G4's Adam Sessler Interviews Grand Theft Childhood Author

December 17, 2008 -

The always interesting Dr. Cheryl Olson made an appearance G4's X-Play program yesterday.

Olson is co-author of the popular Grand Theft Childhood.

While discussing game violence issues with host Adam Sessler, Olson touched on violent games and their relationship to topics like bullying and depression.

She also voiced concerns about California's contested video game law and explained why it can be difficult for non-academics to make sense of video game research.

 


Comments

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

See needs to be on more popular news network like CNN and NBC.  Of course, they would refuse her.

 

Her book is amazing!  YOu guys need to read it!

 

"We may be human, but we're still animals" -Steve Vai (World's greatest guitarist!)

"We may be human, but we're still animals" -Steve Vai (World's greatest guitarist!)

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

The only problem with having someone like her on X-Play is she is talking to people who already agree with her. Too bad there can't be a sensible conversation like that on a major network.

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

 The fact that this woman used both of the terms "big daddy" and "headcrab" correctly instantly gives her a lot more credibility in my mind. Did she actually publish any scientific papers? If so i probably have access to them...

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

You can find a list of some of our research papers from this study at
http://www.grandtheftchildhood.com/GTC/Research_Papers.html

--Larry Kutner

Lawrence Kutner, Ph.D.
Co-Director
Center for Mental Health and Media
Massachusetts General Hospital
Harvard Medical School

Lawrence Kutner, Ph.D. Co-Director Center for Mental Health and Media Massachusetts General Hospital Harvard Medical School

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

if she's a casual gamer then this lady is full of win.

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

 

Oh Yes,

Thank you Dr. Olson.  I've read your book and used it for my English class ( my english class is argument perspectives) to prove that video game does not cause real-life violence.

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

Psychology:

A study of thoughts, feelings and behaviour of humans and animals.

(Since that thoughts and feelings are impossible to observe you have to focus on the behaviour.)

Psychological Study:

To find out what is normal for a certain group of people when presented with a certain stimuli.

Correlation:

That a certain stimuli leads to a certain positive or negative behaviour in humans and animals.

Generalizations:

A carefully adjusted statement that must be used ONLY if there is a strong correlation that a certain stimuli leads to a desired or undesired behaviour. These Generalizations are NOT meant to be thrown around lightly because that could lead to society missinterpreting the results of the Psychological study and therefore leading to unfair discrimination to a certain group of society.

 

That is how I understand Psychology when I was learning about it in high school, sadly I don't see that sort of reasoning on the news because sometimes I feel that the news only focuses on something that makes news, and not really about the real truth that may not really attract news.

 

 

 

 

TBoneTony

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

Summery:

There is no proof of cause of any actions in relation to someone playing video games, though there may be minor differences in behavior because of the video games, it isn't something they wouldn't already do if there was a different stimuli such as a movie, music type mediums, or even issues with a relationship, work, or other such typical life events.  Bringing it all around to the fact that most the studies we see, especially the ones JT references, are Bullshit! (I love that show.)

Nido Web Flash Tutorials AS2 and AS3 Tutorials for anyone interested.
How to set Xbox 360 Parental Controls

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How to set Xbox 360 Parental Controls

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

Yup, JT pulls his "scientific" claims out his ass as usual, Yet he claims (people who have real proof and people like us who are smarter than his stupid self) as "Fascist Morons", Yup, This is a lady i can turn to in finding info about issues between video game violence and real world violence.

I gotta get that book soon.

Magic Taco

Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

Aw, sweet!

 

Now let's see her debate Jack.

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Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

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Re: G4's Adam Sessler Interviews Grand Theft Childhood Author

Since the disbarment, no media wants to touch him with a thirty-nine and a half foot pole.

 
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ZippyDSMleeI mean 4 main classes and maybe 3 or 4 model’s each…I’am just not seeing it….03/06/2015 - 8:28pm
ZippyDSMleeLame excuse is rather lame. Lets face it these days there there only a couple games that rely on such mechanics and it stifles player creativity to choose a body type for themselves and excludes those that wish to play as something closer to themselves.03/06/2015 - 8:17pm
Andrew EisenDoesn't matter if you play more games where the cast is the same basic character model. In this type of game, being able to easily tell which character you're looking at serves an important purpose.03/06/2015 - 7:29pm
ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
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Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
ZippyDSMleeNearly anyway the new UT game has color at least. And wow they changed to C++ 0-o03/06/2015 - 5:43pm
ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
ZippyDSMleeI doubt each model of characters in COH/COV/CO,ect are kept as unique model data.03/06/2015 - 5:39pm
ZippyDSMleemodel shape.03/06/2015 - 5:38pm
ZippyDSMleeMonte:I think it’s more a part of the engine, yes its more work but you should be able to have some sort of physical collision system in place to keep arms and stuff from clipping. Outside of that the data stored is just number variables to change the m03/06/2015 - 5:38pm
Andrew EisenAt least she's smiling in one of the pics.03/06/2015 - 5:31pm
Craig R.It's like somebody took the color palette and decided that anything approaching 'bright' is unacceptable03/06/2015 - 5:30pm
Craig R.Scratching my head as to why DC shows are as dark and drab, color-wise, as the movies look to be03/06/2015 - 5:30pm
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Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
ZippyDSMleeI know I know one thing is not the other. Still worth nagging about.I still do not see why they do not put in body sliders and elt people make thier own body types....I'd do fat/pudgy or chibi befor I do ultra generic prefect body......03/06/2015 - 2:59pm
 

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