EA Paid NFL Players Union $35 Million in 2007

February 4, 2009 -

We always knew that EA's Madden franchise was a cash cow, but we didn't really appreciate the scale of the dollars involved.

Until now.

Despite winning a $28 million federal court judgment against the National Football League Players Association in November, militant NFL retirees continue to play offense against their former union. In fact, they're digging up all sorts of dirt.

During the class-action trial last fall, GamePolitics reported on damning e-mails between EA execs and NFLPA officials which showed the Madden publisher and the union conspiring to keep a lid on payments to retired players.

Now, former Oakland Raiders defensive tackle Dave Pear has posted the NFLPA's 2007 LM-2, a financial report required by the U.S. Department of Labor. The numbers contained therein are eye-popping, particularly EA's licensing payments to the NFLPA: $35,141,950.

Because the $35 million went to the player's union, we assume that figure does not include EA's licensing fees to the NFL for use of team names, logos, uniforms, stadiums and other data. We'd also guess that EA pays the league as much or more than the union for Madden licensing.

Big money, indeed.

For its part, the NFLPA is expected to appeal the $28 million verdict to a higher court.

GP: We should note that we do not at this point have any information on the number of years covered by the $35 million contained in the NFLPA's LM-2. However, we strongly suspect that it is for a single year, since all of the payments listed occurred within a 12-month window between March 1, 2007 and February 14, 2008.


Comments

Re: EA Paid NFL Players Union $35 Million in 2007

At one point and time the big boys had 1 maybe 2 great titles some good and a ton of shovel ware, this is true today however the market and industry itself has changed. Small Devs can no longer bear the burden of small scale low end development, they must seek out the the larger publishing houses this results in more shoveled features but allows the industry to grow into itself from a witless 20 something.

 


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Re: EA Paid NFL Players Union $35 Million in 2007

More money out of EA's hands, the happier I am...  I just want to see that company die...  Okay, break up into 100 different tiny companies...

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Re: EA Paid NFL Players Union $35 Million in 2007

When their actually trying to do innovative things, supporting developers, changing their image, and having the industry moxie to change up franchises like NFS and making new IP's like Dead Space, you want them to die?

Logical!

Re: EA Paid NFL Players Union $35 Million in 2007

Not only that, but merging with the big boys is the only way a lot of smaller companies can survive in this day and age.  In a perfect world, we'd have many smaller companies making great games without having to constantly answer to shareholders and corporate suits.

Alas...

"There is no sin except stupidity." - Oscar Wilde

"De minimus non curat lex"

Re: EA Paid NFL Players Union $35 Million in 2007

If it meant Maxis managing to break away from EA's grip, I'd go for it.

 
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PHX Corphttp://kotaku.com/halo-mcc-esports-event-canceled-because-the-game-would-1700543158 Halo: MCC eSports Event Canceled Because The Game Wouldn't Work04/27/2015 - 10:15pm
Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
Andrew EisenYeah, working on that story now. Or rather, I'm working on finding time to write up that story.04/27/2015 - 7:40pm
Matthew Wilsonhttps://www.youtube.com/watch?v=Dll8eMJnTEE this crap is why sports fans and gamers dont get along. for love of god did I get sent back to 1995.04/27/2015 - 7:37pm
Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
Matthew Wilson@zippy there is no way they are going to merge with capcom becouse both companies are not in good shape. sony, Nintendo, and square are the only companies with enough money to pull it off in japan.04/27/2015 - 4:27pm
ZippyDSMleeCutesy name for motherboard. My 300$ mobo fried itself one night...04/27/2015 - 4:23pm
Andrew EisenNo problem. No idea what a mobo is but it's easy to overlook stuff in the Shout box.04/27/2015 - 4:18pm
ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
 

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