
While the Nintendo Wii has been riding a wave of nonstop positive press since its November, 2006 launch, a physician and a child psychologist in Boston are concerned that the system may train younger players for violence.
A video news report on
WBZ features Dr. Michael Rich of Children's Hospital:
You are learning the muscle memory necessary to do those acts, to stab someone, to chop someone, to shoot someone. It's one step closer to a virtual reality in which you are actually doing these things to people.
We see the folks that use more violent media tend to be more violent. What we're seeing [in MRI brain studies] is that on some level the virtual violence is equated by our brain the same as real violence.
Also interviewed was Dr. Susan Linn of watchdog group the
Campaign for a Commercial-Free Childhood:
A significant number of [younger children] listed M-rated games as their favorite game to play...
I think parents are in the dark... You would have to play the game and you would have to get good at the game to get to the really violent parts, so it's hard for parents.
Although ESRB content descriptors are already listed on video game packaging, Dr. Rich called for additional labeling:
What we need to do is give them the same information that's provided on a can of food they buy in the store or on a cigarette package that says here's what's contained in this, here's what it may do to you. You choose.
GP: Both Rich and Linn have been heard from before concerning the Wii controller. As reported by
GamePolitics, the pair
expressed similar concerns prior to the release of Manhunt 2 last year.
Comments
While the motion controls for a game like Manhunt mimic the motion, it in no way is even close to accurate, and in many ways is off putting as it makes what should be simple game mechanics must harder to do then they should.
BUt then again, facts mean nothing to these people anyway.
Your comments on the remark about having to get good at the game in order to see violence are basically what I came in here to post. Thanks for saving me some time!
I've been playing games since I was five, maybe less, and I'll be 28 in less than two weeks. I'm yet to play a violent game where the violence wasn't immediately apparent, in more than two decades of this.
Two things.
1st they do realise there is a rating system for games right? God forbid a parent do their job and monitor their children.
2nd As someone pointed out the Wii has what 3 violent games.
The only thing that concerns me is that somewhere down the line, someone is going to listen to this nonsense and rambling and its going to impact the gaming industry through a pointless piece of legislation.
A lot of these so called studies are questionable at best in their methods of proving such links. One that uses brain scanning to prove a link of aggression neglects to mention that same part of the brain is stimulated by any type of action filled activity such as playing sports or even exercising. Should we jump on the band wagon to outlaw those too?
And that doesn't even factor in the difference between swinging a plastic remote and swinging 5 kilos (~11 lbs) of 4 foot long steel...
Anyhoo, let's just ban hockey, baseball, javelin, discus, boxing, martial arts and waving our arms about like the Lost in Space robot, cos clearly all of those things train you with muscle memory to do violence to others...
NEXT!!!
For this maybe the ESRB should give to the Wii games a "special" rating.
Are you sure? Did they ever stop to consider that folks that are more violent tend to use more violent media? Just like every other study done into the alleged effects of violent media, this is called correlation. It's a loose connection that proves nothing.
"I think parents are in the dark… "
They aren't the only ones Dr. Linn...
"You would have to play the game and you would have to get good at the game to get to the really violent parts, so it’s hard for parents. "
That's completely untrue. Look at Devil May Cry, the lead character is impaled through the chest within 30 seconds of the opening cut-scene. Look at God of War, the very first level has people being killed by undead soldiers, and there is a tutorial showing you how to rip them in half. Look at Counterstrike, the current critics target, there isn't even an intro, simply straight into the shooting, no matter how good or bad you are.
Hey, you don't even have to play the damn game, just read the back of the damn box for the content descriptions or go online and read a parent friendly review on Gamerdad.com. It's incredible that these people view parents as being so dumb that they can't figure out what is in a game with all the information that is available. Although, it's equally incredible that parents can and routinely DO ignore the available information, not through it being hard to find or esoteric and difficult to understand, but out of sheer laziness and ignorance.
If parents are letting their under-aged children play M rated games, they forfeit the right to complain.
Keep in mind these same parents are the ones buying the games since I'm sure Jr. doesn't have a job and such a young age.
What. This... this is so...
The stupid. THE STUPID. It ... it physically burns.
