Persuasive Games: Fatworld Chews on Food, Health and Politics

January 14, 2008
Good timing, Ian.

In recent weeks soft drink makers and even fast food giant McDonalds have tried to shift the blame for childhood obesity from their own high calorie products to video games.  Today, Ian Bogost’s Persuasive Games is set to release Fatworld, a new political game which examines that very issue. Of the project, Bogost writes:
Fatworld is a videogame about the politics of nutrition. It explores the relationships between obesity, nutrition, and socioeconomics in the contemporary U.S...

The game’s goal is not to tell people what to eat or how to exercise, but to demonstrate the complex, interwoven relationships between nutrition and factors like budgets, the physical world, subsidies, and regulations.”

In Fatworld, players create a character and run a restaurant in a perpetual virtual world.  What you eat, how active you are, and how you run your business all have an effect on you and your town’s health.
By choosing your character’s dietary and exercise habits, you can experiment with the constraints of nutrition and economics as they affect your character's general health. Will it be wheatgrass and soy? Or fried chicken at every meal?

How much can you afford to spend on food, and how does that affect your general health? Characters who eat poorly will get fat. Characters who don’t exercise will move around the world more laboriously. Disease and death will eventually ravage players with poor health, while those with good health will live to a ripe age.

Enterprising players can also influence public policy and merchandizing guidelines in Fatworld in an attempt to discourage the consumption of fatty foods.  You can even force the town down the vegan path by banning meat.

User-created content such as recipes and meal plans can be shared with other players online.

Fatworld is published by ITVS Interactive, and funded by the Corporation for Public Broadcasting.

Via: Water Cooler Games

-Reporting from San Diego, GP Correspondent Andrew Eisen wrote this story while eating a well-balanced lunch
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Comments

very good, i do like this idea, i've always liked simulation games :)

Umm... if they ever ban meat... im killing the creator and eating them. As soon as they say they dont want anyone eating meat, they are below me on the food chain. Me carnivore, me demand meat! har!

I think I'm going to download this because I am curious if Professor Bogost and his team encourage a vegan lifestyle + exercise 100%, or if some sort of balance between exercise and regular eating habits is encouraged. We shall see.

Like many of the great edutainment games of yesteryear ("Jimmy's got dysentery."), I wouldn't be surprised if this started popping up in classrooms all over the country.

Quite a creative idea.

"Enterprising players can also influence public policy and merchandizing guidelines in Fatworld in an attempt to discourage the consumption of fatty foods. You can even force the town down the vegan path by banning meat."

My first reaction was that I don't like that they're rewarding "enterprising players" who "influence public policy" to change how people act. I don't think that legislation is the way to change how people consume and the idea of banning meat is, to me, patently absurd.

Love the idea, can't stand the implementation. Too much of the game is just plain old broken. After 10 minutes of play, my character "weighed" 32 lbs, because I hadn't eaten anything. I went to my house and customized my menu for what I wanted to eat. Go the the grocery store, turns out you can see what Meals you have on your list but not the ingredients you need for them?

Maybe I overlooked something, but it doesn't change a lot of the major errors, oversights, and otherwise silly things that ruin the idea.

Great idea!

Wow. This is even funded by the Corporation for Public Broadcasting, oy.

Verlyn Ross owns and operates a website dedicated specifically to providing health and fitness information. It includes a wealth of free articles in which you may have an interest. I invite you to access and freely explore my website.
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Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm
Andrew EisenToki Tori has been added to the Humble Bundle for Android.02/09/2012 - 5:11pm
james_fudgeThanks for the heads-up DorthLous02/09/2012 - 4:33pm
DorthLousWill do, my apologies.02/09/2012 - 4:14pm
Andrew EisenI appreciate the heads up but please keep typo alerts to the specific article's comments or PMs.02/09/2012 - 3:33pm

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