Warhammer Online's Gold-Seller Hate Makes No Sense, Writer Argues

October 3, 2008 -

I've been playing Warhammer Online since it launched about two weeks ago and I'm thoroughly enjoying life as a squig herder. Might jump over to The Order on another server though. That Dwarf engineer looks like fun, too.

Right now my greenskin is a bit short on in-game cash to buy gear, but it looks like I'll have to make do. That's because WO developer Mythic is aggressively targeting gold sellers. In fact, Mythic co-founder Mark Jacobs recently wrote, “I HATE GOLD SELLERS WITH EVERY FIBER OF MY BEING.”

Decaf, Mark...

Over at Gigaom, Wagner James Au argues that Mythic's approach doesn't make much sense:

When launching a big-budget online game, it doesn’t strike me as a very good idea to risk alienating nearly a quarter of your user base right out the gate. That, however, is likely to be the consequence of an extreme anti-gold selling policy at Mythic Entertainment...


In a study by Nick Yee, a PARC research scientist... 22 percent of players surveyed reported purchasing game gold, with those ages 35 and over most likely to do so... let’s face it: If you have kids and a mortgage, you only have so many hours a week left over to play games.


So if Mythic succeeds in driving away gold sellers, it seems inevitable that it will succeed in hurting Warhammer Online’s retention, too. For surely players who like to buy their way out of difficult quests but no longer can are likely to get frustrated and leave for another game.

GP: I've fessed up in the past to buying WoW gold, which led to the most hate mail I've ever gotten. In my case, though, it's pretty much what Nick Yee found in his research. Kids + mortgage + job = less time to play.


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I have mixed emotions on this.  I have never bought gold but I can certainly see why people would because of limited playing time.

The only issue is, as others have pointed out, that the spamming in WAR is out of control.  With that in mind I am "fine", using that term loosly, with non-spamming gold resellers.  Spammers are annoying and get out of control when you are sending and receiving alot of tells.

So with that said, flame on.  :D

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I just say ban them all,  the sellers and the buyers.  The gold sellers in War are the most annoying, most persistant ones I've ever come across.  I get about 2 tells per hour and hoave recieved several messages in the mail.  The only reson that they would keep doing this is becasue someone out there must be buying what there selling.  The only thing I can do is keep reporting the sellers and putting them on my ignore list.  The good news is according to the games site over 5000 gold sellers have been banned to date.  Keep up the good work Mythic.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

ROFL, Let anybody stupid enough to buy this game, jump in and then buy gold do it. They will soon realize that they screwed up royally. The only thing I can see them doing and think they got their moneys worth is power leveling. As for me, I haven't had any real reason to pay for gold. I just do the quests and RVR in my spare time when I can play and it builds up. And I don't have the feeling that they are THROWING gold at you either.

And even though all of my friends that play the game are no more than 10 levels ahead of me with the highest person in my guild at level 32 I'm not playing all the time and don't feel the need to buy PL because I can still group with them and feel like I contribute almost as much at them.

I played WoW and just about every other MMO out there from Beta and I guess I quit playing them before the Gold Sellers got as bad as they are here. I can't create a new character and login 5 minutes without being spammed at least twice by a seller. Luckily I found an addon that not only blocks the messages from them before I see them but also reports them. Now I'm playing the game in peace.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

The mod link for those who are not google whores: http://www.massively.com/2008/09/27/warhammer-mod-automatically-reports-...


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

The one thing I absolutely agree on with some of the posters here is that there is zero need to buy gold for this game.

At level 29, I have a mount (which I had enough cash to buy at lvl 15) and ~70g + both scavenging/apothecary at 160+.  I've bought a couple of items of the AH and some siege equipment.

You get 75s per 20 players killed for the T3 pk quest.  Looting a dead player in scenarios results in 4-6s per player in the 20-30 bracket.  Monsters drop 1-2s at ~30.  Junk sells for 5-10s.  Cash is not an issue.

