As PAX attendees return to the real world, their impressions of the show are beginning to drift in...
At his Reality Panic blog, Jason Della Rocca, executive director of the International Game Developers Association, writes:
Despite my earlier lamenting on not having the time to play all the awesome games (digital or otherwise) on show at the Penny-Arcade Expo, I cannot help but walk away super enthused and energized.
The level of energy and enthusiasm among the (rumored) 50k+ participants was palpable - and a joy to see vs. the often frenetic pace of more industry/business oriented events.
Dan Rosenthal of GamesLaw writes:
PAX 2008 was an amazing success, from the exhibit hall to the freeplay rooms.
Our panel on “Legal Issues in Contemporary Gaming” was a smash hit, the room was packed, and our panelists were a riot. The always entertaining Tom Buscaglia, wearing his Quake II team jersey, regaled the audience with stories about Jack Thompson, Microsoft, and Digipen. Ross Dannenberg, a.k.a. “A parasite of the industry”, told the story of how John Carmack gave him that nickname, talked to the crowd about Second Life and the Bragg v. Linden case and bantered with Tom.
The ECA's Hal Halpin did interviews seemingly nonstop at PAX. Skewed & Reviewed has posted theirs. Here's a sample:
GVK: What are some of the biggest challenges facing the ECA?
HH: Broad Stroke 1st Amendment issues, anti-gaming factions, net neutrality, Universal Broad Band and Fair Use doctrines. That and the negative image many gamers get especially Generations X and Y as they are portrayed as being lazy slackers... Keep the faith, as we feel your pain. Many [overseas] politicians are banning games based on false research and information that is being passed around by people like Jack Thompson who have a clear agenda against gaming. The best way to fight this is to partner up with overseas groups who defend the rights of gamers and consumers.
FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.