Rockstar Fires Back at GI.biz over Manhunt 2 Editorial

Rockstar Fires Back at GI.biz over Manhunt 2 Editorial

July 18, 2007
Recently, GamePolitics reported on a blunt editorial by gamesindustry.biz's Rob Fahey regarding Manhunt's ban in the U.K., which Fahey supported (see: gamesindustry.biz Editor on Rockstar: Juvenile, Shameful, Irresponsible).

Rockstar has responded with its own letter to GI.biz which reads in part:
We are still exploring our options for Manhunt 2, but how does banning our game support the industry or further the development of the medium? ...

a ban is a triumph for the industry’s harshest critics, not an act of diplomacy. A ban is only likely to encourage those who believe video games, already the most regulated medium in entertainment history, should be further restricted.

What about games make them deserve special treatment from the authorities? ...Yes, we have responsibilities as an industry... Creative industries have always faced harsh political and legal criticism...

We believe in a well-run ratings system. With the best rating system in history and the future of the industry and medium at stake, we don’t understand why it is necessary to effectively ban all games intended for players 18 and older.

Comments

Well said Rockstar (and first post....hopefully)
banning supports one simple ideal on how the industry should be.. which isn't very supportive to begin with..

At most.. if the game is really that bad.. no one would buy it, but the ban is to prevent people from buying it. Maybe it's a ban for the people and not for the game?
Daaamn! New T2 owner, new attitdue! Whoa baby!

Nightwng2000
NW2K Software
"We are still exploring our options for Manhunt 2, but how does banning our game support the industry or further the development of the medium?"

In much the same way as keeping environmentalist extremists from blowing up oil rigs further the environmentalists cause: by avoiding them a bad representation when the lines of common sense and respect are crossed.
"we don't understand why it is necessary to effectively ban all games intended for players 18 and older."

i have to agree with that why should games always be made for 15 year olds? especially now when a large part of the gaming community consists of 18 and older
I don't think it necessary to ban games for 18+, but not all gamers over 18 want to play ultra violent ultra sexxy games.

I find it a shame that the over 18 gamer is stereo typed as a person who loves blowing stuff up.

I am 26 years old and I find more enjoyment playing Sly Cooper than I ever will playing Halo or Unreal.

What I would like to see are games with more sophisticated stories and game play geared toward adults rather than games with extra gore and nudity geared toward adults.
A comparison between an environmentalist and artist doesn`t draw a very intelligent comparison. The extreme environmentalist is trying to force a message upon society while the artist on the other hand is simply creating & making it available to the public. There is an industry and regulation system to steer the artist while the environmentalist in your example is simply just breaking the law. The environmentalist is deliberately causing harm to others or others property, while the artist may at best only cause indeliberate harm to naive and susceptible children that shouldn`t have had access to the work in the first place.

The focus should be placed upon the slippery slope of censorship in art/entertainment. If a non-politically motivated person were to compare Manhunt 2 to any other violent medium out today, more likely than not they would come to the conclusion that the whole ordeal is HIGHLY political & has nothing to do with common sense, respect or the need to "protect" our children. The banning of one can & if history should be a guide usually will lead to the banning of more.

Bad representation does not justify the censoring of work that is far less offensive, disrespectful then a variety of other pieces of art/entertainment available to the world.
Banning a game can not be supportive of the game industry by definition.
Its about time for this. Stay the course Rockstar.

Thank you for upholding freedom of speech rights.
As much as I will likely never play Manhunt 2 because its content doesn't interest me--and I do feel it should be kept out of children's hands--I cannot and will not ever support banning a game or any other form of expression.

Rockstar is spot-on with their letter and I agree wholeheartedly. Anyone who supports a ban does not, as far as I'm concerned, support free speech. The two are diametrically opposed.

@chadachada
Please don't dumb down GP with "first post" crap.
"A ban denies everyone the chance to consider, experience, or discuss the actual game. The only obvious victor is the status quo."

This is the clincher. How are we supposed to truly know how bad or evil the game is if we are not even allowed to play it? Just believe in the input of the BBFC and GIbiz's editor?

Oh, wise Editor. Pray you tell us how to think, as we clearly can't do it ourselves.

Does anyone else find that implication condescending?
I think many of you are oversimplifying the issue here. In fact, I wonder if any of you actually read the article by Rob Fahey. It's true that he supported the ban on Manhunt 2. He also said that he was deeply uncomfortable with the BBFC's decision. He also points out that the BBFC is pretty liberal when it comes to these things. They didn't even blink when the Hot Coffee scandal broke and, unlike the ESRB, didn't re-rate GTA: San Andreas as a result.

