Apple Bans "Hot Dog Down a Hallway" Game

May 21, 2009 -

Inexplicable content decisions continue to be made by the people running the iTunes AppStore.

In the latest example, Apple has banned a new version of Metaversal Studio's Hot Dog Down a Hallway game due to sexual innuendo. However, an earlier version was previously approved and remains available - double entendres included - for $0.99.

As reported by the Boston Globe:

In the game, players try to launch a hot dog down a corridor lined with various hazards. Players earn "achievement" awards, which are described using suggestive slang terms.


Comments

Re: Apple Bans "Hot Dog Down a Hallway" Game

kinda remins me of Dungeon Keeper, most creatures shot a screaming red suage looking thing in FP mode.

 


I am a criminal because I purchase media,I am a criminal because I use media, I am a criminal because I chose to own media..We shall remain criminals until Corporate stay's outside our bedrooms..


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Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Re: Apple Bans "Hot Dog Down a Hallway" Game

 Oh my dog! Sexual innuendo! What are we gonna do?

 

Does this trend ever stop? It's like this is a race to beome the worlds most prudish bunch. And everyone's a winner untill they all have blue tennisballs or tingly tummies.

 

Seriously, this overly prudish act is not healthy.

 

Re: Apple Bans "Hot Dog Down a Hallway" Game

*snicker*

Blue tennisballs...

Re: Apple Bans "Hot Dog Down a Hallway" Game

Why did someone not stop them and say "At least it's not about shooting people"? Or better question...what would be the average response to that statement, when said in the context of being offended by sexual material? We should carry out this experiment.

GameSnooper

Re: Apple Bans "Hot Dog Down a Hallway" Game

Hold the man-ase!! -- ZippyDMSlee

Re: Apple Bans "Hot Dog Down a Hallway" Game

I guess the popular Apple phrase "It just works" does not apply to the app store's content approval system.

Re: Apple Bans "Hot Dog Down a Hallway" Game

I don't think there is an "approval system", just a complaint based afterthought moderation system.

Re: Apple Bans "Hot Dog Down a Hallway" Game

Re: Apple Bans "Hot Dog Down a Hallway" Game

If my ex had any money to buy an iPod touch, I'd send this to her as she could relate to the game no problem. Hmmm... maybe have the dirty old man she shacked up with buy it perhaps?

 

"The Good, the Bad, and the Videogame" Reviews on the best, worst, and controversial issues of Videogames. gryphonosiris.blogspot.com/

"The Good, the Bad, and the Videogame" Reviews on the best, worst, and controversial issues of Videogames. gryphonosiris.blogspot.com/

Re: Apple Bans "Hot Dog Down a Hallway" Game

Here's an idea Apple, create a policy on content, and stick with it. If you want, you can come right out and say you won't have 'adult' themed content on your system. But to just randomly ban certain apps that happen to catch your eye is only going to encourage more 'hidden' content and more user backlash.

Re: Apple Bans "Hot Dog Down a Hallway" Game

Onec again the Bipolar process of iTunes App store approval. They need to stop all this. First it was the on again off again baby shaker and now the denial of the sequal for issues present in the first.

What the crap?

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Apple Bans "Hot Dog Down a Hallway" Game

Here's a more "What the crap?"

Ebook application rejected because it can download the Kama Sutra off of Gutenburg.

As can several others that have been approved, as well as Safari itself.

 

Re: Apple Bans "Hot Dog Down a Hallway" Game

Link about the EBook application, Eucalyputus, being rejected because it can read the Karma Sutra:

 

http://www.blog.montgomerie.net/whither-eucalyptus

Re: Apple Bans "Hot Dog Down a Hallway" Game

They're only doing this for people with no sense of humor.

Re: Apple Bans "Hot Dog Down a Hallway" Game

This is happening and will continue to happen until they can admit the need for a content rating system, hell, any "system" at all would help them to look less like mindless idiots.

The reason this probably happened is because when the 2nd version was banned, there was no call to review the system to see if other games under the same title were available.

I'm not in any way saying the 2nd game deserved it's ban, i'm just offering suggestions. The Apple store looks more every day like a comunity driven website, with tonnes of opinionated moderators and no administrators keeping them on the same path.

Re: Apple Bans "Hot Dog Down a Hallway" Game

people should know by now if you go with apple you will be beholden to arbitary restrictions on what you can do as determined by apple and how it currently feels now.

When was the last time microsoft, nokia, google or anyone like that told you what you can and can't do with your product?

apple is the nanny state of technology companies.

Re: Apple Bans "Hot Dog Down a Hallway" Game

NO! No content rating system! If there's a content rating system, then there's a clearly defined set of rules. If there are rules, someone will bend them without breaking them. If that happens, then the same things that are happening to games will happen to iPhone apps.

---You are likely to be eaten by a Grue.

---You are likely to be eaten by a Grue.
 
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Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
Matthew Wilson@AE will I agree, I kinda understand why. when your risking 50 to 100 mil you are going to try to do the safest thing you can sadly.06/30/2015 - 11:27pm
Matthew Wilsonhttps://www.youtube.com/watch?v=p0a6H_7_A5o a fairly impressive fake nx showing by hyberes5606/30/2015 - 11:23pm
Andrew EisenYou see that kind of nonsense in the movie business too.06/30/2015 - 11:02pm
Andrew EisenI think the bigger problem are those who see such things as substantive evidence that games with female leads don't sell well.06/30/2015 - 11:01pm
Matthew Wilsonit doesnt help that games like beyond good and evil did not do well.06/30/2015 - 10:58pm
MechaCrashThey don't advertise games with women leads because they don't sell because they don't advertise them because they don't sell because (repeat ad nauseum).06/30/2015 - 10:52pm
Andrew EisenAnd, with representation getting better and better, I think that's exactly what we'll see over the years.06/30/2015 - 10:49pm
Andrew EisenOf course, there's always the opposite viewpoint: perhaps more women would be inclined to join in the so-called AAA space if representation was better.06/30/2015 - 10:48pm
 

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