WAR =\= WoW pre-dailies.  Hell, with daily quests in WoW you get 100+g a day EASILY, which (surprise surprise) deflated the price of gold sales handily.  WAR learned that lesson well and made cash a less important aspect of the game.

The problem I have with gold sellers and power levelers is that their method of play is disruptive to everyone around them.  Constant gold spam, bots/afk'ers in scenarios (farming xp/renown) which inevitably unbalances the game etc.  If someone wants to grind away making gold, that's one thing, but these people openly use exploits and harassment (which forces you to interrupt your game play to deal with them) to run their "business".

If you agree to play a "free to play with ads" game, that is one thing, but I'm paying a premium to play a game without annoying advertising.  These people do not have a right to use Mythic's game as an engine to generate revenue and interrupt other legitimate users, no matter what your stance on gold buying is.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

 You Mr. Author, are the worst type of 'gamer' that dares to call himself an MMO fan! And you blight the very landscape that all _real_ MMO gamers inhabit.

I have a long history of playing MMO's. I love playing MMO's, and always shall. I also have a job working as a middle manager in a tech startup, so the amount of playing time I have per week would be small compared to even the average gamer, and yet it doesn't stop me really enjoying a game for the game itself. There is no need to have high end gear in any game, unless you are running high end raids, in which case you're playing 6 hours a minimum 4 days a week. If you're not playing that much, then I seriously doubt you are skilled enough to run a high end raid. So really you're just buying gear because you're a lazy sod, and your enjoyment comes from looking cool, rather than playing the game. Meanwhile all that gold you are buying seriously screws up the in-game economy which in itself is a contributor to the overall user experience of a game. So screw that up, and you screw up the user experience for everybody who plays that game. That's pretty easy to understand, even for a guy with "Kids + mortgage + job = less time to play"!

Do I sound a bit angry? Why yes, I would be! Because too many MMOs start out really good fun, and then slowly but surely suffer a slow angonising downward spiral of degeneration because people like you screw it up! Why? Because your support of gold selling is a clear attitude of, your fun is more important than my fun; your game experience is more important than my game experience; your vanity is more important than my genuine love of a game and enjoyment with my friends just playing!

Mr gold-seller-fan, I seriously wish you would find some other game besides WAR to play! Please, just find anything else. Go screw up somebody elses playground instead of ours, the genuine WAR fans! If you can't do that, then I hope the GM's of Mythic find your account and ban you just as fast as they can!


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

"let’s face it: If you have kids and a mortgage, you only have so many hours a week left over to play games."

And that means that it's necessary to buy gold... why?

EVERYONE has limited time to play games, but that doesn't mean we all should be buying gold to get ahead.  I play LotRO about an hour per month, yet I don't find myself worrying about getting to level 50.  Heck, I'll get there eventually, and if not, so what?  I have fun even at lower levels.  It's not all about being uber, and it's about time that the folks buying gold realised that.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I understand that "gold sellers" in an MMO are a nuisance, and it seems to me that there has to be some breach of the EULA there since users are actually making money off of someone elses software, but that is just speculation.

If they really want to stick it to all the "gold sellers" why don' the dev's just start thier own "gold selling" feature and put it in game? I mean, why don't the dev's cash in on all this extra money floating around. They could sell it cheaper and easier than the "gold sellers" in game too. Just have a button linked to your paypal account that lets you buy X amount of gold per level or something like that.

At any rate, I'm not an MMO'er so I'm just putting an opinion down from the outside.



Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I have been playing this game consistently since it has been released and everytime I do get a message from a gold seeler I always report them, I consider it fun and well worth it to make sure this game has as few people selling gold in it as possible. In truth there is no need for them because it is so easy to make gold in game that to buy gold here just doesn't make sense, save your money and spend an extra hour to make the money needed.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

When I was busy with work/college sometimes I only had a few hours a week to play my games for months at a time, but I still never had to buy gold, I just progressed slow, theres no excuse for buying gold because you "dont have time", if you dont got time, you move along slower, and Mythic banning these gold sellers who constantly spam me makes me happy indeed.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

1) It's against the rules in almost all MMO's.  You'd complain about almost every other kind of cheating, why is gold buying OK?