Umm... no, you don't have to play it... the ESRB did that for you and rated the game... u know, it's called a rating... its on the box. It looks like a big M and it's really hard to miss. What are they complaining about exactly?
I think parents are in the dark… You would have to play the game and you would have to get good at the game to get to the really violent parts, so it’s hard for parents. "
Then what the bloody hell are those ESRB ratings emblazoned on the box for? You'd have to be blind not to see them, or just plain ignorant. In "Dr." Linn's case, I'm assuming it's the latter.
@kurisu7885
Untrue - have you seen what sort of damage a flying Wiimote can do? It ain't pretty.
I've heard stories,but I was speaking of one one would intentionally do
If your WiiMote goes flying then either you are being *way* too energetic when your using it and the strap breaks (which I have never personally seen or heard of first hand, but there are stories on the net...) or you are not wearing the strap... which means you're a muppet and you basically asked for it.
So the argument is still invalid :)
"What we need to do is give them the same information that’s provided on a can of food they buy in the store that says here’s what’s contained in this, here’s what it may do to you. You choose."
Calories-0 Calories from fat-0
Total Fat-0g
saturated fat-0g
trans fat-0g
Cholesteral-0mg
Sodium-10mg
Need I go on?
Should read "You would have to read the box to find out about the really violent parts, so it's hard to excuse parents."
---------
"What we need to do is give them the same information that’s provided on a can of food they buy in the store or on a cigarette package that says here’s what’s contained in this, here’s what it may do to you. You choose."
I'm sure what he meant was "We currently give them the same information that’s provided on a can of food they buy in the store or on a cigarette package that says here’s what’s contained in this, here’s what it may do to you. It's called the ESRB label, and parents should know about it already."
(i hate how you cant edit)
lemme get this straight mr Michael Rich and mrs susan linn, parents have NO CONTROL over the games their kids play so that they cannot tell if they child is playing a game where you STAB PEOPLE.
you call for additional labelling Rich, but take a look at a dvd case. the labelling on that is even smaller.
if you can't be bothered to take a look at the case of the game your kid is playing to notice it says "M" and then "mature 17+" on it, then your failing as a parent.
Spend some time with your kid already, and discuss the games he/she plays.
If I was a parent I'd be insulted by what these so-called doctors are saying. It's also an insult to the Esrb when she says "I think parents are in the dark… You would have to play the game and you would have to get good at the game to get to the really violent parts, so it’s hard for parents. " because the ESRB IS THERE TO TELL YOU IF IT"S VIOLENT OR NOT. once again, LOOK AT THE FRICKIN CASE!
Do you think any of these guys care? They just want attention, and it works.
Hmmmm... after playing months of many, many Wii games, neither myself nor any of my friends have managed to get so carried away that we let go of the WiiMote... I dunno, maybe u have a mild case of MS or summin?
We have also tried an experiment where we tried to break the strap by lobbing the WiiMote as hard as we could towards the couch... this have been attempted quite a lot and so far no-one has actually managed to get the strap to break either...
/is suspicious
That is the most pathetic thing I have ever seen in my life. A bunch of idiots that got together and decided that no matter what the Constitution says, they feel it necessary to ruin the fun of adults and kids alike.
i mean if not for the game my muscles would be completely incapable of technically challenging..um... movement... toward..something...
god i need a wii so i can train my arms. for years i didnt know how they worked. im actually typing with my teeth.
"Blood and Gore
Crude Humor
Intense Violence
Sexual Themes
Strong Language"
You're right, I think the entire back of the box should be the warning. And we should also design a robotic arm that will bitchslap anyone under 18 who tried to pick up the book.
err why say it critically... where else are thye going to put it you moron..
Okay, I've never had problems finding out what's in the game. Content descriptors are already there. As for what it may DO to you, this exists purely in a realm of science fiction. There have been NO studies which have positively identified violent media as a causation factor in violent behavior. So what you are demanding is inaccurate health risk labels...
and you call yourself a Doctor...
and .. suprise suprise.. parents still ignored it and (pending the byron review) it is expected they actually will reccommend only the BBFC rating system.
>Virtual reality
>Actually doing these things to people
Idiot.
"...they rack up points for every person they kill...."
Very few games these days give you "points". This just goes to show you these idiots don't know what the fuck they're talking about.
