Army Opens New Front: Video Game Development

November 24, 2008 -

Stars & Stripes reports that the U.S. Army will sink $50 million into training-oriented video games. The project will launch in 2010. There's even a new unit devoted to the ambitious project.

Lt. Col. Gary Stephens told Stars & Stripes that the Army will be keeping tabs on developments in the game biz, but doesn't plan to compete there:

The Army takes this seriously. We own gaming for the Army — from requirements through procurement... We don’t have the intent to become a competitor with the commercial gaming industry.

In addition, the Army plans to award a contract in the next few weeks for what sounds like a fabuloulsy cool mod of current FPS gameware:

The new game — dubbed "Game After Ambush" — will be an off-the-shelf commercial product that comes with tools that will allow the Army to make almost any modification necessaryto terrain, scenarios, missions, etc....

 

Col. Mark McManigal, the capabilities manger for gaming under the Training and Doctrine Command, said the selected game must provide low-cost training and must not require large number of technicians to run. It must also have a play-back function for after-action reviews, he said...

 

the Army will have 70 gaming systems in 53 locations in the United States, Germany, Italy and South Korea between February and September 2009... Soldiers will be able to drive virtual vehicles, fire virtual weapons, pilot virtual unmanned aerial vehicles... in a virtual battle space as large as 100 kilometers by 100 kilometers, she said.

 


Comments

Re: Army Opens New Front: Video Game Development

Hmm, sounds cool, maybe I should work for the army... not...

Nice to know that programmers are needed everywhere this days though, even building games for the army...

Re: Army Opens New Front: Video Game Development

They should use the Novint Falcons that simulate physics and gun-holding in lieu of a mouse.

Re: Army Opens New Front: Video Game Development

Video games are a strange branch-off from military technology. I saw a special on it once, and this guy was saying how he and some buddies would try to alter radar screens to do things (example: primitive Pong). Going farther into the future, they had flight simulators. The military has generally been ahead of the gaming industry in terms of realism, and some of that stuff does leak out into the gaming industry.

Re: Army Opens New Front: Video Game Development

This just doesn't work.  And look at all that wasted money.

--- Official Protector of Videoland!

--- Official Protector of Videoland!

Re: Army Opens New Front: Video Game Development

We had a group of soliders devoted to animation in WWII, not that amazeing.

Re: Army Opens New Front: Video Game Development

oh i give it 5 minutes before JT comes on here spouting cr*p like:

"see this is PROOF games train killers!"

or something more sarcastic like  " Oh.. so the army can train soldiers, but games could never train anybody... right.? "

 

 

well JT let me ask you this. IF GTA and other games train people 'so well' , then why the heck is the army investing $50 million into developing training simulations? I mean... surely they'd just pay for a license to let the troops play GTA.. and save ooh i dont know around $49 million.

Oh n wouldnt they scrap all the other training too? i mean thered be no need for physical fitness training, pschological training, or more importantly actual hands on weapons training. After all, a game can make you physically fit, and accurately let you feel the size, weight, recoil of various weapons... *sigh*

 

Re: Army Opens New Front: Video Game Development

They are simply using it to train tactics, not actual combat. In fact, you could probably do the same thing with chesspieces and model buildings, but they don't offer the possibility of replaying and pointing out mistakes.

Re: Army Opens New Front: Video Game Development

They did in the past but people used to Infinite Ammo Cheats used up all the rockets to blow up infantry and try to cross rivers by letting cars jump, rather than using bridges. Needless to say they found themselves in trouble when they encountered an enemy tank.

Obvious Department: The situation described is purely fictional.

Re: Army Opens New Front: Video Game Development

i totally dont get your point ;) .

Why wouldnt we want our soldiers using those cheats? I mean just tell the guys in iraq that they can type IDKFA to get all the guns and full ammo, and ICANFLY will let them walk through walls! Games are just like real life and i cant believe youd say otherwise! I flipped my car off a 150 ft jump today across a freeway, rolled 10 times, and kept driving safely to work. Those skills are invaluable!. Your like the guy who says santa isnt real! *sob sob sob*

GTA can turn our army into flying, infinite ammod, rocket jumping, invicible badass mot***kers!

 

 

Re: Army Opens New Front: Video Game Development


Haha, I was offered a position working on that... before it was even an official project...  should have taken in, but I was required to serve in the Air Force for 4 years.  Wouldn't have been a bad deal.

---
Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

Re: Army Opens New Front: Video Game Development

I think Solid Snake called this one in MGS2. Jokes notwithstanding, I see this as both good and bad for the military. On the one hand, it's a cost effective and safe way to train soldiers, from the grunt to the commander. On the other, it's less effective and presents even more of a realistic detachment than basic in-the-field training. Though, kickass games for the private sector? I'll take it, regardless of recruitment messages.

 

********************

"Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst."

******************** "Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedom

Re: Army Opens New Front: Video Game Development

[SolidSnakeImpersonation]

On the battlefield you don't have time for simulators. Whatever you learn and practice on the field are your best skills.

[/SolidSnakeImpersonation]

Solid Snake FTW!

------------------------------------------------------------------------------

"Game on, brothers and sisters." -Leet Gamer Jargon

-----------------------------



"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar

Re: Army Opens New Front: Video Game Development

 This sounds more like team building than training, taking war games into VR.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

Be Heard - Contact Your Politician