2) Gold selling and buying hurts the in game economy.  That's been proven in WoW time and time again.  Look at it through the eyes of the average gamer who doesn't want to "break the rules".  You go to the auction house, or you go to trade privately with someone, with the money you've earned in game, you spent a lot of time earning it, and you've never bought gold.  You're trying to buy an item you really need, and you're offering a fair price for it.  Some random guy who might not even have a need for the item, but wants it because it "looks cool", makes an offer that's way, way higher than yours, the kind of money you'd have to spend months and months gridning for.  This guy's a gold buyer, he hasen't done any more work than entering his credit card number on a website and ordering the money.  He hasn't done daily grinds, he hasen't farmed, there's a decent chance he hasen't even played the game much.Not only have you lost out on your bid for the item, but now there's a higher expected price. 

Now let's say that 22% of the server population (NOT the entire player base for the game, just server pop) does the same thing, spends a rediculous amount of in game money on items just because they can.  Now they're strong arming average players out entirely simply because they have the real world money to throw around.  Now the average player has two options, one, farm and grind their days away just to keep up with the gold buyers, or join the gold buyers.  Those who don't have the time to grind, or the real world money to buy in game money are completely left out.

3) If you need to buy gold, you're doing it wrong.  Even average MMO players, those who don't have 6 hours a day/night to dedicate, can make a decent amount of gold if they know how to work the economy.  If you know some good people online, or are in a good guild, even if you only have 2-3 hours to dedicate per day/night, you can run an instance/dungeon or two for gear, grind for gear, or farm items to resell/craft and resell.  MMO's take TIME, the better the equipment or item, the more it it normally takes to get it, that's the way MMO's are MEANT to be played.  They're there for companies to make oodles of money off of subscription fees, the longer they keep you playing, the more money they get.  DON'T RUSH.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

In regard to number 1: "It's against the rules in almost all MMO's.  You'd complain about almost every other kind of cheating, why is gold buying OK?"

I totally agree; it's against the rules. There's this passage in the TOS:

"Disrupt the normal flow of dialogue in Chat or otherwise act in a manner that negatively affects other users including without limitation posting commercial solicitations and/or advertisements for goods and services available outside of the World of Warcraft universe;"

So is botting. There's this passage in the WoW EULA:


Of course, neither of these statements are specifically about Gold Selling or Botting, but they are encompassed.
(And in fact, they don't condemn gold selling, just the advertising of it)

Now most users complain about Gold Selling because of how it negatively effects their play experience, since other players are given an unfair meta-advantage. I'm going to say Blizzard should go one step further, and ban players who are using any unoffical websites or resources, like maps, faqs, or location guides. That way, NO one will have a spoiled experience -- You won't have to worry about someone else getting great equipment any faster than you because they know where the awesome equipment is. Right?

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

You missed a key passage in the TOS. Gold selling is most certainly explicitly discouraged, not just the practices that surround it.

Ownership/Selling of the Account or Virtual Items.

Blizzard does not recognize the transfer of Accounts. You may not purchase, sell, gift or trade any Account, or offer to purchase, sell, gift or trade any Account, and any such attempt shall be null and void. Blizzard owns, has licensed, or otherwise has rights to all of the content that appears in the Program. You agree that you have no right or title in or to any such content, including the virtual goods or currency appearing or originating in the Game, or any other attributes associated with the Account or stored on the Service. Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the "real world" of anything related to the Game. Accordingly, you may not sell items for "real" money or otherwise exchange items for value outside of the Game.

I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

You are right. I did miss that!

