Use Game Interface to Manage Power Consumption

May 12, 2009

Homeowners will soon be able to monitor their residential energy usage with a game-like interface which employs avatars similar to those found in Second Life. earth2tech reports that the OpenShaspa Home Energy Kit is now available:

The kit comes with a system that can monitor and control home power output with wireless sensors, and connect this data to mobile phone and Internet applications... Sensors for gas, water and other utility resources can be integrated into the control system, as well...

 

In what could be a first, OpenShaspa can be hooked up to a virtual world created with OpenSimulator, an open-source spinoff of Second Life... Shaspa’s developers believe that modeling energy consumption data in 3D could make it more comprehensible and easier to manage.

GP: As of this writing, no price or distributor info is listed on the Shaspa site. While the tech is exciting, as one earth2tech commenter points out, it will need to have serious security measures built in, lest a hacker crank the heat up to 90 and overflow the bathtub while you are away.

Buzz It

Comments

Re: Use Game Interface to Manage Power Consumption

Shaspa’s developers believe that modeling energy consumption data in 3D could make it more comprehensible and easier to manage.

Cause you know that charts and spread sheets are impossible to manage.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Use Game Interface to Manage Power Consumption

depends how many datapoints you have. If a spreadsheet has a lot of info on it then it will become confusing despite the relatively simple layout, where as a good graphical interface is generally more user friendly.

Re: Use Game Interface to Manage Power Consumption

So, it's safe to assume you don't pay your energy bill then?  If you can't decode that, then you need to just give up on life.

Re: Use Game Interface to Manage Power Consumption

just give up on life? wow, that was mature.

Re: Use Game Interface to Manage Power Consumption

Well to be fair Dennis it's unlikely a hacker could overflow the bathtub since he probably wouldn't have a way to remotely plug the drain.

But the cranking up of the heat is definitely an issue. You come home and its 100 degrees in your house and your computer's monitor is scrolling "Enjoy your sauna!" 

Re: Use Game Interface to Manage Power Consumption

That depends if the drain plug is connected to a motor, and they can do other things, like tuirn on every last faucet and electrical device in your home ot shoot your bill through the roof or blow out your power.

Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Cheater87R18+ heading for Australian parliament http://www.gamespot.com/news/6350339.html02/14/2012 - 1:14am
Uncharted NESDavid Jaffe Rails Against Storytelling Games- http://slashdot.org/palm/10/12/02/13/1943236_1.shtml02/13/2012 - 5:04pm
DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm

Be Heard - Contact Your Politician