"You are learning the muscle memory necessary to do those acts, to stab someone, to chop someone, to shoot someone..."
Yes, because the only way to know how to stab or chop someone is by playing with a Wii controller. I am sure everyone, including those who don't play videogames, know how to stab or chop. And is holding a remote control type object in your hand really that similar to holding a gun? No.
"You would have to play the game and you would have to get good at the game to get to the really violent parts, so it's hard for parents..."
Bullshit. Show me a game where it's not violent at all and then it gets really violent once you know how to play.
"What we need to do is give them the same information that's provided on a can of food they buy in the store or on a cigarette package that says here's what's contained in this, here's what it may do to you."
He's right, we don't have a ratings board that puts a big letter on the front of the box and then content descriptors on the back.
Hand out the bubble wrap...
Move over Thompson and all other alikes - no-one buys this crap anymore.
"You are learning the muscle memory necessary to do those acts, to stab someone, to chop someone, to shoot someone."
The Wiimote is so sensitive in its motions, you could do something barely related to the same motion and still end up having the action take place on screen sometimes.
"It’s one step closer to a virtual reality in which you are actually doing these things to people."
And by that time the systems will be so freaking expensive NOBODY outside of the insane hardcore people are going to buy them.
"What we need to do is give them the same information that’s provided on a can of food they buy in the store or on a cigarette package that says here’s what’s contained in this, here’s what it may do to you. You choose."
"Here's what it may do to you??" Excuse me?? THERE HAS BEEN NO PROOF IT DOES ANYTHING TO ANYBODY.
More than that, what are they looking for? They already have, like, a dozen different 'violence' descriptors. What more do they want? A list of every fatality move on the back of an Mortal Kombat box? The list of weapons you can use on the back of a Halo game? How many sexual referance VA lines are within a GTA title?
This ISN'T food. This ISN'T a chemical. And i've said it before, and i'll say it again, THIS ISN'T THE MATRIX. It's SOFTWARE.
"Hey, it's a game that occasionally has you make a generic movement while you play to simulate things, it must makes you want to murder!!" Genius. Just genius.
And food label styl rating descriptors? Are you kidding me? Can we ban people from appearing on television? There has to be some sort of legal reason we can use to forcibly stop the stupid. This isn't just about videogames anymore, since anyone stupid enough to believe in this half-assed excuse for logic is not fit to tell anyone anything.
If more children are playing M-rated games, then why aren't the parents doing anything about it?
I'd change your phrase to:
"Typical watchdog group crap."
Apparently sitting down with your kids and watching how they enjoy the game YOU BOUGHT THEM is too much of a burden for everyday people. We need the government to watch our kids for us. If it's too hard for you, heaven forbid you spend time with your child.
I forgot to mention the Wii also has parental controls.
Going outside is a murder simulator.
ESRB has been pointed out, but I thought i would mention that food nutrion labels make no mention whatsoever of what a food or one of it's contents might do to you. Before I knew what it was, I thought high fructose corn syrup couldn't be that bad, because it comes from corn. "What it may do to you." That's just stupid.
@myrpok:
I agree one hundred percent. Parents today don't want to make the extra effort, or any effort. Like that woman on the Fox News Mass Effect thing:
"You have to pick up the box and look on the back of it and be really involved. It be really difficult."
And clearly those smoking warning labels have had an effect since no one smokes. And smoking has a lot of benefits too. Like zero of them.
Most parents won't care about some label on a videogame, because most parents don't care about videogames. They don't see the harm in them. Why does the media?
The jury's still out as to what violent games do, and to whom. The chemicals in cigarrettes effect all smokers, this is fact. But when dealing with psychological effects, there are no blanket statements like "will cause cancer."
"Chopping?" The only chopping I seem to recall doing via Wiimote was Cooking Mama.
They're talking about a device that looks like a TV remote and that children can flail about like a club, because that's about as much as you'll be doing with it. The last time they had one of these shows where someone was "demonstrating" the Manhunt 2 controls, he didn't look like he was bashing someone's face in: he looked like he was about to have a seizure.
Damn fear mongers.
The whole point of martial arts forms is to learn "muscle memory" on how to hurt people. Why has there not been a backlash against martial arts instruction for children/minors?
WARNING! By waving this remote around, you are more likely to injure someone around you. So please, secure your wrist-strap.