Thanks for pointing it out.
I can agree then, with the expressed positions of "Don't do it, because it's against the rules", though I don't think the spirit of that rule is well supported by its text.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

So, if I ask a friend where the best place to farm a certain item is, and I get a great answer, would be both be banned?  What about mods, because even general UI mods can give one player an advantage over another.  Oh, how about performance PC gear, because the better gear you use IRL, the better your in game play could be.  They should do away with the auction houses and in game item sales, because buying an item with gold, even gold earned legitimately through gameplay, gives an unfair advantage to those who don't have as much gold.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

You have basically listed a number of items that are either expressly allowed by Blizzard or beyond the scope of their licensing and subscription agreements.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Yes, yes! Ultimately, each player should be separated in their own sub server. That way, they won't be able to negatively impact the play experience of any other player! It'd be PERFECT.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Mythic just needs to take the logical step and start selling gold directly. It's a simple question of time vs. money tradeoff. You can spend your time, you can spend your money, or you can spend both. There's no inherent rationale for why the value of my time should be worth more than your money, if you spent that time making money in some other occupation and decide to invest it as a replacement for your time.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Just how could you possibly see "selling gold yourself" as the next "logical step", when the company doesn't want any gold being sold?

Why then?

So if you don't really want to play the game in the way that it was designed -- why play it at all?

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

"Kids + mortgage + job = less time to play" as an excuse to buy coins is a lie.

You know it, I know it.

The reality is that you just want to be in the top echelon of players and you are more than willing to buy your way to the top, than put in the time and effort to do it. So what if it takes you twice as long as that guy that seems to be online 24/7? What exactly have you lost by leveling slower than someone else?

Have you really considered where the gold comes from?

"Other players" you say? Yes, a small percentage does come from other players, but that isn’t efficient. To really procure gold in a meaningful way you need to farm for it. And while it is possible to pay for cheap labor to farm for you, it is much easier to make bot farms. These farms are designed to kill and pick up gold. That is to kill the mobs that normal players would kill to get gold for themselves. As these farmers pull the mobs from normal players, it makes the game more difficult for everyone. The time it takes for everyone to level increases, since the mobs that they would normally take for themselves are instead killed by the farmers. And there the cycle begins.

Kids + mortgage + job = less time to play
Buying gold = gold farmers stealing mobs from players
Less mobs = more play time needed to for players to level

I'm not even going to get in to the in-game economic impact these gold sellers cause with the constant flow of gold in to the economy.

Yeah, you can easily say I'm biased, but I'm only offering a different persective as someone who works with the communities around games.

David "Historian" DeWald
Community Manager
Acclaim Games Inc.


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I'd be embarrassed to have a co-worker label the above post with his company name.  There is ONE legitimate point in there - damage to the in-game economy.  The rest is crap.

"Kids + full time job + mortgage = less time to play" is a perfectly valid argument.  He has less time to play and let's face it, grinding sucks.  It's NOT fun, but it can LEAD to the fun parts of the game (especially the end-game).  Calling him out for having less time to play than a college student or profession MMO addict is disingenuous.


Despite having legitimate reasons for wanting to circumvent the grind, it doesn't change the fact that buying gold from gold farmers IS hurting the game economy.  If there were a way to quickly acquire gold, be it through real world dollars or otherwise, WITHOUT causing the massive inflation that farmers promote, that'd be fine.  Unfortunately, there's no way to guarantee that the gold you buy is from an honest player who wants to cash out, as someone mentioned.

I'm going to place the blame for this one squarely on the game designers themselves.  Is setting up a balanced economy easy?  Absolutely not, but it is one of the most important things an MMO designer should be pursuing.  It's a hell of a lot easier to do it right the first time than to try and repair it after the goldfarmers have had their way with it.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I'm a fairly casual MMO player, On-again, off-again. Been playing WoW that way for almost four years and I've never been in the top echelon of players, if we define that by level.

I find your willingness to call me a liar when you know nothing of my life or situation or time commitments or WoW history a pretty sad commentary.

Have a nice day.


