Blog Traces History of NYC in Video Games

Blog Traces History of NYC in Video Games

April 23, 2008
Everyone who follows video games knows by now that Liberty City, the setting for the hotly-anticipated Grand Theft Auto IV, is an ultra-realistic depiction of New York.

But the Big Apple has been the setting for many a past video game, according to The Bowery Boys:
The difficult part is actually figuring out, in fact, if a game takes place in New York. For instance, Frogger could take place in New York, if the West Side Highway straddled a Hudson River full of logs and turtles. Pac-Man is certainly a metaphoric representation of the Financial District. If Donkey Kong is an homage to King Kong, wouldn't that mean he's throwing barrels from the Empire State Building?

...In 1984, anxious Atari and Commodore 64 owners got their hands on a more literal tribute to the city -- The Big Apple. In the simple game, a player maneuvers through a traffic free midtown Manhattan... This game looks a bit like a malfunctioning digital watch and was appropriately forgotten.

The Bowery Boys go on to list several old school titles, including Punch Out!!, Teenage Mutant Ninja Turtles and Teenage Mutant Ninja Turtles III: The Manhattan Project.
The first [game] to make a real attempt at a recognizable New York landscape was probably 1989's Manhunter: New York, a clunky and mostly unexciting action game set in the post-apocalyptic future of 2002. However it did manage to depict city landmarks in ways that were at least recognizable, if primitive...

The excellent write-up also names games such as Duke Nukem: Zero Hour, Deus Ex, Max Payne and XIII, while noting True Crime: New York City as a turning point for its realistic depiction of NYC. It's definitely worth a read.

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Somehow, I doubt that those games will get blamed for half the crimes in NY from now on.

Deus Ex was an awesome game set in NY. Although the crimes against humanity that gould be perpetuated therein were generally on a more cataclysmic scale.
[...] wrote an interesting post today onHere’s a quick excerptEveryone who follows video games knows by now that Liberty City, the setting for the hotly-anticipated Grand Theft Auto IV, is an ultra-realistic depiction of New York. But the Big Apple has been the setting for many a past video game, according to The Bowery Boys: The difficult part is actually figuring out, in fact, if a game takes place in New York. For instance, Frogger could take place in New York, if the West Side Highway straddled a Hudson River full of logs and turtles. Pac-Man is certainly a metaphoric representation of the Financial District. If Donkey Kong is an homage to King Kong, wouldn’t that mean he’s throwing barrels from the Empire State Building? [...]
Ha ha, "action game." Manhunter was a Sierra Online adventure. For god only knows what reason, several times through the course of any Sierra adventure of the time, you would have to negotiate an arcade sequence. If you lose, you die. If you win, you get to continue. The engine was not up to action sequences, the players did not want them, and they did not fit into their games, but by God, they must be in every game!
Don't forget Crush, Crumble & Chomp, a game I used to play on the Apple II+. In the game, you chose to be a movie monster (Godzilla, The Blog, etc.) and attacked a particular city. I believe you could choose from major cities like D.C., Philly.... and NYC. The best part was that particular buildings were mapped out. So, if you wanted to attack the Empire State Building, you could. You could actually try and take down the White House! It was a simple graphical affair (obviously), with a one-color top-down approach, but yeah, it sees like this type of gameplay would be controversial today.
@Truthiness:

Sounds like an early Rampage, which I think was also set in New York... and I think you could eat people as well as destroy cars and sky scrapers.

And I'm not sure I would call "The Blog" a monster... sure it gets out of hand from time to time...

j/k :P
@Truthiness Advocate

If a game like that were made today it'd be a "terrorism simulator
Ahh, I love that New York considers itself to be the center of everything, ever.
@mogbert

They had like EVERY city in Rampage. That game was so amazing...
In my opinion, the only thing special about New York is how huge it is with lots of diverse things. Other then that it is nothing special, just an over crowded city.
You should check out the SNES game Urban Strike if you wanna see something that would be branded as a terrorist simulator. The game involves piloting a helicopter around fighting terrorists as they invade American cities. Mission 5 is in New York.

