E3 2009: Bigger, Not Public

October 23, 2008 -

Reports this week which claimed that E3 2009 would be at least partially open to the public were just wrong, it would now appear.

Yesterday game publishers trade group the ESA, which owns E3, issued a press release detailing the new format. And you're probably not invited. Here's what we know:

  • Dates: June 2-4, 2009
  • Location: L.A. Convention Center
  • Invited: "all qualified computer and video game industry audiences, including international and U.S.-based

When we asked ESA P.R. guy Dan Hewitt to clarify whether the public would be eligible to attend, he told us:

There will be opportunities to view the E3 Expo and learn about what's going on at the show, but it won't be open to the general public.

The show will be capped at 40,000 attendees, well up from the ghost town feel of this year's 5,000 attendee flop, but just a bit more than half of E3's peak years of 2004-2006.

ESA boss Michael Gallagher was interviewed on the new E3 format by Destructoid. Among his comments:

We have a much, much broader audience than the targeted show that we ran the last two years, which was very focused on press-only and really U.S. press. This is meant to target international press, mass media, as well as just gamer press. It's meant to look at retailers in particular.

 

We moved it earlier in the year to make it more relevant to the retail environment. We're looking [for] developers, business partners, hardware and accessory manufacturers. It's a much broader audience, which is much more traditional, or shares more in common with the older versions of E3.



Comments

Re: E3 2009: Bigger, Not Public

One more nail in the coffin people?

Re: E3 2009: Bigger, Not Public

One more nail in the coffin people?

Re: E3 2009: Bigger, Not Public

I well theres always next year.  Eventually ESA will get their heads out of their behinds and finally hear what their wallets are saying.

And to be honestly, I wouldn't be surprised if more of the industry leaves the ESA and start their own E3.

Re: E3 2009: Bigger, Not Public

Why can't E3 be a week long event, which is closed to the public from monday to friday and then opens to the public on Saturday and Sunday.

This would mean that the gaming companyies could talk to the press do any buisessness stuff they needed to in the week and when the weekend came go into full overblown hype mode and hand out lots of cheap plastic things.

Re: E3 2009: Bigger, Not Public

ESA seems to be nothing but a bunch of idiots.

What do they expect to accomplish by letting industry employees and media be the only ones in?

I hear about good upcoming games from my friends who make it to various expos and I tell my friends about the games I see at E For All and PAX. Word of mouth is very powerful.

Ben Burgess

Re: E3 2009: Bigger, Not Public

New headline from the ESA, "And in a related story, I like pie!"  Yep, we have a definite case of bloated ego related moron syndrome here.

"We do not hear debates about teaching whether the holocausts happened or did not in history classes, so why should we even entertain the notion for Intelligent Design?"

"If you really want to enslave people, tell them you are going to give them Total Freedom." - L. Ron Hubbard

Re: E3 2009: Bigger, Not Public

Yay, the ESA keeps proving it's jsut a bunch of suits and they have no qualms with alienating who practicalyl pays their salaries.

Re: E3 2009: Bigger, Not Public

Mysterious suitcases full of money can change anybody's opinion.

Re: E3 2009: Bigger, Not Public

 Wow, talk about a failboat. They're just hammering more nails into the coffin, meanwhile PAX and Blizzcon and similar, run by people with a clue, will continue to grow and be successful.

The game industry exists because of consumers. Not letting consumers into gaming trade shows is absolutely retarded, and recent history has shown us this is true.

Re: E3 2009: Bigger, Not Public

"Cartman land is going to be awesome, but you can't come."

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"What for you bury me in the cold cold ground?" - Tasmanian devil

---------------------------------------------------- Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

Re: E3 2009: Bigger, Not Public

So, in other words, after more than two years, millions of dollars wasted, and tons of bad press, they've finally started to realize that "scaling back" E3 to almost nothing was a bad idea?

-Gray17

Re: E3 2009: Bigger, Not Public

E3 is back! ...but it's not. Gotcha. Lulz.

******************** "Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedom

Re: E3 2009: Bigger, Not Public

And this is where they are going to go wrong...  should have scrolled down before posting in the newer one...

Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

Re: E3 2009: Bigger, Not Public

They really should stop beating this dead horse with a stick. Not only is it starting to make a distressing smell, it's beginning to leak unsavoury fluids too.

 

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.
 
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MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
Andrew EisenThat there's more to her character than her sexualization? Sure (depending on which depiction we're talking about). No one's claiming that there are zero examples of female characters beyond their sexualization.02/26/2015 - 8:22pm
 

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