Virtual Crack House Sim Designed to Help Addicts

November 6, 2007 -
Substance abuse in video games is often targeted by critics who fear it will encourage the use of illegal drugs.

But when a new Duke University project leads players into a virtual reality crack house, it's by way of treating their existing addiction.

As reported by ABC News, Duke prof Zach Rosenthal designed the game, which actually seeks to place addicts in tempting situations. Said Rosenthal:
What we're trying to do is take people into a virtual crack-related neighborhood or crack-related setting and have them experience cravings, just like they would in the real world.

Rosenthal told ABC that cravings are learned behavior. Hopefully, the game will teach addicts not to crave. Here's how it works:
When temptation arises [in game]... the patient rates his or her own craving level. But the magic moment comes when a high craving subsides, which it does, because the patient won't be taking drugs in the virtual world.

The therapist tries to tie that moment, when a craving subsides, to a trigger, like a tone. So the addict eventually learns to associate the sound with the sensation of decreased craving...

For example, if an addict ends up in a [real world] tempting situation, he or she can take out the phone donated by the program, dial a number and hear that tone. The addict remembers the sound learned in the therapy session, and the craving should subside.

A 52-year-old drug addict was enthusiastic about the game's results:
The program has done wonders for me. Although I have fallen since I came out of the program, I am clean and have been clean for a good while.

The Durham, NC Police Department even provided help to the Duke research team by taking them drug use locations where the team took digital images for use in the game.

Comments

Merely another tool to help folks beat addiction. If it helps even one person it is worth it. Kudos to the designers for thinking outside the box.

@ BlackIce

Gotcha, its hard to tell on forums at times :wink:

This is a great idea and I'm sure could do wonders, I just would hate to see JT see this and then try use it as a drugs in video games argument. We all know he would I mean he was saying people were training themselves to use guns with SCMRPG. But this thing sounds great on paper.

"The program has done wonders for me. Although I have fallen since I came out of the program, I am clean and have been clean for a good while."
??......ok...sounds more like the last bad experience is what helped with teh change...
------------------------------------------
As for "cravings" I can see how this program would help deal with non stress related issues but...... how dose the whole hunting for craving thing work because as I see it by the time they are near the crack house its too late...I do understanding every lil bit helps when dealing with addiction but.... it sounds somewhat ....fishy .....if they focused more on stress and the need for a fix....

I dunno maybe I am seeing things backwards.....maybe I have my brain in the wrong way today 0-o

I would imagine that a lot of the people who would need this sort of program probably live in areas where being "near the crack house" is a fairly common occurrence. Imagine being an alcoholic and living in a bar, for example. Temptation is going to much stronger and more frequent then it would be if they were living in an affluent suburb.

Tom
now theres the connection my drug rattled brain missed :P

I've never been addicted to drugs (not even legally prescribed ones), alcohol, or even tobacco. So from my own perspective, it seems an odd way of doing this. BUT, if it helps even one person who has had no success with other solutions, I say more power to 'em.

Nightwng2000
NW2K Software
Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

This is quite a novel psychological intervention and I can see how cost-effective it is to use virtual imaging to treat addiction. But I do wonder if he's omitting other factors that may elicit cravings, like smell or tactile sensation of crack-related settings. Even if an addict is clean by this game, an omitted factor might or not elicit cravings.

@ zippyDSMlee

I don't see how stress comes into cravings, can you clarify that for me?

Sounds to me like the first step in replicating Ludovico's Technique from A Clockwork Orange...
But, if it helps, fair enough.

For example, if an addict ends up in a [real world] tempting situation, he or she can take out the phone donated by the program, dial a number and hear that tone. The addict remembers the sound learned in the therapy session, and the craving should subside.

This can't be the solution. Pavlav's dogs? There's got to be more to it.

@ Jabrwock

We can be pretty simple creatures at times.

I'm sure there is more to it. The sound heard won't immediately remove all cravings, but I imagine that it would help ground the addict a bit and offer them an additional tool to fight their battle.

The only addiction that I've ever overcome is smoking and I quit cold turkey after being a smoker for over a decade. In those first few weeks anything that could get me through a difficult craving was welcome. If listening to a particular sound helps people kick a crack habit then I say it's a good thing.

Anything that Duke University does can be nothing but good, in my opinion. They saved my life when I drowned, despite the fact that doctors in Charlotte said I would be in a coma for a good long while. I came out in 4 days.

@ Jabrwock

That was my first thought when I read about the sound. But I agree with Tom that anything that gets your mind off of the cravings can be a good thing.

Perhaps the sound is just a reminder to follow whatever steps they took in game to kick the craving.

Who knows until you have played it.

@ Jabrwock-

There is. He's replaced Pavlov's dogs with crackheads and reversed it so that they stop slobbering when they hear a tone.

Seriously though, I have to wonder how well they actually manage to simulate a crackhouse and "tempting situations".

@Tom

I quit cold turkey after being a smoker for over a decade. In those first few weeks anything that could get me through a difficult craving was welcome.