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

My whole question about this whole thing, goes along with my friend and others I'll hear whining, "I'm bored" - well, let's see if you are bored playing.... then find something else to do.

But along those lines too - I personally find the journey and obtaining what I want the best part of the game. I mean, how many people - and you know there are likely some out there, who would pay to get a character with the VERY best possible gear, the highest level, max talents/abilities, and everything else..... so - why would you want to play at that point? What would there be to do?

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

The destination seems pointless without the journey.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

For WAR, the frequency of these messages are just.. horrible. It got to the point where I e-mailed(link) a company about it to see if they actually had any sense. Of course they didn't, being overseas and having a thirteen year old at the keyboard.

Point is: A majority of the MMO players don't want gold farmers, don't want gold sellers, don't want gold advertising, and don't want the minority BUYING their way up the ladder. It's even more furstrating in games like EvE Online where money IS THE POWER.

---- There is a limit for both politicians against video games, and video games against politicians. http://www.goteamretard.com

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Of course the unspoken assumption here is that the 22% who pay for gold won't play the game if gold farmers aren't around. (To say nothing of those who will play if they know there aren't any farmers.) The author of this particular piece needs to go to the back of the classroom.


Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Considering that a good chunk of that 22% also beg for money from other players, even if that assumption is correct, I say let them leave.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Wait a minute... an EA company is displaying INTEGRITY?

I just might have to give Warhammer a shot after all...

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Well, let's be honest. Just because EA sucks doesn't mean that Mythic and Bioware are made up of jerkwads too.
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Of course not, but EA makes the final decisions on things. How many times have you heard a movie director complain that his movie was screwed up by the distributing company?

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

 All the time.


See M. Night Shamalyannannan, Uwe Boll, and on and on and on.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

"Oh noes! They are going to alienate 25% of the players!" The other option is alienating the other 75% of the players.

I've played a lot of MMO's, and gold sellers are the MOST annoying part of almost any MMO. Even griefers don't come close. For example, in Age of Conan (which was a good game when it launched) you not only got chat spammed, your online mail box would get FLOODED with spam. They also did chat buffering if you were offline. When you logged in, you would get 3 pages of gold seller spam.

I think gold sellers suck, but if you WANTED to defend them, then let them sell gold somewhere else on the web. The majority of people getting banned aren't being banned for selling gold. They are getting banned for SPAMMING THE SERVERS. If someone wants to buy gold, they can do a google search. Don't annoy everyone in the game with spam all the time. Even the people who want to buy gold don't need to know about it every 30 seconds, or 25 times when they open their mail box.

In short, if you don't approve of Warhammer's treatment of these scum, then you are likely someone who opens ever e-mail offering you cheap "v1agra", "r0llex" watches, and "g00d st0cks t0 buy n0w!!!"

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Ooh, kids and a job, ay? Is this some kind of honorable position that everyone else needs to make amends for?

This is exactly the same as my room mates asking (not so much asking, it was more like demanding) that me and my wife do their dishes because they work five days a week and I only work two (although they still haven't seemed to pick up on the fact that I am an indie game designer in my spare time).

Deciding to have a big career and lots of babies doesn't mean I'm going to treat you any differently from anyone else. If you want a big career and lots of babies then this is your full and complete responsibility. If you want to change the rules, then you can lick my butt and suck on my balls.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

*shrug* it only breaks the rules because the rules are designed for a specific type of play style.    There is no fundemental right in game design that requires the developers to reward extra hours of grind with better stuff.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Stealing a smoked ham from the grocery store only breaks the law because the law is designed for a specific type of society. There is no fundamental right for a government to protect private property.

Sorry... just using your logic.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

Wow. Seriously?

Foremost: Let's break apart the example and the analogy.

Gold Seller collects gold, Players buys it.
Behavior is discouraged because it offers advantage to players in exanged for meta-game influence.

