by modeling ideas rather than describing them.

In the case of the games you've listed, there are some that are very low on argument (say, Mortal Kombat), and some that might be higher (say, KOTOR). I actually have a whole section on the simulation of morality in the book. Straight emergence doesn't necessarily guarantee a sophisticated argument... for example, Bioshock with all its emergent gameplay and customization doesn't so much make an argument about biotechnology or stem-cell research as it does point to such a debate. That said, procedurality -- saying things with behaviors authored in code rather than skins or text -- is at the heart of the kind of rhetoric I describe in the book.

Point taken, Ian... can you suggest a better descriptor which I can place in front of "guru" ?

GP's consoles = PS3, PS2, 360 (when it gets back from its repair journey), Wii

Have, but not hooked up right now: SNES, Genesis, Xbox, PSone, N64, GameCube

Also, DS, PSP, GBA, GBC

PC, of course.

@ Ian Bogost

I'm curious as to what you consider "serious games". What qualities makes it serious? Popularity? Story? Some complex formula which only a rocket scientist would understand?

Which of these are serious in your view, if any.
Final Fantasy (take your pick)
Halo
Gears of War
Mario
Bioshock
Star Wars: Knights of the Old Republic
God of War
Mortal Kombat

You don't have to comment of all of them, and feel free to add anything you wish.

Ok, here are the consoles:

PS3, PS2J, Wii, GC, Xbox 360, NES, N64, TurboGrafx 16, Dreamcast, Intellivision, Atari VCS (2600)

When the article was written it may have been slightly different consoles, I finally put away the Xbox when it was clear that backward-compat was good enough for me, and I swapped the PS2 for a PS3. I keep the GC connected despite the Wii's x-compatibility because I can't stand having the wavebird dongles sticking out from the thing.

Then there are the handhelds, but I didn't count those.

@Insanejedi341
I am hopeful folks in this community will be interested enough to read it and decide for themselves!

@GoodRobotUs
One of the things I tried very very hard to do in the book was to show that the commercial industry has actually been making games like this for years, but they are largely overlooked or forgotten. It's less true in politics than in, say, advertising (I go all the way back to mid-70s cabinets on that subject), but it's there. And we don't give contemporary games enough credit as sophisticated arguments either. Some of my favorite parts of the book are about Grand Theft Auto and Animal Crossing, for example.

I think mainstream industry is too unwilling to take risks on 'cerebral' gaming, in that respect it's no different to the mainstream music or Film industry though. As someone once said to me, it's easier and more profitable to write a 3 minute pop song than to write a 2 hour symphony, and it's going to appeal to more people in the short term.

This might be adding the fuel to the fire or adding the water to the fire, but only by reading it we can tell.

Thanks for the link Dennis.

There is an irony of the title of your post here, and it's that the book actually contains a fairly strong critique of the concept of "serious games," particularly the tendency of some SG proponents to isolate their games from the commercial industry. It's true that I have supported and continue to participate in the serious games community, but I think it has a lot to learn.

So for GP readers who may think this is "just" a serious games book, there's much more to it!

[...] Wake Forest University Link to Article georgia tech Serious Games Guru Ian Bogost Has a New Book » Posted at GamePolitics.com on Sunday, July 15, 2007 Serious Games Guru Ian Bogost Has a New Book July 15th, 2007 GP favorite, Georgia Tech prof Ian Bogost, who contributes issue-oriented games to the New York Times, has a new book out, Persuasive View Entire Article » [...]
 
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Matthew Wilsonhttps://soundcloud.com/totalbiscuit/weaponised-charity a interesting audio log.10/19/2014 - 12:04pm
prh99Also there is no story in rational and respectful discussion (where you can find it).10/19/2014 - 10:44am
prh99Well they are probably doing it on Twitter and probably the GG hashtag so any voice reason gets drowned out by idiocy. Also it's far easier to broad brush a group.10/19/2014 - 10:41am
Wonderkarpdont fool yourself, Technogeek. Remember Mass Effect 3? How about the ferver against Phil Fish?10/19/2014 - 10:18am
MechaTama31None of which is the fault or responsibility of the people who are not trolling, harassing, threatening, doxxing, etc. So why is their opinion hostage to the people who are?10/19/2014 - 10:06am
TechnogeekIf the developer were male there wouldn't have been a "conversation" in the first place.10/19/2014 - 2:27am
Montetrolls are just at their absolute worst when it comes to women and feminist. You could bet good money that if the developer were male the trolls would be silent and the conversation would actually focus on the journalism.10/18/2014 - 9:18pm
MontePapa: Not the first time we've had a journalism scandals before, but the harassment never got close to this level; the difference with this scandal is that feminists are involved. Without the feminist angle, their would be A LOT less harrassment10/18/2014 - 9:15pm
Papa MidnightMonte: That's honestly rather short-sighted. As has been proven with other persons who have been targeted, if it wasn't Quinn, it would be someone else.10/18/2014 - 6:26pm
AvalongodI think that's part of what gives an esoteric news story like this real life...it taps into a larger narrative about misogyny in society outside of games.10/18/2014 - 3:29pm
Avalongod@Monte, well the trolls made death threats that came to police (and media attention). I think this is tapping into a larger issue outside of games about how women are treated in society (like all the "real rape" stuff during the last election)10/18/2014 - 3:28pm
WonderkarpZippy : Havent tried the PS4 controller. might later.10/18/2014 - 2:37pm
MonteSeirously, If Quinn was not involved and GG was instead about something like the Mordor Marketing contracts, the trolling would have never grown so vile and disgusting. There have been plenty of movements in the past that never sufferred from behavior..10/18/2014 - 1:57pm
MonteWe have seen scandel's before but the trolling has never been as vile as what we see with GG. Trolls usually have such a tiny voice you can barely notice them, but its like moths to a flame whenever femistist are involved.10/18/2014 - 1:53pm
ZippyDSMleeWonderkarp: You might be able to if you had a PS4 controller.10/18/2014 - 1:00pm
MaskedPixelantehttp://store.steampowered.com/app/327940/ Night Dive starts charging for freeware.10/18/2014 - 12:21pm
Matthew Wilsonthe sad thing is there are trolls on both sides of this. people need to stop acting like their side is so pure.10/18/2014 - 12:19pm
MechaTama31So, only speak out on a scandal that hasn't attracted trolls? I wouldn't hold my breath...10/18/2014 - 10:49am
MonteI feel like GG just needs to die. The movement is FAR to tainted by hatred and BS for it to be useful for any conversation. Let GG die, and then rally behind the NEXT gaming journalism scandal, and start the conversation fresh.10/18/2014 - 10:33am
quiknkoldand we dont have a Dovakin to call a cease fire10/17/2014 - 7:37pm
 

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