Noon Webcast: Using Games to Advance Learning & Health in Kids

June 23, 2009 -

Eat lunch at your desk today and catch an important webcast about games and kids.

At Noon the Joan Ganz Cooney Center at Sesame Workshop will launch a two-hour webcast to coincide with today's release of the organization's report Game Changer: Investing in Digital Play to Advance Children's Learning and Health. From the press release:

The report, supported by the Robert Wood Johnson Foundation, specifies how increased national investment in research-based digital games might accelerate children’s learning and healthy development.

 

The panel will discuss the Center’s recommendations for the media industry, government, philanthropy and academia to consider for expanding research, development and use of digital games.

Panelists for the webcast include:

  • Michael Levine Ph.D., Director, the Joan Ganz Cooney Center at Sesame Workshop  
  • Gary E. Knell, President and CEO, Sesame Workshop
  • David Abrams, Executive Director, Schroeder Institute at the American Legacy Foundation
  • Alan Gershenfeld, Founder and President, E Line Ventures
  • Debra Lieberman Ph.D., Director, Health Games Research
  • Scot Osterweil, Creative Director, MIT Education Arcade
  • Susan Zelman Ph.D., Senior Vice President, Corporation for Public Broadcasting

Rep. Diane Watson (D-CA) who chairs the Congressional Entertainment Caucus was also invited to serve on the panel but it is unclear whether or not she will appear.


Comments

Re: Noon Webcast: Using Games to Advance Learning & Health ...

I think you might be misconstruing the purpose of this. They're going to be talking about using games as educational tools, not about trying to ban violent video games. I don't know where you got that.

Re: Noon Webcast: Using Games to Advance Learning & Health ...

Here's an idea, instead of combating culture that will steamroll over whatever barriers they put up against it, why don't they try grouping up with the leading game companies and schools, and give kids cards based on their grades that get them free games/gameplay/items in games?

So billy makes straight A's, his school gives him a 4.0 'platinum' card with his own number. He signs onto his favorite online retailer or goes to his favorite electronics store, and trades the card for a shiny new copy of any age-appropriate game as determined by the ESRB. (I.E. no T rated games for 12 and under. No M rated games for 17 and under), or grants billy a significant discount on a shiny new console or handheld system. The companies that participate get a tax break as compensation.

 

It would serve a number of purposes. First it'd encourage kids to focus on their schooling to pursue their hobbies, and give 'getting good grades' some REAL relevance and reward in their lives, instead of a 'pat on the head'. Secondly, it'd encourage american game development.

Thirdly, it'd hinder sales of inappropriate games to minors. Billy can't apply the card to an M rated game, because he's only 13. Fourthly, it'd encourage development of games that fell into the E or T ratings. I've always personally wished that the excessive blood and gore was an official download, instead of integrated with the game.

 

Or they could be idiots and spend their time fighting this. FFS, /B/ is more a threat to our children's education and well being than violent video games are. LOL

Re: Noon Webcast: Using Games to Advance Learning & Health ...

But didn't Obama say to ban the games and get books instead?  Oh wait, he's a moron, there, I said it, I'd say it again.

Re: Noon Webcast: Using Games to Advance Learning & Health ...

Check out this article on Yahoo

http://health.yahoo.com/experts/drmao/19035/4-exercises-to-sharpen-your-...

Almost everything in there is done while playing video games

http://www.eliteownage.com/nice

Re: Noon Webcast: Using Games to Advance Learning & Health ...

I hope this goes the right way.  I've been running a program for a non-profit that uses games to teach kids for 3 years now and I'm always dismayed when supportive news falls on deaf ears.

Re: Noon Webcast: Using Games to Advance Learning & Health ...

Somebody better tell Obama they are trying to undermine his agenda.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.
 
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MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
Andrew EisenThat there's more to her character than her sexualization? Sure (depending on which depiction we're talking about). No one's claiming that there are zero examples of female characters beyond their sexualization.02/26/2015 - 8:22pm
 

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