Texas Awards First Grant to Game Developer

August 1, 2008 -

Last month Texas Gov. Rick Perry (R) keynoted E3 2008, where he touted the Lone Star State as a destination for game developers.

Today, developer Pixel Mine issued a press release announcing that its newly released PC title Fireteam Reloaded is the first game to receive a production grant under an incentive bill passed in 2007.

Fireteam Reloaded can be played online for free. Extra maps and special items are available as microtransactions. Pixel Mine President David Reese, a native Texan, commented:

This is an exciting time to be a part of the entertainment industry in Texas. We have been privileged to work with several very fine local video game and film production studios in Texas and look forward to seeing what they’ll be showcasing at [Austin Game Developers Conference] in August.

GP: While the Texas incentives are a financial plus for developers, they are not without political strings attached. As The Daily Texan reported when Gov. Perry signed the bill into law:
The bill requires the office to consider "general standards of decency and respect for the diverse beliefs and values of the citizens of Texas" when considering grant applications. The bill also requires submission of a final script to determine if changes occurred during production would conflict with these standards.
We have confirmed that state officials did review Fireteam Reloaded for content, but did not mandate any changes.

 


Comments

Re: Texas Awards First Grant to Game Developer

I'm all for freedom of ttnet vitamin speech and allowing rent a car game makers to put whatever they want in games, but there's one thing about this app that has me scratching my head.  Correct me if I'm wrong, but from araç kiralama the previous article araba kiralama on this I gathered that players can use Google maps in-game to find the other (real-life?) dealers in their area.  If this is the case, has travesti anyone considered what's stopping someone from using this app to actually move drugs between hands for reals?

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Re: Texas Awards First Grant to Game Developer

"The bill requires the office to consider "general standards of decency and respect for the diverse beliefs and values of the citizens of Texas" when considering grant applications."

Wait, they do know they're talking about a state notorious for not giving a crap about beliefs and values, right?

Not saying it's true or not, but seriously, our "beliefs and values" vary from person to person; they're not universal. To try and define people as under a single belief or values system is pointless; it's only a step toward censorship.

Game content and actual public opinions should define eligibility for a grant, not some government pundit's interpretation of what people believe. More often than not, the latter is skewed in favor of said person's own opinions. When said person is put in control of something like who gets a grant or not, things have a tendancy to get ugly quick.

Re: Texas Awards First Grant to Game Developer

Oh, and one more thing.

During the Renaissance, most artists were part of a guild that set strict rules over what was considered "art." As a result, creativity died, and every painting done under the guild was just like the others. When artists started giving the guild the finger and using their own styles, what happened next revolutionized art as a whole.

What I'm seeing here is pretty much the same thing; governments are trying to set strict standards over video games using measures like this, and thereby stifling creativity in favor of censorship. Because creativity gets stifled by government rules, innovation dies; soon every game will be just like the others. I think we all know what needs to happen next.

Re: Texas Awards First Grant to Game Developer

Where's the evidence for that? Since they've given the tax break to a war game, it seems that those political strings are only going to kick in in extreme cases. More people have to apply for the grant before we can jump to conclusions about the standards they're using.

Re: Texas Awards First Grant to Game Developer

I don't really have a problem with this. The government gives the breaks, so the government can lay down the conditions under which developers are eligible to receive them. Nobody's being told they can't make games of any particular type, just that if they want an taxpayer-funded assist, they have to play by certain rules.

 

Re: Texas Awards First Grant to Game Developer

I keep hoping that one day the gaming industry locates its testicles and tells the government to shove these tax breaks up their ass.  Its nothing but a way for them to try and control the content of games without seeming too draconian.

 

 

Re: Texas Awards First Grant to Game Developer

This bothers me a lot.

 

I really don't think that you could pass a film subsidy bill like that. People would cry censorship. But video games don't have the same kind of art cred so blatant censorship is apparently fine.

 

The worst part is that the standards seem totally arbitrary and they can easily be used for politically motivated attacks.

Re: Texas Awards First Grant to Game Developer

They already have attached strings to a film tax break. I mentioned it before. Several times. Tax breaks, lowering taxes on complying companies and individuals, are not subsidies, which is government money used to keep prices down by buying at market and selling low.  They've allowed a violent game a tax break. What about that is "censorship"?

Re: Texas Awards First Grant to Game Developer

Because, in theory, you couldn't make "Texas: Land Where We Rape Everyone At All Times".

Re: Texas Awards First Grant to Game Developer

You can, you just won't get tax breaks. At the moment there only exists a carrot, not a stick.

Re: Texas Awards First Grant to Game Developer

Wait, what standards are specified? I'm actually thinking that those strings woul probably apply to AO games, but what else?

Plus side, nice to see people are taking advantage of the tax breaks.

Re: Texas Awards First Grant to Game Developer

Basically "Don't Mess With Texas". Like, you can't portray Texas as evil or something. Meh. It's their money, they can put whatever strings they want.

Re: Texas Awards First Grant to Game Developer

That's true, but if those strings are going to be ridiculous, it's better for developers to know that before making any decisions with the hopes or expectations of grant money.

Re: Texas Awards First Grant to Game Developer

Given that they gave it to a war game, it doesn't seem like the strings will be that ridiculous.

 
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Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
 

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