Grocery buys food, theif steals it.
Behavior is discouraged because it is theft. (Theft is discouraged because of fundamental scarcity of resources, making the protection of property a matter of survival)

HMM... Comparable? No. Don't be asinine.

Gold selling in MMOs is a problem because of SPAM and because it violates SOME players sensation of satisfaction because someone else used a different kind of currency (money, instead of time) to acquire advancement. IN A GAME.

If I buy Gold in WoW, no one is going to starve, except maybe me.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

It was a rhetorical critique, dude. If gold farming were exactly identical to grocery theft it would be called "gold farming" and not "grocery theft".

Learn basic communication technique and try again.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

It was actually something of a slippery slope fallacy, as far as I read it.
"Gold selling is ok, just like theft is ok. Therefore, if we allow gold selling, we should also allow theft."

I'm saying that your comparison sucks. Exaggeration of that magnitude doesn't make your point, nor did it really adress HIS point.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

There's more than one way to collect gold in an online game.  It is actually very effective to scam and hack people.

Suppose you bought your gold from an online seller, how would you know where that gold came from and if you were supporting things like keylogging and scamming?

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

This is true, but you can't claim that all gold sellers are scammers, and you can't condemn an entire group of people based on the actions of some. What if someone is getting rid of their WoW character and wants to sell of their stuff for real dollars before they stop playing?

If someone is willing to pay for it, is it unjust?

And plenty of scammers are scamming for their own benefit. Just because they're not selling gold, does that make their behavior ok? (EULA say no, but I'm speaking in a more ethical way)

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

The great thing is, I can condemn them based upon their parasitic nature, not just their scamming.

The point isn't that when you buy money, you're only buying scammed/hacked money.  The point is that there's a good chance that by buying that money, you're could very well be paying people to screw other people over.

There are plenty of reasons to not buy gold in an MMO.  This is just one of them.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

That's a pretty sweeping generalization, and I'm betting you have nothing more than personal experience and hear-say to back it up. If your issue is scamming, then do something about the scammers; take scam reports, investigate complaints, ban people that way. You could even spend time educating the players more about scams and how to avoid them.

The reality of it is, WoW, and I bet pretty much every MMO, doesn't actually rule against Gold Selling, just against the advertising of the service. They're concerned with players being irritated by Gold Sellers constant advertising, not their product.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

That's unfortunately not the reality.  World of Warcraft has actually had to take some fairly extreme measures to counter act gold selling.  This came in the form of massive inflation from the daily quests.  They basically had to make gold so easy to come by that people wouldn't be tempted to buy it, but ended up hurting the economy in the process.

Personal experience isn't enough?  Honestly?  Look, every day on the World of Warcraft General forums there are bots that link to websites with key loggers in an attempt to get gold.  Yes, you can ban the accounts of the people that do it, but the problem compounds when they used the keylogged accounts to post more of the same websites.

This isn't some little thing that I happened upon and have taken it upon myself to inform everyone about.  This is a serious problem.  This greatly effects MMOs because when people find out about the mess of botting and general cheating going on, it's discouraging and leads people to not want to play the game anymore.  This is a bad thing for the community of the game and for the makers of the game.

Buying gold online has the same effect as buying a bot for Counter Strike.  The only real difference is that you don't get to see the damage being done as you're doing it.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

This is very 'War on Terror/Drugs' of you. The rhetoric sound so compelling from the surface, but you refuse to attack the problem.

Your concern here is scamming. People obtaining gold from people through scams and selling it. People tricking players in to keylogging scams and them using that information against them. And then you point to Gold Selling related scamming, and imply that all Gold Selling is doing the same thing.

Sure, you can squash accounts like bugs and try and stamp out all the accounts using single-ban methods. But OBVIOUSLY that isn't stopping the scammers. And the idea of giving out more gold to dissaude people from buying from the scammers ALSO isn't working. So, what? What do you suggest?

