In Singapore, Gamers Say Don't Ban GTA

August 8, 2008 -

Singapore may have banned Mass Effect last year (and later un-banned it), but gamers there do not want to see a Grand Theft Auto ban.

As reported by the Electric New Paper, gamers in Singapore are concerned that last week's cabdriver murder in Thailand may prompt a video game backlash:

'It's a game, it's just for fun,' said student Julius Wong, 20, who completed [GTA IV]... 'What makes the game popular is that you get to do things you don't normally get to do in real life.' Playing the game was 'stress relief'.

 

Student Poh Koon Kiat, 23, was also against a ban, saying it would be a knee-jerk reaction. 'I don't think games affect how I act in real life,' he said.

ENP reports that GTA IV was a huge seller in Singapore, with 20,000 copies sold during its first week at retail. Local distributor IAHGames said it was unaware of any move to ban the game.


Comments

Re: In Singapore, Gamers Say Don't Ban GTA

I'm all for freedom of ttnet vitamin speech and allowing rent a car game makers to put whatever they want in games, but there's one thing about this app that has me scratching my head.  Correct me if I'm wrong, but from araç kiralama the previous article araba kiralama on this I gathered that players can use Google maps in-game to find the other (real-life?) dealers in their area.  If this is the case, has travesti anyone considered what's stopping someone from using this app to actually move drugs between hands for reals?

But majority araba kiralama of their outrage araç kiralama stems from what it could DO TO children, not the content itself.  Talk to one of these people and you'll find they don't think any books kiralık araba should be banned from children.  Mention American Psycho and they talk about kiralık araç the redeeming value of using imagination to construct a story.  Reading, no matter what the content, is largely viewed as a consequenceless activity for people of any age.  The reason why I mention American Psycho is because of the content itself.  Gaming never has and likely never will have any scenes where someone has sex with a severed head.  Not gonna happen.  Yet despite this, they'll fight tooth and nail to protect their children from two boys kissing in Bully but whatever they read is harmless... yeah.

The entire arguement is kiralık oto based upon a social normality inflicted by luddites who can't figure out the controls for Halo so it's frightening and terrifying and obviously the cause of youth violence on the rise even though, in reality, it's in decline (which is actually a HUGE suprise given minibüs kiralama the economies status).  In  a perfect world, we would have parents that actually parent.  The idea of sales restrictions on media on oto kiralama any form to accomidate parental unwillingness to get involved with their child's life is the real problem to me.  Here I am, 32 years old, and being held up at a self-scan rent a car needing to show ID before I can buy a $10 M rated game all because Soccer Momthra can't be bothered to look at the crap Billy Genericallystupidson does in his free time.  It's too hard for her, so I have to suffer?

Re: In Singapore, Gamers Say Don't Ban GTA

The rare voice of reason speaks out, kudos to them

Re: In Singapore, Gamers Say Don't Ban GTA

 Wow, 20,000 copies sold in one week makes GTA4 a huge seller over there. Didn't the game sell like 5 million copies in its first week here in the states? I guess it goes to show that their videogame market is still in its infancy.

Re: In Singapore, Gamers Say Don't Ban GTA

It's not so much that the videogame market is in its infancy - it's that Singapore is a tiny, tiny country, with fewer people than New York City (and, by extension, Liberty City itself in GTAIV).

The 20,000 people that bought GTAIV in its first week in Singapore represents one out of every 230 people in the country. The US equivalent would be selling 1.3 million copies, an impressive feat for a video game.

Re: In Singapore, Gamers Say Don't Ban GTA

 Also, Singapore is a hotbed of piracy.  20,000 legal copies is pretty good, considering.

Re: In Singapore, Gamers Say Don't Ban GTA

Well, considering that our population here inclusive of non-residents and tourists comes up to about 4 million give or take 100k. 20,000 copies isn't exactly a small quantity sold...

------------------------------------------------------------------------ Oooh! You mean there are people around with the mythical "Common Sense"?

Re: In Singapore, Gamers Say Don't Ban GTA

Good for them.  Pre-empt the knee-jerk reation to this BS. 

Re: In Singapore, Gamers Say Don't Ban GTA

I'm glad that someone actually made an attempt to at least try to listen to what gamers have to say, kinda rare, around these parts at least.

Re: In Singapore, Gamers Say Don't Ban GTA

Sweet! Why do people blame games for bad behavior instead of pointing the finger at the person who actually did the bad thing?

I guess that's the eternal question

Re: In Singapore, Gamers Say Don't Ban GTA

Because it is easier.

 
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Matthew Wilsonsadly yes. it would take another sopa day to achieve it.04/24/2014 - 2:13pm
NeenekoI am also confused. Are you saying NN would only become law if Google/Netflix pushed the issue (against their own interests)?04/24/2014 - 2:10pm
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Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
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