Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

October 27, 2008 -

While the video game industry views the R4 chip as the Devil's work, Darren Gladstone of PC World reports that he used the device to play perfectly legitimate homebrew games on his Nintendo DS.

Darren writes that he bought the R4 on a side street in San Francisco's Chinatown district from a seller who placed an ad on Craigslist:

Why do I feel so dirty? Because Nintendo--and some members of the media--tell me to feel that way...

I'm no pirate! I support the guys who make my games! ...But the R4 isn't just the key to pirate booty. The homebrew community has latched onto this elusive, illicit device too. Yes, some unsavory sorts pirate software, but indie game designers are crafting their own DS software and sharing it freely with the world. Sudoku puzzles. "Choose Your Own Adventure"-type "books." Legal emulators for freeware adventure games, such as ScummVM. Arcade-worthy shooting games. Heck, folks have even made Web browsers, photo viewers, MP3 players, and e-book readers.

That brings me back to my "dark deed": I bought an R4--not to pilfer games illegally, but to try incredible indie projects...

Darren proceeds to list some of the great (and free) homebrew titles he enjoyed, courtesy of his R4, but points out that Nintendo and 54 other companies are suing the maker of the R4 in a Japanese court. Tom Buscaglia - aka The Game Attorney - told Darren:

U.S. copyright laws have become more and more aggressive over the years. Not only is piracy illegal, but creating and selling a technology that facilitates piracy is also outlawed here... It's sad that some developers will end up being deprived of the opportunity to release innovative little games on an open DS platform...

 

I'm torn on it, to be honest, because I'm all for the innovation and inspiration of the independent developers. The sad truth is that they don't have the resources to become certified developers.... But you can't really blame Nintendo for protecting its revenue stream.



Comments

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

The entire issue is just stupid to me.  Prosecute the pirates, sure, but don't stop the homebrewers from doing their thing.  Hell, COUNTERSTRIKE started as a "homebrew", so to speak (yeah, it was a mod, but still...)

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

This is what DSWare is going to be about.

Indie games.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

As JustChris said, Microsoft seem to have a fairly good method of supporting homemade/indie games. The XNA Development Studio has serious potential if they ensure it rapidly spreads to all XBL markets (What a shock, Australia misses out on the full experience AGAIN). The thing that gets me the most is that we can access the tools and pay for a membership, create and sell games but we can't sell them HERE.

Perhaps nintendo and sony need to sell a software developer kit so they can make some cash, give people what they want AND remove the "I only want to play homebrew games" excuse that many pirates no doubt use (and may well be true but as long as they pirate games, they're still pirates). No matter how good homebrew games are, they're not likely to be as well known as major games and would probably be seen as a supplement to retail games rather than a replacement. Who knows, some of the developers might end up selling retail games that will make their systems more money.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

No on the XBOX 360 the excuse is "I only want to play Backups"

But teh 360 is soooo easy to pirate it's almost justified.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Backups and pirating require you to mod your Xbox 360. Using XNA on your Xbox has nothing to do with console modding. All that's required is a special subscription.

I'm all for getting rid of

I'm all for getting rid of piracy but sueing the person who made the R4 is pathetic (of course that is assuming the creater made it to be used for legal purposes). Why is it pathetic? Simple really, it's free and easier to pirate PC games/get emulators so why have we not seen those responsible for emulators get sued yet? Oh well, I guess I'm glad I live in the UK were mod chips are legal. Copyright is pathetic in some places these days...

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Lets be serious, they are more worried about you making a great game that will cut into their profits than you pirating their games.

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Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

The R4 and other similar slot-1 devices for the DS are not mod chips - they don't modify the system's internal hardware in any way, they're really just unauthorized DS cartridges with microSD readers and their own software to boot NDS files (both legal and illegal). Datel has also come out with their own devices for playing homebrew DS games that you can go and buy in stores (if you can still find them) - the Games 'n Music was one, and I think there's an Action Replay Media Edition which has a microSD slot and can play homebrew - you may need to do some DLDI patching for them, but still, they exist. The products themselves are not necessarily illegal, what you do with them can be.


Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

**Incoming Homeland Security**

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

It's interesting to know that out of the three major companies, only Microsoft seems to have a clue on homebrew as they're the only ones fostering homebrew development on gaming consoles.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Quashing development is the only way they can keep people from actually innovating in the field! By creating a stagnet industry they can just go out to their barn and milk cash on demand instead of having to actually work for it.

Eventually their cash cow will die of starvation, but they'll be rich by then!

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

I want to make my own version of Zelda for the DS, and R4 is the only way I could do it. Thank god I live in Canada.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

YAY CANADA!

Now email your MP and tell him you wont vote for him next time he tries to pass anything resembling the DMCA.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

PErsonally, I think if you want to do or play homebrew, you should stick with the PC and Pandora. That is all you need. Why deal with the headache of companies that don't want your business?

E. Zachary Knight
Oklahoma City Chapter of the ECA
MySpace Page: http://www.myspace.com/okceca
Facebook Page: http://www.facebook.com/profile.php?id=1325674091

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

If I spend 200$ on a handheld I will get as many features out of itas possable...

I is fuzzy brained mew =^^=
http://zippydsmlee.wordpress.com/
(in need of a bad overhaul)


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

i'm waiting until the MPAA tries to outlaw indie films.

Here are we -- and yonder yawns the universe.

Here are we -- and yonder yawns the universe.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Not really a valid comparison. The movie theater is not a proprietary platform.

