Already plagued by consumer backlash over Spore's ridiculous copy protection scheme, Electronic Arts faces renewed criticism from buyers who have discovered that only one user account can be created per copy.
The Consumerist explains:
EA's DRM spyware on the long-awaited game Spore turns out to have an added side-effect: if you live in a household with multiple players, you all have to share the same account. The game's manual says otherwise, but after repeated queries on the EA forum, a company spokesperson confirmed this.
That's right—if you're in a household with several potential Spore players, and you want each of them to have their own account, you will have to buy multiple copies of the game.
As The Consumerist points out, page 52 of the Spore manual (see pic) says that buyers of the game may have multiple user accounts, a common practice. The DRM, however, apparently precludes that from happening. An EA rep on the Spore forums termed it a "misprint" in the manual.
GP: With good - but not great - reviews, will the game that was to have been designer Will Wright's masterpiece ultimately be better known for EA's ham-handed attempt to tighten the screws on game consumers?