Reversing Trend, ESA Adds a Member

March 9, 2009

The ESA has a new member.

Although the video game publishers' trade group suffered a more than 25% loss in membership during the past 12 months, that trend may be reversing with the addition of SouthPeak Interactive to the ESA's member ranks.

The publisher's titles include the My Baby series, Two Worlds, Big Bang Mini, Velvet Assassin, Ninjatown and Section 8.

SouthPeak exec Richard Iggo commented on his firm's decision to join the ranks:

Our industry needs a strong and active trade organization and we are pleased to support that effort. We look forward to participating in the many programs and opportunities provided by the ESA.

 


Comments

Re: Reversing Trend, ESA Adds a Member

I wonder if they'll get razzed at association meetings about the suckitude of Two Worlds. 

Two Worlds = biggest disappointment on the 360, and candidate for worst game disappointment ever. 

Re: Reversing Trend, ESA Adds a Member

well atlease they're getting another member instead of losing one.

http://www.magicinkgaming.com/

Re: Reversing Trend, ESA Adds a Member

I dunno how they have the money to do this. Southpeak is a pretty bad publisher with games like X-blades and Two Worlds.

Re: Reversing Trend, ESA Adds a Member

Yeah but that My Baby line brings in quite a lot of DS cash to the publisher. It may not be in you top ten list of must have's but all the little girls who own DS's just eat it up.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Reversing Trend, ESA Adds a Member

Most of their good stuff comes from the DS sector though, but I have to imagine it's not enough to recoup the losses on making really bad high budget games like Legendary and Two Worlds (remind you this game was hyped to supposedly be better than oblivion). 

Re: Reversing Trend, ESA Adds a Member

The fees for membership in the ESA are based on a sliding scale: the more profit a publisher makes, the more it costs them to be a member and, conversely, the less profit a publisher makes, the less it costs them to be a member. Therefore, members don't all pay the same fee. Which also means that the loss of Member X's fees because Member X defects isn't neccessarily fully offset by the subsequent recruitment of Member Y -- unless Members X and Y were making approximately the same amount of profit. This also would tend to explain a greater willingness on the part of more profitable publishers to defect because, relatively, they pay greater fees and would also tend to explain a greater willingness on the part of less profitable publishers to join because, relatively, they pay lesser fees. 

 
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E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
ZenIs it just me or is call of duty hitting the "uncanny valley" with their nicely modeled faces and dead looking eyes? I found it distracting and seemed actually "less" real to me lol.05/21/2013 - 4:10pm
james_fudgeit sounds like if you have an HD reciever you'll be able to use it with a pass-through cable... not 100 percent sure yet05/21/2013 - 2:41pm
james_fudgehappening now http://majornelson.com/2013/05/21/xbox-one-architecture-panel/05/21/2013 - 2:20pm
 

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