GameSpot Previews The Political Machine 2008

June 6, 2008 -

Decent games about the political process are few and far between, but Stardock (Sins of a Solar Empire, Galactic Civilizations II) will release The Political Machine 2008, a turn-based election strategy sim for PC, on June 18th.

And, while real politics is an expensive business, the virtual kind is relatively cheap. The Political Machine 2008 retails for a mere $19.95.

Over at GameSpot, Jon Miller, who played as manager of Barack Obama's simulated campaign, has a detailed preview:

In The Political Machine, one turn breaks down to one week. The amount of stamina your candidate has limits the number of actions you can perform for each turn. Early on, the country is one giant mass of undecided voters, and it's your goal as campaign manager to sway them with lofty campaign promises...as well as blatant negative campaigning...

 

Of course, no election is complete without fundraising. Each action in the game, even flying from one state to another, will drain your campaign budget. If you have enough stamina, it helps to hit the fundraiser button, especially in wealthy states loyal to your party. Obama cleaned up in California and New York, routinely bringing in more than $200,000 per fundraiser, but he floundered in South Dakota where he raised only $6,000.

 

And so the campaign season goes... The Political Machine 2008 is not the most complicated strategy game out there, but it's a fun, lighthearted look at American politics.

GP: I enjoyed the last version of the game (2004), and can't wait to get my hands on this one.


Comments

Re: GameSpot Previews The Political Machine 2008

/yeo. Ill buy the game once I play the demo

Does anyone any more complicated, more strategic political games out there??

Re: GameSpot Previews The Political Machine 2008

Fantastic! A game about politics that isn't a fighter!

Re: GameSpot Previews The Political Machine 2008

If only I had money.

Re: GameSpot Previews The Political Machine 2008

I pre-ordered this and they were supposed to have beta testing for all pre-order customers, but sadly, they weren't able to meet the deadline for the betas. I will be getting this the day it is released and playing it. I will also be posting a review as well.

E. Zachary Knight
www.editorialgames.com

 

Re: GameSpot Previews The Political Machine 2008

I love that they gave Colbert a cameo.

Re: GameSpot Previews The Political Machine 2008

Lame

Re: GameSpot Previews The Political Machine 2008

Looks interesting.  Come to think of it, the elections would be a cool concept for an RTS too.

Re: GameSpot Previews The Political Machine 2008

They had a demo for the 2004 one, so they may do one for this as well.   I really didn't enjoy the 2004 one.  I thought the overall gameplay was pretty good, but lots of little stuff bothered me, that could be fixed easily. The states were just too easy to sway and I should have never been able to win states like wyoming as a democrat.  I think if they opened it up and allowed more customization, it could be a much better sim game.

Re: GameSpot Previews The Political Machine 2008

I liked 2004, so I'll probably wind up getting this.  Heh, to bad I doubt video games will be one of the things you can talk about.

Re: GameSpot Previews The Political Machine 2008

That game looks really cool :)  May have to check it out.  Anyone know if there will be a demo?  I looked on the site but couldn't see anything like that...

-- mostly harmless

mostly harmless

off-topic: pa's take on jt?

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
 

Be Heard - Contact Your Politician