So what is there in the game that would cause the BBFC (who apparently doesn't even mind simulated sex games) to refuse rating Manhunt 2? We don't know, and that is a problem. But Fahey's larger point is that Rockstar was going full tilt to push the envelope and cause controversy. Is there anybody who seriously doubts this? Do we really think Rockstar are such angels that they wouldn't court controversy in order to garner free publicity and potentially higher sales? And for what? It does something for the cause of free expression, I suppose, but it also stirs up a furor where there need not be any. And it reinforces the stereotype that videogamers are a bunch of adolescents being outrageous for the sake of being outrageous. And that's why Rockstar has been irresponsible and juvenile, even if not legally wrong.
[...] Weeks latter we’re still talking about Manhunt 2?  I guess everyone likes a good fight, especially when said fights take the form of letters and editorials you can read for yourselves.  Head over to GamePolitics.com and behold as Rockstar attempts to spank GI.biz.   You decide if they’re successful. [...]
@Xantar, Exactly.
That is a very good speech. I would've change it to "in MODERN history" but to each his own.
The argument that Rockstar may be damaging the industry as a whole is actually misleading.

T2 owns a number of brands that sweep the spectrum of genres. EA owns a number of brands that sweep the spectrum. There are a large number of companies out there that produce a large number of games and other software and those games sweep the spectrum of genres as well.

When you zoom out and look down on "the industry", you find that Rockstar is actually in a minority of companies that "push the envelope". But as with many things in life, it's their "shouting" (controversial titles) that gets them singled out. In fact, many blame T2, while they, as mentioned, own a number of brands that sweep the specturm of genres and ratings. And while they blame T2, they are misleading people into believing that Rockstar's products are all that T2 is responsible for.

As many have pointed out in the past, popular speech doesn't need protection. It's the unpopular speech that needs Free Speech and Freedom of Expression protection. Yes, there are a few companies that produce material that many find only appropriate for adults. Rockstar is one of those. And, yes, they are pushing the limits. And, no, I, as an adult, don't want to be forced to play "Furry Cutesy learns their ABCs" (made up generic name) simply because someone else may find more adult themed titles inappropriate for themselves and therefore inappropriate for the rest of the world.

The argument was also pointed out that the rating systems made an appropriate choice to effectively "ban" a game and that since we don't know what was actually in the game, we shouldn't be able to disagree with that.

My response is this:
John Bruce "Jack" Thompson sued T2/Rockstar over Bully. In his complaint, he stated that HE must be allowed to review the game and determine whether the game was appropriate or inappropriate for EVERYONE ELSE'S children.
I submit that the rating systems, by effectively banning any game, thereby denying review by individual consumers, has done the same thing. By not allowing consumers to make their own decisions for themselves as to what is or is not appropriate for themselves or their own children. The act of setting an effective ban on any game is the passing of a judgement (as opposed to merely informing consumers of content) and therefore tells consumers that they are not capable of making decisions for themselves.

Perhaps content in any specific media can be deemed inappropriate by a consumer for themselves or their own children. But no consumer has the right to dictate what is or is not appropriate for someone else or someone else's child. And that goes for any interactive or non-interactive, fiction or non-fiction, form of media that exists.

Nightwng2000
NW2K Software
@DrkMatter

"In much the same way as keeping environmentalist extremists from blowing up oil rigs further the environmentalists cause: by avoiding them a bad representation when the lines of common sense and respect are crossed."

It's rather hypocritical though, considering movies, TV, books, and even comics, are allowed to cross that line repeatedly, and no-one bats an eye. So the line isn't so much there due to common sense and respect (or even decency), but people like to pretend it's there where video games are concerned.

So it's more like keeping environmentalist extremists from blowing up oil rigs, unless they're with Greenpeace, 'cause then it's ok... /sarcasm
@Xantar
I don't disagree one bit. I think Rockstar pushes the envelope just for the sake of being controversial. That, in my mind, is dispicable (and further reason not to buy their products, especially Manhunt 2).

"Irresponsible and juvenile" describes them perfectly. However, I support their right to make whatever game they choose. I prefer to use (or not) my purchasing power--rather than a ban--to express my disapproval.
"already the most regulated medium in entertainment history,"

While I agree with Rockstars statement and reply, I don't like when a company uses hyperbole to try to get their message across. Video Games are pretty regulated, but no where near what Film went through with the Production Code and even worse, what Comic Books went through with the Comic Book Code.
@ nightwing2k
Agreed

The average gamer thes days is in 18 to 30 years of age, and unlike in the past when it was a refuge of the more nerd-esque persona, it is now a wide spread and widely enjoyed phenomena.

