Army Opens New Front: Video Game Development

November 24, 2008 -

Stars & Stripes reports that the U.S. Army will sink $50 million into training-oriented video games. The project will launch in 2010. There's even a new unit devoted to the ambitious project.

Lt. Col. Gary Stephens told Stars & Stripes that the Army will be keeping tabs on developments in the game biz, but doesn't plan to compete there:

The Army takes this seriously. We own gaming for the Army — from requirements through procurement... We don’t have the intent to become a competitor with the commercial gaming industry.

In addition, the Army plans to award a contract in the next few weeks for what sounds like a fabuloulsy cool mod of current FPS gameware:

The new game — dubbed "Game After Ambush" — will be an off-the-shelf commercial product that comes with tools that will allow the Army to make almost any modification necessaryto terrain, scenarios, missions, etc....

 

Col. Mark McManigal, the capabilities manger for gaming under the Training and Doctrine Command, said the selected game must provide low-cost training and must not require large number of technicians to run. It must also have a play-back function for after-action reviews, he said...

 

the Army will have 70 gaming systems in 53 locations in the United States, Germany, Italy and South Korea between February and September 2009... Soldiers will be able to drive virtual vehicles, fire virtual weapons, pilot virtual unmanned aerial vehicles... in a virtual battle space as large as 100 kilometers by 100 kilometers, she said.

 


Comments

Re: Army Opens New Front: Video Game Development

Hmm, sounds cool, maybe I should work for the army... not...

Nice to know that programmers are needed everywhere this days though, even building games for the army...

Re: Army Opens New Front: Video Game Development

They should use the Novint Falcons that simulate physics and gun-holding in lieu of a mouse.

Re: Army Opens New Front: Video Game Development

Video games are a strange branch-off from military technology. I saw a special on it once, and this guy was saying how he and some buddies would try to alter radar screens to do things (example: primitive Pong). Going farther into the future, they had flight simulators. The military has generally been ahead of the gaming industry in terms of realism, and some of that stuff does leak out into the gaming industry.

Re: Army Opens New Front: Video Game Development

This just doesn't work.  And look at all that wasted money.

--- Official Protector of Videoland!

--- Official Protector of Videoland!

Re: Army Opens New Front: Video Game Development

We had a group of soliders devoted to animation in WWII, not that amazeing.

Re: Army Opens New Front: Video Game Development

oh i give it 5 minutes before JT comes on here spouting cr*p like:

"see this is PROOF games train killers!"

or something more sarcastic like  " Oh.. so the army can train soldiers, but games could never train anybody... right.? "

 

 

well JT let me ask you this. IF GTA and other games train people 'so well' , then why the heck is the army investing $50 million into developing training simulations? I mean... surely they'd just pay for a license to let the troops play GTA.. and save ooh i dont know around $49 million.

Oh n wouldnt they scrap all the other training too? i mean thered be no need for physical fitness training, pschological training, or more importantly actual hands on weapons training. After all, a game can make you physically fit, and accurately let you feel the size, weight, recoil of various weapons... *sigh*

 

Re: Army Opens New Front: Video Game Development

They are simply using it to train tactics, not actual combat. In fact, you could probably do the same thing with chesspieces and model buildings, but they don't offer the possibility of replaying and pointing out mistakes.

Re: Army Opens New Front: Video Game Development

They did in the past but people used to Infinite Ammo Cheats used up all the rockets to blow up infantry and try to cross rivers by letting cars jump, rather than using bridges. Needless to say they found themselves in trouble when they encountered an enemy tank.

Obvious Department: The situation described is purely fictional.

Re: Army Opens New Front: Video Game Development

i totally dont get your point ;) .

Why wouldnt we want our soldiers using those cheats? I mean just tell the guys in iraq that they can type IDKFA to get all the guns and full ammo, and ICANFLY will let them walk through walls! Games are just like real life and i cant believe youd say otherwise! I flipped my car off a 150 ft jump today across a freeway, rolled 10 times, and kept driving safely to work. Those skills are invaluable!. Your like the guy who says santa isnt real! *sob sob sob*

GTA can turn our army into flying, infinite ammod, rocket jumping, invicible badass mot***kers!

 

 

Re: Army Opens New Front: Video Game Development


Haha, I was offered a position working on that... before it was even an official project...  should have taken in, but I was required to serve in the Air Force for 4 years.  Wouldn't have been a bad deal.

---
Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

Re: Army Opens New Front: Video Game Development

I think Solid Snake called this one in MGS2. Jokes notwithstanding, I see this as both good and bad for the military. On the one hand, it's a cost effective and safe way to train soldiers, from the grunt to the commander. On the other, it's less effective and presents even more of a realistic detachment than basic in-the-field training. Though, kickass games for the private sector? I'll take it, regardless of recruitment messages.

 

********************

"Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst."

******************** "Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedom

Re: Army Opens New Front: Video Game Development

[SolidSnakeImpersonation]

On the battlefield you don't have time for simulators. Whatever you learn and practice on the field are your best skills.

[/SolidSnakeImpersonation]

Solid Snake FTW!

------------------------------------------------------------------------------

"Game on, brothers and sisters." -Leet Gamer Jargon

-----------------------------



"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar

Re: Army Opens New Front: Video Game Development

 This sounds more like team building than training, taking war games into VR.

 
Forgot your password?
Username :
Password :

Poll

Which video game platform are you most thankful for?:

Shout box

You're not permitted to post shouts.
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
MaskedPixelanteThe Evil Within is only a month old, right? And it's already 66% off...11/27/2014 - 10:29am
 

Be Heard - Contact Your Politician