Research: First-Person Shooter Games Can Improve Eyesight

March 30, 2009 -

Playing first-person shooters can enhance visual acuity, according to researchers at the University of Rochester.

As reported by Scientific American:

[Research subjects] who played the action-packed video games such as Unreal Tournament 2004 by Atari and Call of Duty 2 by Infinity Ward experienced an improvement in contrast sensitivity, while those playing The Sims 2 by Electronic Arts did not.

The latest research stands out from the previous experiments because contrast sensitivity is something that people thought could not be changed naturally, [Prof. Daphne] Bavelier says... Games that best improved contrast sensitivity were those that were unpredictable and required the player to aim at different targets, quickly deciding friend from foe before firing their weapon. "You always need to be alert and analyze what's going on," she adds...

Prof. Bavelier hopes to use the research to help those who suffer from amblyopia , also known as "lazy eye."
 


Comments

Re: Research: First-Person Shooter Games Can Improve Eyesight

Well it's good to see some positives about gaming instead of the negative usual right-wing meida tripe.

 

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What seest thou else in the dark backward and abysm of time?

Re: Research: First-Person Shooter Games Can Improve ...

The gaming critics don't always come from the right-wing.  Lieberman and Clinton are Dems, for example.

"There is no sin except stupidity." - Oscar Wilde

"De minimus non curat lex"

Re: Research: First-Person Shooter Games Can Improve ...

Just wanted to point out that Lieberman is not a Dem. He is an independent, and, in fact, campaigned for John McCain during this previous election. That being said, Hayabusa is right in that not all gaming critics are right wing. In fact, most true conservatives believe in Parental responsibility over government legislation. Thats not to say they are right on any OTHER issue though :)

Re: Research: First-Person Shooter Games Can Improve Eyesight

Considering that you need to keep an eye out for subtle movements and cluce about where your enemy is, then  I can see how this works.

Re: Research: First-Person Shooter Games Can Improve ...

I must say, I always assumed it was the opposite. Just as prolonged periods of stressing your eyes while looking at a computer screen was thought to cause damage in the long term, I kind of figured it was the same with FPS's, or any game, really. That is good news, though, and the whole lazy eye thing is pretty cool!

Re: Research: First-Person Shooter Games Can Improve Eyesight

Didn't we already have a study that said that games improve spatial reasoning? This makes since as games make you think on your feet and you have to decide in moments whether to shoot or not.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Research: First-Person Shooter Games Can Improve Eyesight

Then I have Videogames to thank for my Dodgeball-ing goodness when I was younger. Thank you Team Fortress Classic and Jedi Academy!

Re: Research: First-Person Shooter Games Can Improve ...

 

I saw this on Kotaku, and Google news via my Life with Playstation off my PS3.  Glad to hear video game are getting good reps instead of bad one.  Even if people are skeptics about this.

Re: Research: First-Person Shooter Games Can Improve Eyesight

But I don't like FPS games!

Re: Research: First-Person Shooter Games Can Improve Eyesight

There are more broader studies indicating action games help with eye hand coordination, and the  fields depth on 3D games in general are enough to simulate the environments in FPSs so so one could say gaming improves your eye brain information organization.

Unless its  a handheld think all you for your trouble is a headache :P

 


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Re: Research: First-Person Shooter Games Can Improve ...

Called it.....!

It comes to show what many of us knew all along;

We kick (well, shoot...) ass!

We need more optimistic research as this, so people can finally shut the Hell up.

______________________________ Because I have NO Life... :P I introduce the following. PSN User ID: FirebirdXR (Yes, I use that moniker often) Xbox Live ID: FirebirdLR (Don't bother, It's a Silver Membership) *Limited Time Only* I put both because I

Re: Research: First-Person Shooter Games Can Improve Eyesight

Here we go again...

---You are likely to be eaten by a Grue.

---You are likely to be eaten by a Grue.

Re: Research: First-Person Shooter Games Can Improve Eyesight

Wait.  "Here we go again..." what?

"HEY! LISTEN!"

"HEY! LISTEN!"
 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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