Banning anything in the industry is likely to harm people, and shows a supreme distrust in the PEOPLE'S ABILITY TO MAKE THEIR OWN FUCKING DECISION ABOUT BUYING THIS GAME.

this isn't a 'fair treatment'. This isn't 'moderate'. This is just banning to make a statement.
@Xantar
Indeed I do seriously doubt that Rockstar was going "full tilt to push the envelope and cause controversy." I firmly believe that a substantial percentage of Rockstar's "tilt" was spent towards actually making a decent game that fans of the original Manhunt would want to play.

Do I think the Rockstar PR department might try to use the game's notoriety to sell more copies? I think they'd be foolish not to! But accusations that Rockstar's writers, designers, programmers, and audio and graphic artists sacrificed their creative vision for the sake of marketplace controversy alone should not be made lightly and, in my opinion, should not be made at all by someone who has never played nor even seen the game. I think that really would be irresponsible, and quite possibly juvenile as well.

To be clear, I did read the article, in which Fahey demonstrates his keen misunderstanding of the Hot Coffee scandal in North America and his ignorance of why, despite the mainstream and political overreactions, it was a crucial, precedent-setting event for the ESRB. In fact, he betrays his misconceptions of the purpose and practices of the ESRB a number of times throughout the article. Ultimately, his only real foundation he provides for his opinions is his trust in the level-headedness of the BBFC.
lightmatter and Nightwng2000 have expressed my feelings better than I could myself. So I'll just quietly echo their sentiments.
"...we don’t understand why it is necessary to effectively ban all games intended for players 18 and older"

My point exactly.
[...] Ok, maybe that’s not such a controversial statement. But when Rob Fahey came out in support of the BBFC’s decision to refuse classification for Manhunt 2, he drew a response. Also joining in the fray is the Entertainment Consumers Association blog GamePolitics which posted the reply letter and whose comments section seems to entirely support Rockstar (you will see a comment from me as one of the few dissenters). [...]
"…we don’t understand why it is necessary to effectively ban all games intended for players 18 and older”

This would be a good point if it was actually true.

Banning one game does not mean all games.
Golf clap for Rockstar. Way to grow a pair and stand up for yourselves.
@Xantar

As Stinking Kevin said, yea, the marketing guys probably love to exploit the controversy. But from a design standpoint, the way the first Manhunt pushed the envelope was half the point of the game. The basic concept behind it was a satire of the world's obsession with "reality TV" and violence, carried through to its voyeuristic conclusion. In a way, it was almost a meta-satire of itself.


@Gwas

I think they were referring to the UK, being as that's where it was legally banned.
@Stinking Kevin

Certainly reasonable people can disagree about what Rockstar's motives are in creating their games, and I do respect your points. I tend to give them less benefit of the doubt than it seems you do. I think it's disingenuous to automatically applaud Rockstar for standing up for their freedoms as many of the commenters here have been doing (do you really think money has nothing to do with it?). And although Rob has not personally played Manhunt 2, many other game journalists have, and they have almost universally opined that if there was ever a game that pushed the envelope far enough to get to this point, it was Manhunt 2. I also think it's naive to think that programmers and artists in a development company have some kind of inviolable creative vision that's free of the influence of marketing and financial interests. But I do understand and respect your point that this is not an accusation to be made lightly.

I'm not sure I understand where you think Rob Fahey misunderstood the Hot Coffee scandal and the ESRB's position, though. What are you referring to specifically? Reading through the article again, I don't see him betraying ignorance of the ESRB "a number of times." He only mentions the ESRB by name twice. The first was to say that Manhunt 2 was given an AO rating in the United States which was a de facto ban, and that is correct as far as I can tell. The second was to say that the BBFC, and presumably the ESRB, did not find that Manhunt 2 does not represent worthwhile insightful commentary which is not correct because unlike the BBFC, the ESRB did actually give the game a rating and theoretically allowed it to be published (even if only on the PC).

The only other comment Rob Fahey makes is that the ESRB is a voluntary organization and that unlike in the UK, government censorship of videogames does not exist in the United States. And that is correct.

What exactly are the misconceptions about the purpose and practices of the ESRB that he betrays?
@Grant

Microsoft, Sony, and Nintendo will not allow any game rated AO by the ESRB to be published for any of their systems, so really any game intended for 18+ that gets rated 18+ is effectively banned, if it is for a console.

