Report Links Game Violence to Aggression in U.S. and Japan

November 3, 2008 -

A new report links violent video games to aggressive tendencies in children in both the United States and Japan.

According to the Washington Post, the report published in the journal Pediatrics examines research conducted by Dr. Craig Anderson (left) of Iowa State University as well as work by a pair of Japanese researchers. All three studies are of the longitudinal variety. From the WaPo:

Anderson said the collaboration with Japanese researchers was particularly telling because video games are popular there and crime and aggression are less prevalent. Some gamers have cited Japan's example as evidence that violent games are not harmful.

Yet the studies produced similar findings in both countries, Anderson said. "When you find consistent effects across two very different cultures, you're looking at a pretty powerful phenomenon," he said. "One can no longer claim this is somehow a uniquely American phenomenon. This is a general phenomenon that occurs across cultures..."

 

"We now have conclusive evidence that playing violent video games has harmful effects on children and adolescents," Anderson said.


Anderson also told the WaPo that video games are only one of a number of influences on a child's behavior:

A healthy, normal, nonviolent child or adolescent who has no other risk factors for high aggression or violence is not going to become a school shooter simply because they play five hours or 10 hours a week of these violent video games... [Extreme forms of violence] almost always occur when there is a convergence of multiple risk factors.

The Des Moines Register has additional comments from Anderson:

The [Japanese] culture is so different, and their overall violence rate is so much lower than in the U.S. The argument has been made - it's not a very good argument, but it's been made by the video game industry - that all our research on violent video game effects must be wrong because Japanese kids play a lot of violent video games and Japan has a low violence rate.

By gathering data from Japan, we can test that hypothesis directly and ask, 'Is it the case that Japanese kids are totally unaffected by playing violent video games?' And of course, they aren't. They're affected pretty much the same way American kids are.

Anderson's study was previously detailed in his 2007 book Violent Video Game Effects on Children and Adolescents: Theory, Research and Public Policy.

Full report available here.


Comments

Re: Report Links Game Violence to Aggression in U.S. and Japan

Actually this study shows that violence is NOT CAUSED BY GAMES.

IF kids are affected the same but the violence level is on different sides of the spectrum then maybe something else is responsible? Like something completely UNRELATED?

Seriously if anything this study proves what we have been saying all along... violence not caused by games... and this idiot is trying to twist his findings to fit his ideology against every possible logical interpretation...

Re: Report Links Game Violence to Aggression in U.S. and Japan

''IF kids are affected the same but the violence level is on different sides of the spectrum then maybe something else is responsible? Like something completely UNRELATED? ''

 

Thats what i thought!!

 

The reasoning makes NO SENSE!

Violent videogames affect Japanese kids in the same way they affect American kids..

But Japanese kids are prone to less violence than americans..

So surely another factor is in play here?

Re: Report Links Game Violence to Aggression in U.S. and Japan

You know what? no. I don't think so.

 

once again a study tries to claim causation when it's really just wrong.

And there's one comment he says that just damns the entire study

 

 

"By gathering data from Japan, we can test that hypothesis directly and ask, 'Is it the case that Japanese kids are totally unaffected by playing violent video games?' And of course, they aren't. They're affected pretty much the same way American kids are."

 

 

I'm sorry what?

they are affected the same way, but japan has less violence?

 

this is basically apples and oranges. nothing more.

 

The other thing that disturbs me is that they only compare videogames. I mean if they tried other things like sports, or movies, or even actual violence I think they'd find much more than just "vidjagames cause violence" 

 

 

and for the record

NO ONE EVER CLAIMED VIDEOGAMES BEING BLAMED FOR VIOLENCE WAS EVER UNIQUELY AN AMERICAN PHENEMON

Re: Report Links Game Violence to Aggression in U.S. and Japan

Japan has no guns, you idiot.

November 3, 2008 Chairman Kevin Martin Commissioners Copps, Adelstein, Tate, and McDowell Melanie Godschall Federal Communications Commission Washington, D.C. Via e-mails to KJMWEB@fcc.gov, Michael.Copps@fcc.gov, Jonathan.Adelstein@fcc.gov, dtayl

Re: Report Links Game Violence to Aggression in U.S. and Japan

...um... no??

Re: Report Links Game Violence to Aggression in U.S. and Japan

''Japan has no guns, you idiot. ''

 

Wow.. you just beat yourself in an argument. Takes quite a bit of skill.

Not the best point to make as supporting evidence that videogames  DO cause violence. Your suggestion is clearly that the increased violence is due to the availability of guns. So lets say your right.

Therefore increases in violence are not due to violent videogames, but availability of guns.

now who is an idiot. You sound an awful lot like DisbarredGuy. Hows it going working in macdonalds?

 

 

Re: Report Links Game Violence to Aggression in U.S. and Japan

Wow, Jack that

was

fucking stupid

And let see, than that must mean I'm a cow.

ARE YOU THAT FUCKING STUPID?!

>:(

Re: Report Links Game Violence to Aggression in U.S. and Japan

So basicly what they are saying is: "Japan's violence rates fly in the face of our theory, so are are choosing to ignore Japan."

