ECA Hires New Director of Public Relations

May 16, 2009 -

The Entertainment Consumers Association has added a new member to its team.

Jason Andersen, who previously assisted the ECA as a public relations consultant, joins the ECA as of the organization's Director of Public Relations. In his new role, Jason will act as media spokesperson for the game consumer organization.

A P.R. veteran with more than a decade of video game industry experience, Jason has worked for major game publishers, including EA, SEGA and LucasArts. In those roles, he managed media relations for well-known game franchises such as The Lord of the Rings, Need For Speed and Star Wars.

Heather Ellertson, VP of Marketing commented on Jason's addition to the ECA staff:

Jason has been a key member of our team since we launched in 2006 and was an important part of the association’s visibility, positioning and success. His expertise in publicity, knowledge of the industry and passion for gaming and gamers’ rights make him a perfect fit for the ECA.

As for Jason, he introduced himself via a post in the ECA Forums:

I will be working closely with all of the different departments that make up the ECA to ensure that their hard work is getting the attention that it deserves. That includes increasing the awareness amongst you, the ECA members, in addition to broadening our message to the consumers and the media. In the coming months, we will be launching the first of our monthly newsletters, which will allow us to share the latest and greatest happenings with our members...

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.


Comments

Re: ECA Hires New Director of Public Relations

Forgive me, Shadow. It completely slipped my mind that the books without the pretty pictures in them confuse you. Gimme just a second and I'll go search for a picture of Captain Kirk putting his hand to his face and then, once I find it, I'll post it. That way, you can follow along just fine. 

Re: ECA Hires New Director of Public Relations

Be nice. I only noticed after it was pointed out myself.

Re: ECA Hires New Director of Public Relations

You have no idea how hard I'm trying to be nice. And, if I say so myself, I'm doing a pretty good job. At least I scratched the first response which came to mind.  Gimme some credit.

Re: ECA Hires New Director of Public Relations

Hey, Jason, gonna re-vamp the ECA's logo? Can't nobody but those already indoctrinated in the way of the secret handshake figure out what that thing symbolizes.

Re: ECA Hires New Director of Public Relations

What the hell are you rambling about this time? 

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Re: ECA Hires New Director of Public Relations

He's talking about this:

Is it immediately apparent to you that the logo is an "E", "C", and "a"?

 

Andrew Eisen

Re: ECA Hires New Director of Public Relations

Think back to the very first time you saw it, Andrew. Honestly, was it immediately apparent to you back then?  

Re: ECA Hires New Director of Public Relations

No, it wasn't and that was my point.  I don't think it's a bad logo but I feel it's a bit too clever for its own good.

 

Andrew Eisen

Re: ECA Hires New Director of Public Relations

It'd be less confusing, I think, if the "a" was an "A." And if the "E" wasn't so often rendered in white. Against a white backgound, it ends up looking like two legs.

Re: ECA Hires New Director of Public Relations

Welcome abord Mr. Anderson, im sure you'll be a great addition to the ECA.

http://www.magicinkgaming.com/

 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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