As for PC games, it also is essentially banned, since no US retailer at least will carry an AO title. So anything AO'd is really banned in two steps; from a console licensing standpoint, and then the retail outlets themselves.

Then again, I guess it's possible to target 18+ with a game and have it not be 'bad' enough to be rated AO; and get Mature instead.
@Xantar
I have only one thing to say, since every videogame company is out there to make money, of chourse there is a money insentive to release the game. But the fact that R* is standing up for themselves (unlike with the Hot Coffee screwup) is a positive turn. Just because they want to make money does not mean that they are not right in their letter. This new guy at the helm of R* is at least stepping up to the plate. This is a change for the better and that is what people are supporting.

@ R*
Keep it up!
@ illspirit

You make a good point, and I should clarify here that unlike Rob Fahey, I don't support the BBFC's decision nor do I support Nintendo and Sony's policy of never allowing AO games on their consoles. I think the whole thing was wrong-headed.

As to whether the game designers had a valid concept going with Manhunt 2 as opposed to pursuing it for publicity purposes, I should say that I don't think of it as an either/or kind of deal, and if that's the impression I was giving in my first post, I misspoke. It is possible to have development decisions made on the basis of valid design principles AND their potential for controversy as well . Although the programmers may have their own reasons for including certain acts of violence in the game, I can't bring myself to believe that these design decisions were entirely untainted by marketing considerations. And just because it is astute of Rockstar's (or Take Two's) marketing department to exploit the controversy doesn't mean it is necessarily admirable.
Xantar, your comment that the BBFC didn't do anything about San Andreas missed the point that they already rated it 18, and other sex games get rated 18 in the UK, so there was no reason to push it upwards, where "upwards" was a total ban. The fact America (and few other countries) re-rated it on that content is besides this point.

Also, you said government censorship - the BBFC is a body elected from the industry, which carries out a portion of the law to make media compliant. There is no politicians involved in their decisions directly, there are laws allowing a banned rating, this is the government part, but it isn't government run.

Rockstar are fair to make the point that banning it outlaws it to all adults. Because of it we cannot even make our own judgements on whether it should be rated highly or not, and anyone claiming they can, or that it is good for any kind of industry (this is a creative artistic industry as any other is involving money, don't push that it is all business), just cannot make those points with any kind of proof (nor can I say its a good game, frankly that is besides the point).

The BBFC banned Carmageddon remember? That game, the absolutely over the top and silly one where pedestrians could be run over in comical ways and races could be won by destroying opponents. If that had held up, imagine what other games we have now would be banned? Burnout and other racing games? GTA and other sandbox games? If SCI hadn't appealed, the BBFC might well have had a hard time with future ratings. Even Rob says this.

Rockstar is right this is not a good thing in my opinion. The BBFC has provided little evidence about the ruling, and I am glad Rockstar finally made a comment on it all, since this could change what happens to games in the future. Rob Fahey's original posts, the more factual parts, make these comments too, before he goes onto how he wouldn't play it himself and calling names at Rockstar.
Ah, well thank you for the clarification. I did miss that point.

I still contend that Rockstar has been courting this controversy from the start and knew exactly where this was going. But besides that, I reiterate that I don't support the BBFC's ban nor the de facto ban that occurred in the US. On that point, we are in total agreement.
I have no desire to play Manhunt 2. The content does not interest me in the slightest. However, that is MY decision as a consumer to make, and it is offensive that these companies (and in the UK, government) are taking that right away from me.

However, I do not blame the ESRB. Perhaps an AO rating is appropriate for the extreme content. (And honestly, the difference between M and AO is an entirely different discussion) The blame lies with the console manufacturers and retailers that make the rating an effective ban. Especially as the content in question appears to be no more explicit than what can be found in an R rated movie.
Good on Rockstar! Keep on rocking.
@ Xantar

I don't think that rockstar is being controversial to gain publicity in the slightest. They have simply identified a niche market (the 'violence porn' market as it is sometimes refered to) and created a videogame to cash in on this market. As there aren't really any more games in that genre, manhunt 2 has become the essential item in that category by default.

Beleive it or not, not many people want to play Manhunt games because they think they are 'sick'. The vast majority of my friends have said they would never touch the games, and are quite disgusted by my own interest in them. Doesn't sound quite like the 'controversy made it popular' argument you are putting forward.

Rockstar aren't idiots, they know exactly who they are targeting, and are simply giving us what we want: Grade A honest-to-God gore.

