FBI Investigates Second Life, But in a Good Way

May 20, 2009 -

The feds are coming to Second Life, but it's not a raid.

Virtual Worlds News reports that the FBI is establishing an SL presence for the purposes of recruiting, accepting crime complaints and publicizing wanted felons. The agency is describing its venture into the SL metaverse as a "pilot test."

Jonathan Cox, a management analyst who spearheaded the FBI's Second Life foray, commented:

Unlike 10 years ago, almost everyone today has had an experience connecting online through virtual media, whether through a gaming console or popular sites like Second Life. The ease at which information can be transferred, ideas can be exposed, and technology can be shared in virtual worlds will hopefully lead to the arrest of a fugitive or the location of a missing child in the near future.

In addition to SL, the FBI outlines it use of other forms of social media here.


Comments

Re: FBI Investigates Second Life, But in a Good Way

 I guess some people still don't know that Second Life is not, and never was, relevant. Personally, I feel it is the lair of the dregs of society.

Re: FBI Investigates Second Life, But in a Good Way

What a pointless waste of time. There are far more effective PR stunts they could have pulled.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: FBI Investigates Second Life, But in a Good Way

4 Chan Party Van

(pic related)

That´s what they always say when they are "investigating the interwebz".

I know there are many crimes online but I don´t think it´s gonna be more effective just opening accounts on every virtual game.

At least they are not trying to regulate the internet... yet.

The cynical side of videogames (spanish only): http://thelostlevel.blogspot.com/ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com/

Re: FBI Investigates Second Life, But in a Good Way

Was gonna say I give it a week before 4chan wreaks havok with this, but you sorta beat me to the refrence.

Re: FBI Investigates Second Life, But in a Good Way

"FBI is establishing an SL presence for the purposes of recruiting, accepting crime complaints and publicizing wanted felons."

Yeah, if I had a SL account and if I were looking for a job at the FBI, the first thing I'd do would be to log on to SL and start the application process there - not geeky at all!

Also, if someone had committed a federal crime, I'd pop right onto SL to report it - I mean why bother with quaint low-tech things like telephones.  This is the 21st Century!  I mean if anything needs to be done, the 21st Century way to do it is to power-up thousands of dollars of equipment and waste minutes launching a needlessly complicated program that gets the job done far slower.

And when I'm in an online game, one of the funnest activities is perusing noticeboards looking for real life criminals.  Heck, that's why I buy games in the first place - to really get me involved in the most depressing aspects of real life.

Jeez!

Re: FBI Investigates Second Life, But in a Good Way

Not too bad an idea I guess.

Re: FBI Investigates Second Life, But in a Good Way

"Dear Mr. FBI" -- salutation in a letter written by Jack Thompson

Re: FBI Investigates Second Life, But in a Good Way

As all gamers know, Second Life is and always will be the single most popular and relevant online game in existence.

Re: FBI Investigates Second Life, But in a Good Way

Awww, don't be too hard on them.  Second Life is probably the most advanced online presence they can get on without being instantly shouted down, ignore-listed, or flamed.  Anything newer and you know that's gonna happen. :P  What are they going to do, join WoW and create Warcraft-ized portaits of most wanted criminals?  Or maybe recruit players into an FBI guild, so they can raid virtual drug lords. XD

 
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Montewell thanks for the info Eisen; try that the next time i need something off the eshop09/23/2014 - 3:54pm
james_fudgere: MP, i've sent tech support a note - thank you :)09/23/2014 - 3:14pm
IanCNah that wasnt directed at you Andrew :)09/23/2014 - 3:00pm
Papa MidnightRe: SIEGE 2014 Keynote: oh dear...09/23/2014 - 2:44pm
MaskedPixelanteDear GP, something called "doubleverify" is causing some nasty browser issues on my end. Probably one of your ads.09/23/2014 - 2:36pm
Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
 

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