I'm all for indie games, but as long as consoles and handhelds are sold below cost, and the deficit made up from games licensing fees, I don't see how Nintendo (or other console manufacturers) can act differently from what they do. If we want, say, the DS to be an open platform, we (consumers collectively) have to be willing to pay more for the hardware. Since all consoles seem to operate on the same business model (and since people keep complaining how expensive gaming PCs are, without apparently noticing that PC games are consistently cheaper than console games), I think it's safe to say that this is what the market wants. More's the pity.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

The problem with what you're saying is that while some Console manufacturers do produce their systems at a loss, Nintendo doesn't. Every time a DS or Wii is sold anywhere its money in their pockets. Microsoft and Sony should be the ones constantly crying foul over how homebrew games are killing their business. Admittedly Sony does complain about PSP Homebrewing, though I'm not sure if that handheld is made at a profit or not.

For Nintendo, the only thing the R4 chip does that costs them money is the piracy that it enables. Sure they lose those exorbident licencing fees that the indie devs aren't paying them, but it doesn't actually cost them money.

 

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

This is why if drugs were legalized you'd see a sharp decrease in local drug dealers... You can't out-hustle a corporation.

Why bring up this comparison? It honestly feels like they're strongarming a good number of indie groups out of business... then again, that's been going on for as long as there have been major video game corporations so I shouldn't be too surprised anymore.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

'm kind of in the dark about homebrew games. What exactly are they?

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

They are games made by amatuar and indie developers. They are games that are not licenced by a console manufacturer.

E. Zachary Knight
Oklahoma City Chapter of the ECA
MySpace Page: http://www.myspace.com/okceca
Facebook Page: http://www.facebook.com/profile.php?id=1325674091

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Yes but nintendo sees that as playing unauthorized products on thier machine, allowing developers to avoid licensing fees and ESRB requirements.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

I thought getting it rated by the ESRB was optional, or did Nintendo make that a requirement for all North American games on the DS?

----------------------------------------------------

"What for you bury me in the cold cold ground?" - Tasmanian devil

---------------------------------------------------- Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

i'm pretty sure MS, Sony, and Nintendo all Require ESRB ratings in compliance with thier licensing agreements.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

I is fuzzy brained mew =^^=
http://zippydsmlee.wordpress.com/
(in need of a bad overhaul)


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

All I have to say is that those who demonise homebrew can get bent. Indie projects are the true face of the industry, not the crap that gets shoveled out monthly. (I'm looking at Nintendo and Microsoft.)

Yes I have a WIP. Just wait and see.

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

So you ignore Sony's shit? 

Re: Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

Forgot about Sony. I also forgot about EA.

Yes I have a WIP. Just wait and see.
 
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PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
MaskedPixelantehttp://comicbook.com/blog/2014/08/16/exclusive-original-unaltered-cut-of-star-wars-trilogy-to-be-rele/ Yeah, this'll never happen.12/17/2014 - 5:03pm
NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
E. Zachary KnightValve's editorial control comes from removing problem games and accepting games to Steam. They make no claim over any games otherwise.12/17/2014 - 12:52pm
E. Zachary KnightNeeneko, It is not at all a form of endorsement. Grenlight is an open forum for game developers to pitch their game to Valve/Steam and Steam users. Does Valve have some editorial control? Yes, but not to the point that they preapprove games.12/17/2014 - 12:51pm
Neeneko@EZK - I disagree. Greenlight is built off Valve's brand. While not an explicit endorsement, it is a form of it, otherwise Greenlight would have no value over other platforms.12/17/2014 - 12:05pm
MaskedPixelantehttp://www.latino-review.com/news/exclusive-viola-davis-bags-amanda-waller-role-in-suicide-squad Latino Review says Viola Davis will be Amanda Waller. History of Latino Review says "wait for a REAL news site to confirm".12/17/2014 - 10:48am
PHX Corphttp://www.polygon.com/2014/12/17/7407869/assassins-creed-unity-glitch-broken-problems-xbox-one-patch -Facepalm- Screwup means Assassin's Creed Unity's patch is the 40GB full game on Xbox One12/17/2014 - 10:17am
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E. Zachary KnightA Game being on Greenlight is not an endorsement of said game by Valve, Steam or anyone related to Valve or Steam. Greenlight is a combined sales pitch to Steam and its users.12/17/2014 - 9:51am
E. Zachary KnightThe Life cycle of a Greenlight game: A game gets made->Developer puts it on Greenlight->Gamers vote for it->Valve decides it is worthy of a Steam release->Game is sold on Steam. While the game is merely on greenlight, it is not available for sale on Steam12/17/2014 - 9:50am
InfophileGreenlight games may in the future be sold through Steam. A game there may be "greenlit" and then sold on Steam proper, or it may not, and never actually be sold on steam. That quote refers to them selecting some games from Greenlight which they will sell12/17/2014 - 9:39am
MechaTama31"Today we’ve Greenlit another batch of 50 titles to advance through Steam Greenlight, and be offered worldwide distribution via Steam." Am I missing something here? Because it sounds like Greenlight games are sold through Steam.12/17/2014 - 9:00am
MechaTama31From the Greenlight page: "Browse through the entries here and rate up the games you want to see made available via Steam"12/17/2014 - 8:59am
MechaTama31Greenlight games aren't sold through Steam? Then what exactly *is* Greenlight?12/17/2014 - 8:58am
prh99I just wish if they are going to curate (as selective and rare as that is) for content, they'd do little for quality (like does this game actually function at all). Personally, I avoid GreenLight and Early Access like the plague because of lax standards.12/17/2014 - 1:34am
prh99EZK: My point wasn't that they are responsible for people's purchase decisions, but that their policies and criteria for approval needs some work. As far as refunds go, you know it's bad when EA has a better policy. EA, former worst company in America.12/17/2014 - 1:21am
Andrew EisenAnd 'Hatred' is back on Steam Greenlight. No comment from Valve so far as I've seen.12/17/2014 - 12:14am
 

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