Wanna guess what happened to the twin towers? The terrorists blew a hole in the side of one. Ouch.
The digital depiction of NYC will not be complete until they can bring home that hobo-pee-and-garbage smell that permeates the city and outlying area.

ECA IconA PUBLICATION OF THE ECA RSS IconSUBSCRIBE User LoginLOGIN / REGISTER

Crispy Gamer




       

GamePolitics ShoutBox

Posted 03/15/10 at 04:05pm
Andrew Eisen: I'm still here and I'm doing a lot of behind the scenes work (as time permits me). But it's true, I've only written one piece under the new GP but if that Facebook/JT bit is the last thing I write for the site, I’d be okay with that.
Posted 03/15/10 at 04:01pm
ZippyDSMlee: I suppose its not inane enough for petes muses*giggles*
Posted 03/15/10 at 03:55pm
PHX Corp: It had the Video Games tag on it, I thought that it had been a video game law that was concerning it
Posted 03/15/10 at 03:54pm
JDKJ: And what happened to "Senior GP Correspondent, Andrew Eisen, reporting from San Diego [and who has a better finger on the pulse of GP's readership than some others]?" Huh? Did he fall victim to the Night of the Long Knives?
Posted 03/15/10 at 03:53pm
Andrew Eisen: No, but my one example was not meant to cover the entire spectrum. Besides, multiplayer is a big part of video games.
Posted 03/15/10 at 03:50pm
Andrew Eisen: PHX Corp - Are you referring to AB 847? I haven't read the bill but the summary doesn't appear to apply to video games.
Posted 03/15/10 at 03:49pm
DarkSaber: 2 mediocre games do not "a big part of video games" make.
Posted 03/15/10 at 03:49pm
JDKJ: I suspect that'll fall victim to the "pass." Wrong side of the fence. It's North Korea we aren't supposed to like.
Posted 03/15/10 at 03:48pm
DarkSaber: Although, following the "MW2 Made Lots of Money" excuse for a story, GP would be hard pressed to justify WHY they passed on it.
Posted 03/15/10 at 03:47pm
Andrew Eisen: DS - Not necessarily. See recent Ubisoft stories.
Posted 03/15/10 at 03:47pm
Andrew Eisen: Zip - Or it will and GP hasn't had a chance in the last couple hours to get to it yet. Or yeah, maybe he’ll pass on it.
Posted 03/15/10 at 03:46pm
DarkSaber: Only if you play multiplayer AE.
Posted 03/15/10 at 03:45pm
Andrew Eisen: Except, aside from following up on an earlier story, GP frequently reports on internet censorship and net neutrality issues (the internet being a big part of video games and all).
Posted 03/15/10 at 03:45pm
ZippyDSMlee: I emailed it in DS, if Venezuela gets covered so should south koera but I gues not :P
Posted 03/15/10 at 03:45pm
PHX Corp: The CA S(Foghorn)heads are at it again, instead of banning M rated video games for children They are going to tax the hell out of them Literally and yhis time Yee aint The one trying to do it
Posted 03/15/10 at 03:39pm
DarkSaber: That is a VERY tenuous link to the "GamePolitics" umbrella, to be sure. One sentence referencing an older story tacked on at the end of 7 paragraphs.
Posted 03/15/10 at 03:38pm
JDKJ: And as a change of pace, there's the article with the thinly-veiled criticism of the Chavez administration. Never seen that one before.
Posted 03/15/10 at 03:35pm
DarkSaber: OBJECTION! The bobblehead only started being awarded AFTER Dennis got the boot. I mean voluntarily left, sorry.
Posted 03/15/10 at 03:33pm
JDKJ: Dennis used to give more than mere "credit." Tipsters used to get a Hal Halpin bobblehead. If you're truly appreciative, show it. If you're happy and you know it, clap your hands.
Posted 03/15/10 at 03:33pm
DarkSaber: Good to see GP is in touch with the community as always then.
Login or register to post shouts