India Nearing Completion of First Homegrown Console Game

March 12, 2009 -

The first console game developed entirely in India is about to launch, reports Gaming Indians:

Sony had tied up with a bunch of Indian studios to develop games for the PS2... of those, Hyderabad-based Aurono Technologies’ Hanuman game was the farthest along and would be the first Indian PS2 game to hit store shelves...

Aurona’s game, it seems, is finally ready for release. It’s titled Hanuman: Boy Warrior and is pegged as an Action-Adventure game. Targetting the casual PS2 owner, the game is priced at an attractive Rs 499 [US$9.61]. There is still no release date announced, but it should be available around the second half of this month.

Hanuman: Boy Wonder is not only targetted at the Indian market, but also at Indians abroad, and the game may well see a release in other SCEE territories, particularly the UK...


Comments

Re: India Nearing Completion of First Homegrown Console Game

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Re: India Nearing Completion of First Homegrown Console Game

i don't want to be controversial but... US and Canada need the games industry. When I read the part about the lower selling price, I'm thinking once again of offshore. Sending work elsewhere in the world. It's a much bigger topic I realize, but perhaps the gaming industry will not go in that direction. I don't see how they can, but the thought of a deflating video game industry looking to cut costs. Well you catch my drift.

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Re: India Nearing Completion of First Homegrown Console Game

that bindi on her forehead better shoot lazers....

(yes....I had to look up the name of that thing on wikipedia)

Re: India Nearing Completion of First Homegrown Console Game

i believe that's a he not a her.

Re: India Nearing Completion of First Homegrown Console Game

There's something a little disturbing about the pic of the baby with the nine o'clock shadow.

Re: India Nearing Completion of First Homegrown Console Game

Wait, really?  There have been no console games created in India until now?

 

That's...kind of shocking really.  With all the tech employees that come from India to the US, I would have thought there would have been some game developed in India well before now.

Re: India Nearing Completion of First Homegrown Console Game

You have to remember that a company has to pay a hefty licencing fee to develop games for a console, so unless the target market is big enough to justify the price, it's something that smaller companies generally avoid. It wouldn't surprise me if they have a number of PC game devs, as it's a lot more cost effective in niche markets.

Re: India Nearing Completion of First Homegrown Console Game

Fantastic- I hope more territories/cultures start making home-grown games.  It would be nice to get some new perspectives on game design.   Hopefully, Sony will take a chance and bring it out in the states, too.

Re: India Nearing Completion of First Homegrown Console Game

careful for what you wish for, because there is a very good possibility that publishers will then just outsource development to other countries instead of making games domestically.

Re: India Nearing Completion of First Homegrown Console Game

Considering the growing demand of software jobs in India over the last decade, it's about time they had be an in-house game developer company.

However, is the title of the game Boy Warrior or Boy Wonder? That was confusing. Boy Wonder makes me think of Robin.

GameSnooper

Re: India Nearing Completion of First Homegrown Console Game

Reminds me of Wonder Boy, so does the picture, looks like a distant cousin of his.

Re: India Nearing Completion of First Homegrown Console Game

Well, best of luck to them.

Reality/////////////////////////////////////Fantasy. Seems like a pretty thick line to me...

Re: India Nearing Completion of First Homegrown Console Game

I've always had a stigma against foreign developed games. (Japan, and the UK excluded of course). Gut who knows. Mabye this will start a indian game boom. ^_^

 
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Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
 

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