And as for the violence being unnessecary, I would also have to disagree on that point. While I can't speak for Manhunt 2, I am a big fan of the original and can expain how I feel that the violence worked in that game, in hopes that the context will be somewhat similar. The violence wasn't nessecary game-play wise, but was needed to set the tone, the atmosphere.

Imagine if you will, Resevoir Dogs without the ear-cutting scene. The plot would remain bassically the same if Mr Blonde had been shot before he started torturing the cop. But seeing Mr Blonde torturing (and almost killing) a man for his own sick pleasure changes his character completely. He's no longer just in this for the money, he's in it for the fun. And that makes you feel uneasy, something that couldn't have been accomplished otherwise.

I think Manhunt 2 should take a leaf from Resevoir Dog's book and have the camera pan away during the more violent executions. Because, really, you don't NEED to see them, you just have to know that they're there, for the atmosphere's sake. That should (hopefully) get a 'M' rating over in america. Don't know if it would help things here in the UK though...
The thing is, the game isn't banned. Rockstar is still more than welcome to release it as a PC-only game with an AO rating. They won't get it on any consoles (as that's Nintendo, Sony and Microsoft's right to choose who they do business with and what they allow on their copyrighted systems) and may not get it in every store (as it's the store's right to choose what content they will and will not sell). But that's capitalism for you. You will never convince me that Rockstar has a right to put out whatever the hell they want and just expect their business partners to put it on the shelves.
i'm lovin the new rockstar. That company needd better leadership and it got it.
@ Raum

For every one of your friends who has said they are disgusted by Manhunt 2 and wouldn't touch it because they find it sick, I can probably find a commenter on Joystiq who has said something to the effect of, "It's banned? Now I really want to play this game and see what the fuss is about." Obviously, we don't have anything resembling objective evidence one way or another, but from where I sit, it looks like the controversy would have been pretty helpful to sales had the game actually made it to store shelves.

Indeed, violence can serve a purpose in a game, and from everything I've read, it did so in the original Manhunt. And that's why it's unfortunate that Manhunt 2 has been banned so that we are unable to evaluate how violence is used in that game. I can only say that every journalist who has actually had hands on time with the game said the violence is even more extreme this time around and that they were utterly unsurprised by the bans that resulted (even if they didn't agree).
Hi again, Xantar

I believe that Hot Coffee answered an important procedural question which no one previously had thought to ask: When publishers are called on to submit their game's most controversial and potentially objectionable content to be rated, are they supposed to consider "artifact" content, which no player is expected to ever see, as part of the "game"?

Common sense (and certainly RockStar) might answer "no," but the ESRB determined the answer is "yes."

I feel this was the one honest, practical question at the heart of the deceitful political controversy. This question was answered when the ESRB decided to re-rate GTA:SA. An important precedent was set, and labeling the entire affair as "a ridiculous storm which threatened to shatter teacups across the USA" dismisses that importance with prejudice.

Fahey also "lauds" the "rapid self-censorship" of the game in the United States, which I interpreted as meaning the ESRB's "AO" rating should automatically be taken as due cause for banning a game. That may be the way it works out, for console gamers at least, but it absolutely is not the stated purpose of that rating, according to the ESRB.

Most of all, I was put off by the comment you mention, saying the ESRB is "presumably" of the opinion that Manhunt 2 does not offer "insightful commentary." I feel a quick visit to the ESRB website should prevent anyone from "presuming" the ESRB makes any judgments whatsoever based on the subjective quality or "insightfulness" of the commentary that may be interpreted from the games it rates. There are no "SLAPS" considerations here -- the ESRB only denotes and assigns age-appropriateness suggestions to individual narrative elements it determines to be worthy of mention.
@Stinking Kevin

I think you misread my comment about what the ESRB may or may not have presumed in making its rating. The sentence you're probably looking at was a paraphrase of Fahey. He stated that "the BBFC, and presumably the ESRB" found that the game had no insightful commentary or merit. I pointed out that he was incorrect, and I don't even have to look at the ESRB website for evidence. That they gave the game any rating at all, unlike the BBFC, refutes Fahey's point.

Cheers anyway.
I'm glad that T2 and R* are finally speaking out on behalf of the rights of artists, content devs, and Adult Consumers against the console makers and retailers.
They are really the only ones that can, since consumers are to disorganized to have a unified voice.

and Comrade Phantom, if you really feel you need to be babysat by a conglomerate of multi-nationals, you can always set your console to not play AO games. Many people still believe in the ideals of democracy and liberty, and feel that as adults, they can make decisions on their own for themselves and their families, without corporate/governmental oversite.
Tempo, that may be how you do things in Communist Russia, but in America, we have the freedom of choice and freedom of expression. That freedom extends to the merchants who we buy things from, who have the freedom to decide what does and does not get stocked on their shelves, and businesses to decide what does and does not get their logo branded on it.
Communist Russia? lol i live in the year 2007... not sure about you (88?).

