LucasArts Prez Talks Video Game Legislation

August 8, 2007 -
Jim Ward, president of game publisher LucasArts, spoke about the political side of the video game business in a wide-ranging interview with Mike Antonucci of the San Jose Mercury-News.

Ward also serves as the current chair of the ESA board. His thoughts:
What we wanted to do was focus the ESA on that No. 1 issue, which is governmental, state and local legislation against games. In a macro sense, maybe he's right. But my concern, quite honestly, is that as we enter this political cycle, we become a hot potato...

And, by the way, at any moment, if some kid in West Virginia goes and blows away 32 people, and they find out that he played a video game, guess what, we've got a problem again. Just as if he had watched a movie and then done that. Or just as if he had read "Catcher in the Rye" and blamed it on J.D. Salinger...

Most importantly -- and this is a belief system that you either buy into or not -- you have to believe in the sanctity of First Amendment rights. We believe you have to protect that, no matter what.

Comments

I never thought about the war on games as all coming down to a belief system, but that's one hell of a point. It's been said many times that the only thing to really do is keep fighting until the older generation is in the ground, and that comment really solidifies that idea, at least for me.

"Most importantly — and this is a belief system that you either buy into or not — you have to believe in the sanctity of First Amendment rights. We believe you have to protect that, no matter what."

Spot on!

@J-Guy

Oh please christ yes

^John
I'm still hoping they blame Shakespeare.

Meh he was close enough. Though I would love to see a murderer come out and blame hemmingway,, Remarque, or salinger. Then maybe we could read something different in our schools

It was 31 people, and then himself, but yeah. Not much else to say but... "Yup."

[...] Gaming exec assesses impact of technology, legislation [Miami herald via Game Politics] [...]
 
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Andrew EisenNot liking Gamasutra is fine. The audience is primarily industry folk and it's not a game-focused site so it's probably not targeting you anyway.07/28/2015 - 7:57pm
E. Zachary KnightMAtt, So, an online petition asking Target to stop selling GTAV is "bullying and threatening" but a petition and boycott of Intel to force them to stop advertising on Gamasutra is justified?07/28/2015 - 7:56pm
Andrew EisenTrue or not, what it came across as a bunch of people lashing out at a publication over an opinion piece.07/28/2015 - 7:56pm
MattsworknameTo be honest, I've never liked them, but mostly cause rather then being a game focused site, they felt to political for my taste07/28/2015 - 7:56pm
Andrew EisenAnd in the case of Gamasutra?07/28/2015 - 7:54pm
Mattsworknameour concerns about them were well founded.07/28/2015 - 7:50pm
MattsworknameDepends on who you ask, accountable fto it's audiance, accountablie for lies and half truths, accountible for disengenous statements, everyone had there own reasons for going after them. Although in the case of gawker, recent events seem to indicate that07/28/2015 - 7:50pm
Andrew EisenAccountable for... what, exactly?07/28/2015 - 7:48pm
MattsworknameI think the intent was to force some kind of accountabilty on them. Granted As I said ,i wasn't exactly big on the ideas of attacking advertisers but it's a common and well used tactic. Sadly, theres not many other ways of holding media sites acountable07/28/2015 - 7:47pm
MechaTama31With the goal of...? Getting those media outlets to fire or silence the "scum"? That's shitty.07/28/2015 - 7:44pm
Mattsworknamewarned about the scum there assoicating with. Looking at you GAWKER media07/28/2015 - 7:37pm
MattsworknameI think the only reason it was the first action was alot of people felt it was the only option that might have an actual impact. and to be honest, i don't see how they were exactly wrong. Plus, as recent events showed, soem times adverisers need to be07/28/2015 - 7:37pm
MattsworknameTo be honest, I was always kinda on edge about that, while I did not like that those news outlets had acted in the way theey did, i didn't like that we thought boycotting and advertiser attacks were the only recourse07/28/2015 - 7:36pm
MechaTama31And after AE questioned that same analogy, I described it as extreme hyperbole.07/28/2015 - 7:36pm
E. Zachary KnightMecha, The "bullying and threatening" thing is from an earlier shout by Matt. I asked you tht question because you compared the petition to someone threatening to shoot your child.07/28/2015 - 7:35pm
Andrew EisenBy the way, if anyone can see into alternate timelines, I've got $20 that says Target would have ignored the petition had it been presented at the game's launch instead of over a year later.07/28/2015 - 7:34pm
MechaTama31Write a "Gamers are Alive" article. Make a video highlighting positive things about games. Counter your opponent, don't try to silence them.07/28/2015 - 7:33pm
MechaTama31EZK: Who exactly are you quoting with "bullying and threatening"? But yes, I think attacking someone's livelihood because you disagree with their opinion is underhanded and damaging to discourse.07/28/2015 - 7:30pm
E. Zachary KnightOh no. A successful online petition could embolden people to do... what exactly? Do another online petition?07/28/2015 - 7:30pm
Andrew EisenToo bad the counter petition wasn't as popular. But again, yeah, it sucks. For the reasons I've stated over and over now.07/28/2015 - 7:29pm
 

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