Hal Halpin, ECA on Hand For Today's FTC Town Hall Meeting on DRM in Seattle

March 25, 2009 -

The Federal Trade Commission's much-anticipated Town Hall Meeting on digital rights management (DRM) will take place today at the University of Washington Law School in Seattle.

The all-day event begins at 8:30 A.M. Pacific and will be webcast live.

Among other participants, Entertainment Consumers Association President Hal Halpin will serve on the 1:15 P.M. panel "Informing Consumers." According to the FTC's agenda, "This panel will discuss how companies communicate the existence and effects of DRM protections on products and services to consumers. It will explore ways of providing consumers with better notice."

In advance of his panel appearance, Halpin issued a statement on the Town Hall Meeting:

Over the past year we have witnessed a growing concern from gamers about the issues of increasingly invasive Digital Rights Management (DRM) and End User Licensing Agreements (EULAs). While we respect the careful balance that must exist between the content community and the customer, and agree that piracy is an ever-present challenge for the trade, it is also becoming evident that consumer rights are being diminished in the process...

The law, in the area of EULAs in particular, is not as clear as it once was. And the software industry’s potential side-stepping of the First Sale Doctrine’s protections – by terming their products as “licensed” rather than “sold” - leaves us concerned about the future of interactive entertainment, generally...

Halpin also noted that the ECA is preparing new position statements on both DRM and EULAs. You can read the full text of his statement here.

Among others known to be appearing at the Town Hall on behalf of consumers is Staff Attorney Corynne McSherry of the Electronic Frontier Foundation.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.


Comments

Re: Hal Halpin, ECA on Hand For Today's FTC Town Hall ...

It's probably brutally apparent in my signature, but I'm for the abolishment of DRM as we see it now. When I pay money for something and pay money for the storage it's stored in, the power it's executed on, and the hardware it's run on, I will do whatever the hell I want with it.

DRM checks should be limited to only in the game executable ran during the game's execution time and present nowhere else in the system. It should be a software only thing.

P.S., -$100 from the picture below. Have to say that prime rib is awesome, and much more rewarding than trying to get a game with safedisc to run when it decides your legitimate copy is pirated.

 

I hope the ECA takes a strong stand for consumer rights. I'd love to see a 1 copy, 1 household scheme, and a hard limit set on EULA restrictions. As well as restrictions placed on usage of DRM requiring that software be usable without an internet connection, specialized hardware, or phone calls.

I will not buy securom games. http://www.wolvenmoon.com/sharedfiles/message1.jpg and http://www.wolvenmoon.com/sharedfiles/message2.jpg

Re: Hal Halpin, ECA on Hand For Today's FTC Town Hall Meeting

Can we get a link to the vid whenever it's put up or w/e?

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"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar

Re: Hal Halpin, ECA on Hand For Today's FTC Town Hall Meeting

DRM dose not work its a waste of time and effort, you want to use DRM  then make it reasonable online stuff is protected with online based DRM the rest basic disc protection and activation must be offline compatible.

Publishers can easily make a online account system were  content is integrated and streamlined so you can connect with others who have the same games(would work greatly for MP games) and make alittle profit off selling points to buy from the integrated services or gain points from the games you buy either from playing the game (get points to buy pics,desktop themes music,ect) or special content that only new game purchases will get you.

Think of it a mix of Steam, Gametap and aim/imvu only offline mode is automatic and hassle free.

 


Gore,Violence,Sexauilty,Fear,Emotion these are but modes of transportation of story and thought, to take them from society you create a society of children and nannys, since adults are not required.


http://zippydsmlee.wordpress.com


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: Hal Halpin, ECA on Hand For Today's FTC Town Hall Meeting

Why do I see certain people trying to flood this with ringers, comcast style?

Re: Hal Halpin, ECA on Hand For Today's FTC Town Hall Meeting

I wish the ECA the best of luck with the Town Hall Meeting.

 

http://www.magicinkgaming.com/

 
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Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
 

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