*I* would make a simple recommendation. How about Blizzard takes advantage of the clause in the EULA that says they'll search for any unauthorized programs operating in RAM and ban those accounts? Here's a clean way to do it: You've got a keylogger program abound -- it HAS to be running to work. WoW starts up, finds the logger, tells the player it's there and closes down -- no logging in until the spyware is removed.

Obviously, some loggers would slip through the cracks, but that's what updates are for. And now you're hitting the scammers, not the Gold Sellers. This would need to be coupled with some more agressive techniques for hitting the Scammer acounts, but since they are more likely operating outside the game, there isn't much you can do about it from there. Still, this would help solve the problem and dry up a scammer's ability to operate.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I'd love to continue discussing this with you, but I have to leave to help my family.

Suffice to say, I don't approve of gold buying and I have my reasons for it.  I know they can't be stopped perminately, but that doesn't mean that I think we should just allow it.

The reason I bring up scamming is because it's the biggest reason, in my opinion, to not buy gold because it directly hurts the most people.  I know that people are going to scam others for reasons that have nothing to do with buying gold, but that's not really the point.  By adding a real world value to objects in the game you're giving people ample reason to hurt others for their own selfish wellbeing.  Yes, I recognize that this is a problem that only exists in the minor(probably less than 20% of the people that buy gold get it from a scammed account, but I'd imagine that in the range of 75%+ of the accounts scammed are for the purposes of selling the items for real world money), but this is a serious thing, to me.  It hurts the game community and it hurts the game creator.

Your recommendation has already been put into use by Blizzard and I'm sure it helps a lot.

I suggest that people don't buy gold and that they don't support people that do.  I know this probably isn't going to be a popular suggestion because it involves a sort of niavity that people actually care that their actions hurt others.  Unfortunately, this isn't where I am the most talented.  I can only say that I see it as a problem, but do not have the capacity to explain how it should be fixed.  "Don't do it because it's against the rules" has always been enough for me, honestly.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

I'm sorry but I have to agree here too (well not the last sentence necessarily but you know.)  Kids + mortgage + job = not an excuse to cheat at the game in a way that breaks the ToS and potentially ruins the fun of legitimate players.  I've been anxious to try Warhammer Online but I run my own company which takes a phenomenal amount of my time and am also getting ready to move.  The solution?  Don't buy it until I have the time to put into playing it legitimately.  That's the way things work.  What you do in single player games is your business as it doesn't impact the experience of others but doing this is no different than using hacks to cheat at Battlefield or CoD4.  And the mass number of people doing that now has made playing both those games very frustrating and a lot less fun.

Parallax Abstraction
Ottawa, Ontario, Canada

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

This.  Kids + Mortgage + Job + any other kind of responsibility = you probably shouldn't be playing an incredibly time demanding game simply to satisfy your entertainment desires, and if you are going to play it, it doesn't give you the right to skirt the TOS and ignore the design of the game.  It seems like a softer version of an athelete justifying their steroid use because they don't have enough time to devote to training.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

FTW. Being busy doesn't justify cheating.

Re: Warhammer Online's Gold-Seller Hate Makes No Sense, Writer

 I've played a lot of MMOs and the gold spam in this game is absolutely miles and miles worse than any other mmo in history.

I have a mod that blocks them and for kicks, I made it put in a ticker that averages out the spam per minute.

Some times I've had over 1mpm (message per minute). It's simply ridiculous. And I don't blame Mythic, they're doing an awesome job with it.

My point is that yes, this hate is more than *****ing justified. And if people actually have to play the game to get money, boo hoo. It's not Mythics job to help illegal companies exploit poor workers to make a profit off of their own game.


Down with gold farming.