Ditto, after 3 years. Of course I just removed the stimuli that I associated with smoking. Namely working at a fast food joint. So no withdrawal for me. ;)
-- If your wiimote goes snicker-snack, check your wrist-strap...

i like this idea, i have found that if i ilsten to a particular music song while playing a game, enough times, then that song becomes associated with that game/task in the game.

there's a few for the sims, one for Runescape etc...
the point being, i hear the music, i think of the game, subconsciously, like a memory. the same theory is being applied here;
people hear the sound, and it helps trigger the memory of the released craving, which in turn drops the craving substantially.

its using the force of habit against the force of addiction, two epic powers clashing for dominion... could be a good film in there :p

I like the idea... I like it a lot.

Its exactly like Pavlov's Dog. I think it will work.

Will it work on everyone?? No, but neither does Jenny Craig, Weight Watchers, Certain Medications, ect ect.

But, it will still help SOMEONE. And thats all that matters. Someone will be positively effected by this...its just that results may vary.

virtual reality has been used years ago to assist people suffering of arachnophobia to cope with their fears. while this is a completely different scenario, the idea to use VR to help patients suffering of certain mental dispositions is not new.

however, JT and others forget to differentiate between a person who is also being conditioned outside of the virtual realm at the same time (pilots, soldiers or the participants in the experiments mentioned here) and people who only play games (be it children, teens of mature adults).

Yet another half arsed rehab attempt..

I know I will be hated for this, but it is interesting that when there is a story about games helping people certain lawyers do not post.

@E.ZK

Turn in your Penis, you've done it again.

I think its good to show what games are being used for now a dyas. We have this, the game being developed for helping abuse victims, Wii's being set up in retirement homes and being used in physical therapy in military hospitals and games developed by kids to help kids undergoing cancer treatment.

Its good to see stories like this rather than same ol' stuff day in and day out.

@BaronJuJu

And it's still not used to train soldiers. Gosh..

@E.ZK

You know the rules, turn it in and you may have it at the end of the day.

@ BlackIce

LOL, not sure if that was sarcasm. If it wasn't, if you can explain how playing bowling, tennis or baseball on Wii sports trains military soldiers recuperaiting in hospitals from injuries in Iraq and Afghanistan I am all ears.

@BaronJuJu

Sarcasm mate, sarcasm.

I think this might put a dent in Sony's plan to package every PSP with free cocaine inside as a way to boost sales.

janarius
Stress or discomfort can lead to needing it more, at least from my prepctive, prehaps I am crossing my wires er thoughts

needing it "more" pre addiction to addiction cravings, my train of thought was it would be to use it it to create situational stress and teach how to deal with it.
witch it is but instead of dealing with the issues that drive people to become addicted it works on the cravings from the addiction.....

bah...me stupid brain has to sound it out to understand it >>

--------------------------
BaronJuJu
Oh and "gaming" dose help to train soldiers..just not for killing ^^
last time I saw it in the news months ago it they were using a setup to help train coardation and local population (people skills) stuff.

@ Zippy

Yeah I have seen that as well, pretty interesting stuff.

@BaronJuJu

This isn't a forum.

By definition, it is, actually. Anyhow, I'd like to see how this all turns out, myself, and hopefully more ideas comes from this.

Well, I can't say this isn't an innovative solution.

@kurisu7885

I can. It's been done before..

I would recommend this to Towelie, oy. And it's about time we got something POSITIVE on GP worth posting.

I think studies such as this can be proven to be useful. Such as the World of Warcraft Blood Glitch and also I think the folding program on the PS3 needs to be expanded onto other systems.

But I would love this program to be released into the public so maybe we can use this program and expand this on other addictions.

@Jabrwock:

Having never given up anything that wasn't prescribed I can't speak from experience, but it seems a fair principle. The tone is somewhat Pavlovial bit Pavlov works; we're creatures of routine. More than that though, it sounds to me like it's a change in reflex action. If you phone up to hear the tone, you've done something other than fulfil the craving. It's chewing gum to quit smoking.

Hm. I'm not sure if this kind of thing will actually work.... but hey, we gotta try out a few different ideas right? Alternative meds and all that......

"# BlackIce, Dragunov Marksman Says:
November 6th, 2007 at 2:50 pm

@BaronJuJu

This isn’t a forum.
"

then quite trolling!
LOL
:P

Matthew
I think its about identifying bad behavior and understanding it personally so you can try and counter it.

if you think abotu it as a way to understand and counter bad habits it makes sense.

However for it to work on zippy a cowprod/tazer is still needed :P

I hope that this program turns out to be working. Things like this are good PR for video games as a media form. =)

@Socialist Gamer

Unless some idiot spins it to like "Crack house simulator now out, encouraging kids to break the law"

@zippyDSMlee

I see what you mean now when you're talking about stress. Well, I'm running on the assumption that since Dr.Rosenthal is talking about crack cocaine, addicts would want to get that high again and again, since the effects last very short and they often do it in a usual place (i.e. crack house).

But it's more understandable with stress when you deal with other drugs like heroine or alcohol.