WARNING! By NOT waving this remote around, you are 20% more likely to become a stodgy old person who rants about "the good old days" when you used your imagination to conjure up ideas of shooting indians and germans, and didn't have to rely on new fan-fangled gizmos to do it for you...
Now I agree that the connections the author makes are problematic. First and foremost, as someone else pointed out- humans have engaged in play where muscle memory necessary for violence is learned long before the advent of video games. Furthermore, the suggestion that MRI scans indicate evidence that the brain does not always distinguish between real and play violence should not be surprising. We have known for quite some time that the physical reactions of the body to play violence are similiar to those of real violence. Thus we should expect the brain to respond similiarly. Still, this is an interesting site of research which hopefully will see further investigation.
Finally, as others have pointed out, the finding that users of violent media often exhibit more violence is not useful in and of itself. Correlation does not equate to causation. In this case the question of the directionality of the causal link between consuming violent media and exhibiting violent behavior is of crucial importance: does consumption of violent media encourage violent behavior or are individuals predisposed to violent behavior more inclined to seek out and consume violent media. Now someone said: "this is called correlation. It’s a loose connection that proves nothing." That is entirely inaccurate. Correlation representates a statistical relationship between two variables. The finding of statistialy significant correlations is often of great importance in both social sciences and in medicine. It proves that variables are related. What it does not prove is that there is a causal relation between two variables.
In conclusion, i find that the reaction to these articles is problematic. Nobody here seems to want to engage the author's conclusions based upon their scientific merit. Just because you have not been influenced by violent games does not mean that the average person is not influenced by violent video games- just as the fact that a handful of violent individuals have been influenced by violent games does not mean that the average person is influenced by violent games.
In short, most of these responses are guilty of the same irrational, reactionary, logic of which they accuse opponents of violent video games. The science is on your side people- embrace it.
/sarcasm
im pretty sure that an arm cannon weighs way more than a wii mote, or any other weapon on wii games weigh more than 1.5 pounds
not to mention you cant just hop over to your nearest gunstore and buy a full length autofiring plazma cannon...
and in real life you cant press the control pad to execute a smash attack, and you cant charge a laser sword by shaking it anyway.
"The finding of statistialy significant correlations is often of great importance in both social sciences and in medicine. It proves that variables are related."
That is incorrect. It proves nothing. It suggests that there *may* be a link between the two variables. This is massively different proving a relationship. I like the FSM example: The number of pirates in the oceans has decreased as global warming has increased, therefore there is a correlation. It really, truly proves nothing.
Also, there are several studies that you can find if you look for them, showing that the opposite correlation also exists (i.e. that people who play violent games and watch violent movies are less violent). The explanation given on these studies is that humans can use violent media to work out their aggression, thereby becoming more passive in real life.
My final point in this, is that myself and all my friends have been avid gamers since childhood, and have played every violent game there is (to death), watch (and love) gory horror movies and to top it all off are all very peaceful and non-violent in our day-to-day lives. IMO, that right there is PROOF that violent games do not cause violence (at least, not ini the vast majority of ppl).
"Nobody here seems to want to engage the author’s conclusions based upon their scientific merit. "
That's because there isn't any. All he mentions are MRI scans (which once again show nothing, but may show something in the future) and a behaviour correlation that is unfounded and meaningless. He has clearly formed an opinion prior to obtaining any actual evidence.
"In short, most of these responses are guilty of the same irrational, reactionary, logic of which they accuse opponents of violent video games"
There is a big difference between what they have done and what we have done. They are trying to get publicity for themselves and their organisation by sensationalising and manipulating this topic to their own means. We are pointing out exactly why they are full of shit.
Huge difference there IMO...
The truth is that a correlation doesn't show anything. You see a connection, but since you are only looking at two factors, it is hard to see which is cause, which is effect, or if there is a third factor you aren't even seeing, for example the heat of the day. On a hot day, people are more likely to both buy ice cream and go swimming. On a day with more people swimming, it is more likely for shark attacks to be up. So there IS a connection between ice cream sales and shark attacks, but it isn't EITHER of the ones suggested by the previous statement.