Your version of freedom is trying a bit hard. I'll agree that retailers can choose what they stock in their stores, but the 'We won't stock it so no one else can and they can't make it!', is pushing the freedom of choice in a different direction.

As i said, you can choose to set your console to restrict up to any rating you want, and i hope you have the freedom to do this for many years. I hope to exercise my freedom making the same decisions.
@tempo
" I’ll agree that retailers can choose what they stock in their stores, but the ‘We won’t stock it so no one else can and they can’t make it!’, is pushing the freedom of choice in a different direction."

I find your logic baffling. No one is stopping Toys R Us from stocking AO games except Toys R Us. No one is stopping Wal-Mart from stocking AO games except Wal-Mart. No one is telling Fry's Electronics to stock AO games except Fry's Electronics (yes they do carry AO games). No one is telling Sony to not allow AO games to be developed for their system except Sony. No one is telling Nintendo to not allow AO game to be developed for their system except Nintendo.

There is no outside influence in any of these businesses decision to not allow AO games. They made that choice to do so themselves.
@Xantar

That sentence on which I commented came straight from the "Sick Filth?" editorial:

"There are certain parallels for this in literature, of course - Brett Easton Ellis' American Psycho and Iain Banks' Complicity both deal, in very different ways, with murderers portrayed in the first person.
However, the clear opinion of the BBFC - and presumably of the ESRB - is that Manhunt 2 doesn't represent the sort of insightful commentary represented by those works. This is killing, maiming and torturing for the sake of it; this may, in fact, be the game which lives up to the shrill claims of the conservative wing that games are 'murder simulators'"


When you say you don't need to check the ESRB because you already know the game was rated, you imply that the assigning a rating imparts some sort of ESRB approval of the game's "insightful commentary" or artistic merit. That would be a misunderstanding of the ESRB.

Perhaps unlike the BBFC process, for the ESRB to assign a rating to a game implies no judgment of the quality or worthiness of the game's overall narrative message. The ESRB will rate any game that a publisher pays to have rated. The fact that a game's content is given a certain rating by the ESRB cannot be taken as any endorsement of or comment on the quality or intellectual value of the game's narrative by the ESRB.

To me there is a huge ideological difference between assigning a game an age-appropriateness rating and condoning a game's narrative message. I realize this distinction may seem of exaggerated importance to someone from outside of America, where the First Amendment is nigh sacred.

Many "cheers" to you as well, though; thank you for taking the time to read what I'm trying to say.
hey Zachary,

yea, not so clear, kind of in response mode.

Most of the retailers that don't carry AO titles did so together as a group, under the direction of the IEMA. Fry's, i don't think was ever a part of this group. ?

But, I believe that the gang of retailers (now under the EMA) can and does put pressure on the console makers, not to produce games they won't sell. Simply for the reason that they won't stand to profit on an AO game, but they can if it stays under the line of M.

This policy is isolated to those under the ESRB (like the usa, with retailers under IEMA/EMA). For example, the last version of Leisure Suit Larry, the 'uncut' one rated AO by the ESRB was rated 18+ by PEGI and was available to purchase, here in Germany, at Walmart, and was available for the PS2.

that's my baffling logic ;)

It does seem a little fishy though, no?
I think people are forgetting that the ESRB isn't banning anything here. They assigned a rating that they feel is appropriate for the content presented. The console companies are the ones not choosing to allow AO rated games on their systems. Complain to them about it. The ESRB is just doing it's job.
@ tempo

Thanks for clearing up your logic.

As for the Leisure Suit Larry game being made available in Germany, we are talking about different social norms and mores. It is acceptable for such content to be more widely available in Europe. I have only been to England so my European experience is limited to that country, but in England they had daily newspapers that featured a topless woman on Page 3 or 5 (can't remember which). There were even bus stop ads that featured a nude woman with painted on clothes( I can't remember what it was advertising). Neither of these two would be acceptable in the US.

So it goes to show that these console manufacturers would fit their content to the social norms of the area they are marketing. They could just as easily say 'No' to 18+ games in Europe, but then people would be just as outraged as the US would be if they allowed AO game here.