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Matthew Wilsonhttp://www.polygon.com/2015/1/27/7921837/grim-fandango-remastered-interview-double-fine-disney-lucasfilm-sony a interesting read, or listen.01/28/2015 - 5:28pm
Wonderkarpyep. but they werent bebop and rocksteady yet. so technically i'm right :P01/28/2015 - 5:00pm
E. Zachary KnightBebop and Rocksteady have already been introduced in the human forms. They were the duo after Shredder's helmet.01/28/2015 - 4:55pm
Wonderkarpmy only complaint is no bluray boxed season sets yet. WTF Nickelodian!01/28/2015 - 4:42pm
Wonderkarpthe voice acting and story telling quality are awesome. Its like they took everything that was great about the original show, and Batman Animated Series'd it but kept it funny too01/28/2015 - 4:41pm
WonderkarpIts Awesome. Bebop and Rocksteady are going to debut this weekend. The new take is Bebop is a thief while Rocksteady is an arms dealer. took 3 seasons to get them on the show.01/28/2015 - 4:41pm
Goth_SkunkAhh! I see. I'm afraid I'm too invested in Game of Thrones, The Newsroom, The Walking Dead, and Hemlock Grove to notice the new TMNT on TV. :(01/28/2015 - 4:40pm
E. Zachary KnightMy kids love watching the 90's TMNT movies. They love the new TMNT cartoon on Nick. Yet, none of them really enjoyed the the new one.01/28/2015 - 4:39pm
Wonderkarpexecution and if there is a real wanting for something new on the big screen. There is somewhat of a wanting for new Ghostbusters on the big screen, but most people seem to agree that the new film shares little with ghostbusters beyond its original premis01/28/2015 - 4:38pm
Wonderkarpadding homages to classic via good storytelling. The new TMNT movie was just a crappy Bayformers affair that did nothing to develop character, with a mishmash of a story. Nerd Culture can accept new takes on older franchises. It just depends on the01/28/2015 - 4:37pm
Wonderkarpactually, Goth_Skunk, TMNT is a thriving TV show on Nickelodian which has enough old and new storytelling to create a thriving new product. its in its 3rd season and it just gets better as a show. The CGI Show is universally praised for being new yet01/28/2015 - 4:36pm
Goth_SkunkI propose that the new TMNT movie was not about making nostalgic adult nerds smile, but introducing the franchise to a new generation of younger fans. And some of those fans may even be kids of the nerds that grew up with the original TMNT.01/28/2015 - 3:55pm
Goth_Skunk...disservice to the franchise. But when I look at it, I see a franchise fanbase that, the last time anything major happened in the franchise, all its fans were kids. Those kids have now all grown up and are adults.01/28/2015 - 3:54pm
Goth_SkunkRemember how Escapists new EIC was talking about nerd culture being "curmudgeonly?" This ties right into that as well. These people I talked with complained about how the new TMNT wasn't being true to its roots and because of that it was doing a great...01/28/2015 - 3:53pm
Goth_SkunkTake TMNT for example: I recently watched the new movie, and I thought it was decent. But a lot of people I've talked with who grew up in the 80's and 90's on the TV show, the video games, and thecollectible toys all unanimously seem to think it's trash.01/28/2015 - 3:52pm
Goth_SkunkRe: Ghostbusters, I don't care if it's a reboot or a sequel, I'm just happy to see another Ghostbusters movie. But it's fascinating to hear people in our age demographic talk nostalgicly about the things we grew up watching or reading.01/28/2015 - 3:51pm
WonderkarpI have a GBA. I dont need to buy virtual console gba games.01/28/2015 - 3:11pm
MonteI wouldn't care about running emulators on the 3DS if nintendo would just release more virtual console games. There are so many titles they could have up but don't. Seriously, its ridiclous that after 3 years they STILL haven't released GBA titles.01/28/2015 - 3:06pm
Wonderkarphttp://www.gamerevolution.com/news/game-boy-color-games-3ds-browser-exploit-30905 Play Gameboy Color Games on the 3ds using a browser exploit01/28/2015 - 2:39pm
prh99http://io9.com/one-of-our-most-popular-special-effects-originally-came-1682151657 Looks like the 1988 anime, Akira and anime in general has effecting popular culture, at least when it comes to special effects.01/28/2015 - 12:26pm

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