@ everyone talking about pavlov

It does seem ridiculous to treat addiction with classical conditioning, but the principle do apply with addiction too. Our brain learn (with or without our awareness) to associate some stimuli to a specific response. So in effect, merely being in the crack house can elicit cravings because we learn to associate it to the cocaine highs. So Dr.Rosenthal would attempt to counter-condition that response with another stimuli associated to a more desirable response.

I like to see stories like this. It's good to see that people are putting gaming technology to solving real-world problems.

[...] via Game Politics Read More: Culture, Duke University, Education, Research [...]

THERES A NEW TAKE 2 CONFRENCE UP ITS A GOOD INTERVIEW WITH THE HEAD OF TAKE 2 CHECK IT OUT

http://audability.com/AudabilityAdmin/Clients/BMO/10552_116200780000AM/p...

please dont use caps unneccessarily, there's no need to shout.

janarius
My trains of thoughts(yes with a S on both) can sometimes be out of order...or lost in the woods LOL.

I can see now its a different way to handle conditioning while preemptive conditioning and what not would be "better" life is rarely that simple, prehaps more conditioning types of VR training will be sparked from this for the longest we've had phobia re conditioning(hight,spiders,ect) the more fruit is bared the more variants can be made from it and the more people helped.


Now...I is off to find me trains >>

The software used for Duke’s study is an unreleased software “VR Worlds 2” created by Psychology Software Tools Inc. Their website is unfinished (as the software is not yet released) but it does provide some info.

Here is a link to the VR Worlds 2 page - http://www.vrworlds2.com

The addict still has to pick up a phone and dial a number. Two steps that can easily be missed and lead to them falling back into the same old drug ridden pattern. I think those steps need to be eliminated before this method could really be effective.
 
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Matthew Wilsonhttps://soundcloud.com/totalbiscuit/weaponised-charity a interesting audio log.10/19/2014 - 12:04pm
prh99Also there is no story in rational and respectful discussion (where you can find it).10/19/2014 - 10:44am
prh99Well they are probably doing it on Twitter and probably the GG hashtag so any voice reason gets drowned out by idiocy. Also it's far easier to broad brush a group.10/19/2014 - 10:41am
Wonderkarpdont fool yourself, Technogeek. Remember Mass Effect 3? How about the ferver against Phil Fish?10/19/2014 - 10:18am
MechaTama31None of which is the fault or responsibility of the people who are not trolling, harassing, threatening, doxxing, etc. So why is their opinion hostage to the people who are?10/19/2014 - 10:06am
TechnogeekIf the developer were male there wouldn't have been a "conversation" in the first place.10/19/2014 - 2:27am
Montetrolls are just at their absolute worst when it comes to women and feminist. You could bet good money that if the developer were male the trolls would be silent and the conversation would actually focus on the journalism.10/18/2014 - 9:18pm
MontePapa: Not the first time we've had a journalism scandals before, but the harassment never got close to this level; the difference with this scandal is that feminists are involved. Without the feminist angle, their would be A LOT less harrassment10/18/2014 - 9:15pm
Papa MidnightMonte: That's honestly rather short-sighted. As has been proven with other persons who have been targeted, if it wasn't Quinn, it would be someone else.10/18/2014 - 6:26pm
AvalongodI think that's part of what gives an esoteric news story like this real life...it taps into a larger narrative about misogyny in society outside of games.10/18/2014 - 3:29pm
Avalongod@Monte, well the trolls made death threats that came to police (and media attention). I think this is tapping into a larger issue outside of games about how women are treated in society (like all the "real rape" stuff during the last election)10/18/2014 - 3:28pm
WonderkarpZippy : Havent tried the PS4 controller. might later.10/18/2014 - 2:37pm
MonteSeirously, If Quinn was not involved and GG was instead about something like the Mordor Marketing contracts, the trolling would have never grown so vile and disgusting. There have been plenty of movements in the past that never sufferred from behavior..10/18/2014 - 1:57pm
MonteWe have seen scandel's before but the trolling has never been as vile as what we see with GG. Trolls usually have such a tiny voice you can barely notice them, but its like moths to a flame whenever femistist are involved.10/18/2014 - 1:53pm
ZippyDSMleeWonderkarp: You might be able to if you had a PS4 controller.10/18/2014 - 1:00pm
MaskedPixelantehttp://store.steampowered.com/app/327940/ Night Dive starts charging for freeware.10/18/2014 - 12:21pm
Matthew Wilsonthe sad thing is there are trolls on both sides of this. people need to stop acting like their side is so pure.10/18/2014 - 12:19pm
MechaTama31So, only speak out on a scandal that hasn't attracted trolls? I wouldn't hold my breath...10/18/2014 - 10:49am
MonteI feel like GG just needs to die. The movement is FAR to tainted by hatred and BS for it to be useful for any conversation. Let GG die, and then rally behind the NEXT gaming journalism scandal, and start the conversation fresh.10/18/2014 - 10:33am
quiknkoldand we dont have a Dovakin to call a cease fire10/17/2014 - 7:37pm
 

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