For the brain scans, all they show is that the video games illiceted emotion. It would be a poor game that didn't. I was playing a game last night that nearly brought my wife to tears, Lost Odyssey. Obviously, a brain scan would show a difference between my wife looking at a blank white wall and my wife wipping tears from her eyes during a particularly emotional scene. However, what does that difference in brain scan show? Does that mean my wife was permenently and irreparably harmed by seeing that scene in my video game?
What you have fallen for is called psudeoscience. They show you graphs, charts, they quote statistics, and then they tell you want they want you to believe. You aren't qualified to draw a conclusion based on what they showed you, but you assume they are. You saw two pictures of what you were told were brain scans. You see they are different, and they tell you that different was bad. Did you see a third picture of a brainscan from someone who just watched the end of Old Yeller? Did you ASK to see such a picture? Did you even know that there may be other pictures that would be needed to form any sort of theory which could be worked towards a conclusion.
Then they state statistics and tell you there is a correlation. Do you KNOW what a correlation IS? You don't but you think that means a direct connection. It sounds TRUTHY. Have you DONE the research? Have you looked into the steadily declining youth violence since the release of video games? Do you realize that if you are grinding mobs for an epic mount you CAN'T be mugging someone? That being an achievment whore means you don't have time to be a real whore?
Get a degree in statistics, then come back and talk to us about correlations, mkay?
Caution: Playing the wii may be beneficial to your health.
Warning: The Surgeon General Has Determined that Playing the Wii is good for your health.
SURGEON GENERAL'S WARNING: Playing the Wii Does Not Cause Lung Cancer, Heart Disease, Emphysema, And Will Not Complicate Pregnancy.
SURGEON GENERAL'S WARNING: Quitting Playing the Wii Now Has No Serious affect on Your Health.
SURGEON GENERAL'S WARNING: Playing the Wii By Pregnant Women May Result in Lack of Fetal Injury, Full-term Birth, And Standard Birth Weight.
SURGEON GENERAL'S WARNING: The Wii Does Not Contain Carbon Monoxide.
Like serving size and caloric content?
Parent: What are you playing?
Jimmy: Grand Theft Auto
Parent: Show me some.
*Jimmy proceeds to play*
Parent: Not suitable untill your older.
*Parent removes game from Jimmy*
ZOMG LIKE THAT WAS SO HARD AND JIMMY IS NO LONGER GOING TO GROW UP TO BECOME A HOMICIDAL MANIAC!!!!
[/rant]
It was about the the CCFC shutting down McDonald's free promotion of happy meals for students in an Elementary school that did well.
Colbert just made them out to be idiots.
I really want to see what they are going to do with story.
- Many popular violent video games today
- Wii requires motion to interact
There for
Violent games + Wii motion sensing = Murder trainer 4000
Truth:
- Not many violent video games are on the Wii
- Top selling Wii games are usually below rated M.
- Wii doesn't create or interpret advance motions well.
Dr. Michael Rich is assuming too much for the Wii.
Oh, you know what else is like murder simulation? Water guns. Yeah, and don't even get me started with physical activity. There's all kinds of nasty habits your kids can get into that can teach them how to kill. Like chopping wood.
I honestly hate the media. I'm going to go chop wood.
using that rationale I should be able to churn butter like a madman....
-.-
"I don’t think anybody cares. It’s labeled as a kiddy system."
Yeah, by prepubescent 15-year-olds that think anything not M-rated is trash. Most everybody else sees it as FAMILY entertainment.
What's next, Cooking Mama being a dangerous game because it encourages kids to turn on the stove?
rrriiiggghhhttt
1) Ignorant people
and...
2) Being talked done like I'm an idiot.
1) Ban water pistols
2) Ban toy swords
3) Ban parents from having male kids(that's where all those charged male hormones come into play)
4) Ban superhero movies(Hey, the superhero has to beat up the villain after all)
5) God forbid... BAN THE INTERNET!
Someone mentioned that proof that video games don't cause violence is that he and his friends played violent video games growing up and they never hurt anyone. That isn't proof of anything. You and your friends make up what percent of the population? Now, were you to argue that millions of people grew up playing video games and never shot up a school- that is a significant finding. Now I won't say you can proove that video games don't lead to violence- because you can't proove things that way with science. But I am willing to say that I am just as confident that video games don't cause school shootings as i am to say that gravity keeps me from floating away from earth.