As for the EMA, I have been to their website before and have not seen any requirement for their members to not allow AO games to be in stock. You may not have meant that, but that is what it sounds like. They may have made a joint decision that carrying AO games would not be in their best interest as retailers, but I don't think that it is a requirement.
Rockstar's got it right on the money. And while it is technically not a ban, the AO rating is treated as such by the industry at large. We gamers face a very difficult challenge with this one. How do we convince the retailers and, much more importantly, the console manufacturers to change their attitude? That is what needs to happen. Apparently Sony, Nintendo, and Microsoft do not believe that allowing AO is worth the risk money-wise. Which leads to public perception. Personally, I feel that the big 3 need to allow AO in order for the industry to 'grow up.' How can this change come about?
Retailer attitudes will probably shift with time, as gamers get older and older, and society's standards become more relaxed. But there also needs to be a serious demand for AO product, with sales figures to support it. That's the catch 22, because it's hard to get those sales when retailers won't stock your product.
@ Josherisms; 'How can this change come about?'

Simple. Rockstar simply has to include a new hot coffee as part of GTA 4's main game, and present it to the ESRB so the game can equire an AO rating. Microsoft could refuse to allow the game, but then Sony would snap it up (due to their dire lack of exclusives). After PS3's start selling like hotcakes, Microsoft would agree to release it to try and steal some of the thunder. Then, BAM! Both of those companies would have changed their policies, and R* can argue a release of manhunt 2 on their consoles.

No idea on how to solve things with Nintendo though, I think they'll remain kid-friendly forever.
@ Zachary

It says here: http://www.entmerch.org/ratings_guidelines.html

“4. Not rent or sell videos rated NC-17, video games rated Adults Only, or videos or videogames that a reasonable person would consider to be legally "obscene for minors" to persons under age 18.”

I don't think its an absolute requirement either, its a voluntary thing and obviously one does not need to be a member to sell media. But, I do think their members follow these guidelines like the ten commandments. I also think this organization has substantial power. This is interesting too: http://www.entmerch.org/strategic_plan___mission.html

As for the Larry thing, I get that regional differences are an issue. (like when i was in the states and thought i could drink a beer in a park, lol, i was almost arrested) yea, there are inconsistencies in the policies of Walmart and sony, you know same content different pile. It just seems to me that these inconsistencies have a political reasoning and not a moral one, or whatever they claim as the reasoning. It's not that sony won't allow certain content on their system, because they have, and probably will again when the 'uncut PEGI 18+' manhunt2 is released. I'm probably screwing logic a bit again..

It's not a company wide policy of Walmart or Sony, as they've both had relationships with adult content. It makes me curious to know where the pressure is coming from, in the US, to have the console makers restrict content... but you say people in the US would be outraged if AO games were allowed on consoles, but which people and how is it they have the power to take decisions out of the adult consumers hands. In the land of the free market of all places too, its odd.
@ tempo

The American politicians, who are in turn still heavily powered by conservative social and religious figures. The American public is still generally prudish about sex and violence, which is why adult content can be sold in a German Walmart while staying verboten from the same company's stores in Nashville. They have that power because they can threaten to take their business to other stores that don't carry objectionable content. It's mainly the big-box stores and nationwide chains that have to deal with it, since they make their profits by targeting the largest possible denominator. They have to appear family friendly, or else those families won't want to bring their business to the store.
The ESRB dose not BAN Sony,Nin and MS do,retailers will avoid it furthering the chilling effect, the console makers need to lay off the AO factor,the ESRB should nudge MS and get them to allow it,once a few AO titles come out and are seen to be no worse than R or NC17 movies things will grow from there,however even if non of the console makers give in,the ESRB probably has a plan to separate above M level sex/nudity from AO and create a New level based around violence, at least it has a chance to bloom,AO is the new X.
@ Tempo

The wording says that they are not to sell them to minors. It does not say that they are not to sell them all together. Many retailers probably choose not to sell them at all to avoid any chance that a minor would be able to purchase them.
You can buy the uncensored Leisure Suit Larry from Amazon for the PC in the US. No one is stopping anyone from releasing anything. If no one wants to sell it and the console makers don't want to carry it, that's their perogative. It has nothing to do with the developer's rights.
So if Nin,Sony,MS say no AO and 60-80% of retailers say no dose that not make it a presudo ban?

Devs should at the least be able to make AO games for the systems and the retailers can pick up the slack from there but with the console makers saying no theres no middle ground with that and the issues is stalled until a new rating is made or the console makers break.

