Electronic Frontier Foundation Launches School Copyright Curriculum

June 8, 2009 -

A couple of weeks back GamePolitics reported that the Copyright Alliance had developed a K-12 curriculum designed to drill the IP lobbying group's message into school children.

By contrast, the more consumer-friendly Electronic Frontier Foundation has launched Teaching Copyright, a curriculum of its own. As one might expect, the EFF takes a much different approach than the Copyright Alliance.

While I'm not sure that either side in the copyright debate should be permitted to chew up precious educational time, the EFF points out that California law requires such curriculum:

In 2006, California passed a law requiring schools that accept technology funding to educate students about copyright, plagiarism, and the basics of Internet safety. Other states have since considered similar laws...

 

When we surveyed existing digital education resources related to copyright, we were dismayed to find that... the materials focused on drilling students on the prohibitions of copyright... we could not stand by and let this educational opportunity become an excuse to scare young people away from making full and fair use of the digital technologies that will continue to affect virtually every aspect of their lives.

The EFF's curriculum includes:

  • What is legal online?
  • How is creativity being enabled by new technologies?
  • What digital rights and responsibilities exist already, and what roles do we play as users of digital technology?

However, Nate Anderson of Ars Technica expressed some concerns about the EFF's educational prorgam:

The EFF's curriculum rightly says that P2P isn't just for copyright infringement... But the material glosses quickly over the absolutely epic levels of infringement taking place on P2P networks...

The [EFF] curriculum seems to presuppose, in fact, that students have already been bombarded with rightsholder concerns to the point that these can almost be left out of the discussion.

 


Comments

Re: Electronic Frontier Foundation Launches School ...

Agreed; lobbyists should stick to Congress, not classrooms (ooooh, catchy phrase! :D ).

Adding to that, we should also be concerned that teaching students what is or is not legal online may also inhibit technological advancement, albeit on a more conservative scale.

"HEY! LISTEN!"

"HEY! LISTEN!"

Re: Electronic Frontier Foundation Launches School ...

Even though I support this over teaching kids that "RAWR P2P EVIL", no lobby group should ever be able to dictate what kids learn.

Re: Electronic Frontier Foundation Launches School ...

urghh it better be optional like sex education so parents can ask to let their kids be excluded from the lesson lets include creationism in that too and any other religious lesson while were at it.

I dont have kids but if I ever have em I dont want them in any of those their allowed in the sex education class though presuming they dont demonise it or throw out contraceptives like sweets.

Re: Electronic Frontier Foundation Launches School ...

If this can make so that this generation knows enough about copyrights law to stop (or at least slow) scare tactics (such as the RIAA's), I'll gladly support it. The main weapons of the companies that sue individuals as scare tactics is the consumer ignorance (at least not in detail) of the copyright law. If the consumer knows about the fair use laws and that the companies don't have that much power, they won't be scared and these companies will lose their weapon.

 

That's how I think of it. Four years ago, there was a similar deal with recovering agencis (not sure of the right terms).

Re: Electronic Frontier Foundation Launches School ...

CCFC get on this and we'll respect you more.

Lobby groups should never be allowed to make curriculum in the K-12 classroom, no exceptions.

----------------------------------------------------

Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

---------------------------------------------------- Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

Re: Electronic Frontier Foundation Launches School ...

I do not support this curriculum.

If we are going to discuss "law" at all in the K->12 range then a more general course on law is appropriate and then if there is time you can start teaching these "hot button" issues as time permits. But without a base understanding of law delivered first I can't imagine any student really caring or being interestind in any manner.

Re: Electronic Frontier Foundation Launches School ...

I am with Ars on their concerns. The CA and the EFF seem to be on opposite extremes on the pendulum. If copyright education must be a part of school curriculum, we need a healthy balance. Yes teach them about fair use and First Sale, but don't forget to teach about plagiarism and infringement.

Everyone needs to be taught respect for laws and how to obey those laws. But we also need to realize and teach that the laws aren't as rigid as the CA would have you believe.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Electronic Frontier Foundation Launches School ...

Unfortianitly we may never get the balance today's students deserve.

http://www.magicinkgaming.com/

 
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MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
Andrew EisenThat there's more to her character than her sexualization? Sure (depending on which depiction we're talking about). No one's claiming that there are zero examples of female characters beyond their sexualization.02/26/2015 - 8:22pm
 

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