 

-Ultimately what will do in mankind is a person's fear of their own freedom-

Re: Report Links Game Violence to Aggression in U.S. and Japan

Damn...you quoted that blatent self contradiction of an argument before I could.

So, his argument is this....

A)  Causes violence among American youth

B)  Has the same effects on Japanese youth

C)  Japan has a stunningly low violence rate

D)  Thus, because the same effects that occur with American youth happne with Japanese youth, they're also super violent like we are.

I'm sorry....what?  If this guy's argument held any water, Japan would have a similar reaction as the US, which in his argument means more violence.  The sheer fact that this violence isn't happening proves how false his argument is. 

Occam's Razor shows that this guy got it wrong.  There are too many variables present for his argument to hold, and after that the empirical evidence still doesn't match up.  Wouldn't it be much easier to see and argue that, because Japanese youth and American youth are affected in the same way, yet because Japan's violence rate is so low, that video games don't lead to outbursts of violence?  Out of the two possible arguments, this one has the fewest variables and the empirical evidence correlates to it, thus Occam's Razor is used to make an argument which has a better chance of being logical (ie, correct).

Science is logical.  You can become very good at understanding Science.  However, this doesn't mean that you become logical as well.

Re: Report Links Game Violence to Aggression in U.S. and Japan

Nowadays, scientific papers sometimes can be just as bad as toilet paper. I don't even know how this kind of crap is allowed to be written and distributed.

Re: Report Links Game Violence to Aggression in U.S. and Japan

This guy sounds like he learned his arguements from everyone's favorite disbarred idiot lawyer.

Re: Report Links Game Violence to Aggression in U.S. and Japan

As least he says that it's only one out of many factors. But I believe violent video games are as harmful as television shows, and movies.

Re: Study Links Game Violence to Aggression in US, Japan

Sorry, but doesn't it seem that yet again we have a classic case of correlation as opposed to causation? Anderson's comment that this is "conclusive evidence" that video games have harmful effects seems to be missing quite a bit of ground.

Re: Study Links Game Violence to Aggression in US, Japan

No, the study finds causation, not correlation.  Apparently you are unable to read.

November 3, 2008 Chairman Kevin Martin Commissioners Copps, Adelstein, Tate, and McDowell Melanie Godschall Federal Communications Commission Washington, D.C. Via e-mails to KJMWEB@fcc.gov, Michael.Copps@fcc.gov, Jonathan.Adelstein@fcc.gov, dtayl

Re: Study Links Game Violence to Aggression in US, Japan

That's strange coming from someone who refuses to acknowledge his own spelling errors, blaming on the owners of blogs, Mr. 'I sign my name and you don't.'

Oh, wait, you didn't sign your name here. Guess that makes you an anonymous coward, Mr. Thompson.

Have a nice life in the loony bin.

David "DavCube" Gagnon, Mature Human Being, and You're Not.

Re: Study Links Game Violence to Aggression in US, Japan

Wrong again.  Longitudinal studies are by their very nature correlational.

 

Andrew Eisen

Re: Study Links Game Violence to Aggression in US, Japan

The study shows that playing video games triggers an aggresive behavior, like the kind triggered by any sporting activity. It makes no mention of gaming cause violent behavior at all.

Do video games make people competitive? Yes, but violent tendencies and competitve aggression are two totally different things.

"

Re: Study Links Game Violence to Aggression in US, Japan

I agree that this looks a lot more like correlatlion.  To claim that this is "conclusive" simply because they got the same results across two different cultures means nothing and is little more than an interesting footnote.

I've heard time and time again that comic books, television, movies, books, and any other type of storytelling medium can lead to increased agression in various forms.  I doubt that many people run off after reading a Steven Ding novel with the intention of doign harm to anyone.

I'd like to see a study of how much agression is "generated" by a hotly debated political issue vs. how much agression is "generated" by a violent game, book, movie, etc...

I can't believe these studies are even done and that people think they are legitimate.  Its about as legitimate as all those studies that wern't able to link smoking to cancer.  It was even the same story.  Correlation, not causation.

 

Such crap.

Re: Study Links Game Violence to Aggression in US, Japan

"Japanese kids are affected in the same way American kids are." Which is not much. 

Basically, their research failed to find anything, and yet they still consider the link between games and violence "conclusive." We've heard it all before.

Re: Study Links Game Violence to Aggression in US, Japan

I betcha hotly debating something especially with people who can't consider or comprehend your line of reasoning generates more aggression.

----------------------------------------------------

"What for you bury me in the cold cold ground?" - Tasmanian devil

---------------------------------------------------- Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

Re: Study Links Game Violence to Aggression in US, Japan

Then we DEFINITELY need to ban religion, cars, bikes, hell all transportation, work, TV, radio, birds, and people.  Hell I have found the solution.  Lets just nuke this damn planet and kill everyone on it, then there is no more aggression.  I think causing aggression in kids, and the parent teaching them the correct way of dealing with that aggression is a good thing, not a bad one.

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