The problem is that nobody wants to engage these arguements on their merits. I'm not saying people have to. What concerns me is that nobody here seems to want to even consider the arguements opponents make. Such a lack of critical thinking is never good. You should all entertain the fact that maybe you are wrong- maybe video games do contribute to violent behavior. Again, based on everything i know- video games do not lead to long term violent behavior. I agree with everyone here- but not because i don't want to hear what the other side says, but because i have heard what the other side says, i have investigated it, and have come to the conclusion that the other side is wrong.
And as for this: "Get a degree in statistics, then come back and talk to us about correlations, mkay?" All i can say is lulz. Don't talk down to me. I'm no smarter than anyone here, but you sure as hell aren't smarter than me either. I'm a sociology grad student and I specialize in studies of online culture and video games. Believe me, i know the literature on media effects and i am well versed in the scant literature investigating links between video game violence and violent behavior. I know what i'm talking about on these things at least as well as anyone here. Again, i don't for a second think that i'm better or smarter than anyone here- but i won't be talked down to either.
One last note- on the correlation thing. I should have been more clear. Correlation can't actually "Proove" a connection between variables- but in the same way that science can't proove the existance of gravity. Correlation is a way of measureing the existence and strength of association between variables. And for all intensive purposes, when study after study finds correlation between two variables- you have prooved that those variables are related. I never said this means that you have also found a causal link. But finding that two variables are significantly correlated is a key step in investigating these things. Again, it's pretty clear to me that video games don't lead to violent behavior. And I know stats. To get higer degrees in Soc, you have to be trained in statistical analysis procedures. I'm studying this stuff. Just had an exam yesterday actually- covering stepwise and heirarchial OLS multiple regression models. I don't need a degree in statistics to speak to correlations... mmmmmkay.
Heck when I was 12 I got to use a bb gun at summer camp, how the heck are games being attacked when real guns can be used by kids in places and clearly shows nothing worse by it... Why isn't laser quest being protested? That teaches the muscle movement required to actually shoot someone, or nerf and all their dart guns? Why hasn't super soaker been attacked lately? for that matter lets attack the people who make that slightly gun like hose nozzle cause kids everywhere can get their hands on it.
There was a time when all boys wanted was a bb gun for Christmas, the fact that there is a SAFE alternative now is amazing! If anyone is crazy enough to shoot up a school and commit suicide, I think they can learn how to do that without video game "training". How hard is it to use a shotgun at close range anyway (you just need to aim at the general area of the target) Reloading is probably the hardest part there, and if you know how to reload from watching a video game character do it, well quite frankly I would be surprised.
The PEGI system is worse. The content descriptors are a limited selection of seven icons, to indicate that, say, violence is present without further detail. That's the limitation of having a language-neutral system, I suppose.
An ideal system would explicitly list the violent acts that are in the game, e.g. setting people on fire, decapitation, firearms, makeshift pointy weapons, etc. So we don't have to rely on laughably arbitrary choices that say, for instance, burning people is less violent than shooting them. For some games the list could be quite long. Better make that a sticker that can be removed, so it doesn't ugly up the packaging.
*Turns over his copy of The Orange Box*
Let's see here... it's rated M and it shows what the games contain. Like what they wanted...
I appear to have burst into flames!
By putting an ingredients list on games, just like with food or cigarettes, people will finally be able to see that 85% of all games contain one of the most harmful ingredients to children and adults:
HIGH FRUCTOSE CORN SYRUP!
By playing video games, High Fructose Corn Syrup gradually builds up in the player's body through their combined inactivity, and the High Fructose Corn Syrup waves being projected from the TV and absorbed into the body by osmosis!
It has absolutely nothing to do with the food they eat while playing games!
*This statement has been paid for by the Krispy Kreme foundation of pointing the finger and making stuff up*
~Otaku-Man
P.S. If that last above statement wasn't enough to get the point across, then read my text: I WAS BEING SARCASTIC!
Thank you.
Meh, that's only because Disney came along, took the cash cow, and gave it plastic surgery before regurgitating it out again.
Yes, i watch it every now and again, but mainly because i'm a fan of the japanese series that inspires it and it intrigues me to see what the American companies do with them.