As for laws...do you really want fed/states choosing what adults can buy because that is what it will come down to because that is the kind of country we are in, if we were no,the "think of the children crowd" would not have so much power.
The problem I see with this is that the AO rating is generally more suited to pornographic material than it is to excessively violent games, and thus the "pseudo-ban" makes sense from a marketing stand point since the United States is still extremely intolerant of pornography, more so than it is violence.

So the impression I get is that all these console makers have effectively banned AO games to protect themselves from distributing pornography, and this Manhunt 2 ban is unfortunately incidental since it falls under that same rating.

It may not solve anything, but I would suggest two seperate AO ratings. One for predominantly sexual content and one for predominantly violent content. (If something contains both it could simply get slapped with both labels.)

The two bring up vastly different moral issues, and though I'm sure we could debate which form of content is actually worse, the point is that they are different, and should probably be handled differently. Personally, until games start showing genuine footage of death and murder (thus turning the games into violence porn), I think sexual material is more objectionable.
@ Phantom
"The American politicians, who are in turn still heavily powered by conservative social and religious figures."

Actually, Conservatives (for the most part) are against censorship, and more for letting people run their own goddamn lives.
Nice! I like this guy.
@ Austin

Hence why I quantified it with the social and religious modifier. True conservatives and Libertarians follow that hands-off approach, but others (like Romney and Brownback) are clear examples of pro-censorship conservatives.
If games get an AO rating, I think we should all get to know why it was given such a rating...I mean, it should be our choice to be able to buy a game if we want to, or not if we don't.

No one is forcing us to play certain games other then ourselves. If we find them untasteful, we won't play them. It's the same with TV and other things, it's up to the consumer to act when stuff like this comes up.

That's what boycotts and other things are for.

GamePolitics ShoutBox

Posted 11/22/09 at 12:06am
JDKJ: You should get Phil McCraken to help you spackle those banisters.
Posted 11/21/09 at 11:57pm
ZippyDSMlee: Oh in the pirate hunter article I need my song ieda heckled DS,JD,Beemon sic im !!!
Posted 11/21/09 at 11:56pm
ZippyDSMlee: JD:no I am tried from prepping the banisters for painting , worked on them from 12 to 4 and 6 to 8...after I got back from the store...got up early got ready...blah...been up all day..I need a nap...
Posted 11/21/09 at 11:42pm
JDKJ: No. You gonna stay up late tonight soldering?
Posted 11/21/09 at 11:41pm
ZippyDSMlee: JDKJ:Don't you mean Mctite?
Posted 11/21/09 at 11:33pm
JDKJ: @Zip: Neil, Bob, and Lik McTaint. The McTaint brothers. LOL!!!
Posted 11/21/09 at 09:44pm
Flamespeak: I still think military personell, killing other military personell, on a military complex should be handled by military courts.
Posted 11/21/09 at 09:43pm
Flamespeak: I could see this a mixture of the two charges rather than just one or the other.
Posted 11/21/09 at 09:43pm
Flamespeak: I think this was mainly a person who snapped, but evidence is showing he definitely had strong inlinations to islamic-extremism.
Posted 11/21/09 at 09:41pm
Flamespeak: People are trying to claim that Hasan's actions were not terrorism. I don't jump on the 'terror train' like others, however
Posted 11/21/09 at 09:38pm
mentor07825: Britain certainly does deserve it! And the French! God damn it, it was a hand ball!!!
Posted 11/21/09 at 09:34pm
ZippyDSMlee: mentor07825:Well Brittan dose deserve it....
Posted 11/21/09 at 09:33pm
ZippyDSMlee: Alyric:I don;t hasliburton having to pay back billoins... don;t you love it when the rich roll over the goverment without a care?
Posted 11/21/09 at 09:32pm
mentor07825: I say we nuke the whales, for the benefit of both mankind and the environment.
Posted 11/21/09 at 09:28pm
Austin_Lewis: I say we try Al Gore too. I always said he was in on the racket.
Posted 11/21/09 at 09:16pm
Alyric: The leaked information proves these organizations knowingly defrauded governments (i.e., taxpayers) out of billions of dollars. Yet there will probably never be a trial.
Posted 11/21/09 at 09:15pm
Flamespeak: working on other things makes me angry. I might have had a jet pack by now. :p
Posted 11/21/09 at 09:14pm
Flamespeak: Just thinking of all the time and manpower wasted to try and make things emit less CO2 emmision that could have been spent
Posted 11/21/09 at 09:07pm
Alyric: @Zip: FYI, the construction of solar panels puts out more pollution than any form of energy production. To say nothing of the toxic components of the panels that cannot be recycled.
Posted 11/21/09 at 09:04pm
ZippyDSMlee: I know I know not the point.
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