Simulating the Homeless with The Sims 3

July 13, 2009 -

In a remarkable game-based social experiment, Robin Burkinshaw is using The Sims 3 to model a two-person homeless family.

The U.K.-based game design student tracks the virtual lives of the father-daughter pair via his Alice and Kev blog:

I created two Sims, moved them in to a place made to look like an abandoned park, removed all of their remaining money, and then attempted to help them survive without taking any job promotions or easy cash routes. It’s based on the old ‘poverty challenge’ idea from The Sims 2, but it turned out to be a lot more interesting with The Sims 3’s living neighborhood features.

New American Media has more:

Kev is an insane, middle-aged man with a bad temper, who hates children. He often behaves inappropriately around others... His daughter, Alice, is a teenager who is constantly exhausted from school, the part-time job she holds, and the cold hard bench she sleeps on at night. And because she gets most of her meals at school, she becomes worried every time the weekend rolls around. You will usually find Alice desperately trying to find a bed to sleep in...

GP: It's fantastic to see someone addressing a real issue in a meaningful way via off-the-shelf game tech...


Comments

Re: Simulating the Homeless with The Sims 3

I concur with DarkSaber--there is nothing meaningful about this. And let's be real--the Sims has no capacity to compute or offer representations of the social and economic conditions that cause homelessness--many of these individuals don't have the opportunity to reject the upward mobility of "promotions" and "easy money". Postmodern laziness to assume the simulations can even touch on lived realities.

Re: Simulating the Homeless with The Sims 3

I read the story, it's very touching and heart felt. I hope this girl can turn her life around.

Re: Simulating the Homeless with The Sims 3

I simulate the grief of the families of burn victims every day by spawning Sims in closed rooms with a lot of wooden furniture and a fireplace to play with

Re: Simulating the Homeless with The Sims 3

I found that strangely fascinating, but then, I always enjoyed the 'Sims 2 - House of Evil' experiment they did on the SA Forums as well. It's more, I think, a testament to the excellent writing of the blogger than anything else.

Re: Simulating the Homeless with The Sims 3

While I did not have a serious pupose, I did something similar in the first Sims Game. When they released the update that gave you a completley empty neighborhood, I went through and started creating an oddball group of people living in the neighborhood.

One of my characters was a man named Ugly Bum. He was fat, bald and wore a stained wife beater, boxer shorts and penny loafers. He lived in a barren lot with nothing but a shack in it. This shack was big enough to have a pay phone, a bail of hay to sit and sleep on and an outhouse in side.

I put all his personality points on his out going and friendly stats. Completely if ignoring his cleanliness traits.

He was a blast. Visiting other people in the neighborhood making messes in their houses and trying to be their friends.

Other people in the neighborhood consisted of a family of crooks who lived in a prison style home, an incredibly rich family, a man who lived in a jungle style home with all the tiki stuff and one normal guy that I played.

I think I might have had a house full of girls so that my guy would have some prospects for a wife, but it has been so long since I have played it.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Simulating the Homeless with The Sims 3

Now to just wait until claims that his is trivializing the plight of homeless people.

Re: Simulating the Homeless with The Sims 3

I thought I'd already done that.

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Simulating the Homeless with The Sims 3

I'd hardly call this 'meaningful'.

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Simulating the Homeless with The Sims 3

for any sims 3 fan, this is very old news. After the game went live, this was one of the first ever stories linked to from the sims 3 game launcher.

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
TechnogeekBut yeah, as far as my earlier comment re: you and the article, I did get the impression at some point that you felt there should have been some sort of reprecussions for the article's existence.07/02/2015 - 4:34pm
TechnogeekI got expletive-censored for posting something a few weeks back wherein I expressed my shock that I agreed with you about something, Skunk; so you're not the only one being hit with that stick.07/02/2015 - 4:31pm
Andrew EisenI know you don't. And you haven't recently so all's well.07/02/2015 - 4:25pm
Goth_SkunkI don't think I misrepresented anything.07/02/2015 - 4:24pm
Andrew EisenHeavy profanity is not permitted in the Shout box. Words like "moron" are but we ask that our readers not resort to name-calling.07/02/2015 - 4:23pm
Goth_SkunkSo I can't say a 4-letter curse word, but Mechacrash is free to call me a moron. Acknowledgment: Mecha was warned about his conduct, but his post was not edited, as mine was.07/02/2015 - 4:20pm
Andrew EisenWhat people took issue with was your misrepresentation of what the author said. Now that you're criticizing what she actually said, no one has a problem (though they might disagree with your opinion).07/02/2015 - 4:19pm
Andrew EisenThat's not comparable at all. One is advice, one is a rule.07/02/2015 - 4:17pm
Goth_SkunkBut apparently, people seem to take issue with my justification and have been jumping down my throat about it for... 24 hours?07/02/2015 - 4:17pm
Goth_SkunkAnd now we've just had an example wherein I was forced to moderate myself in order to minimize offense.07/02/2015 - 4:16pm
Goth_SkunkThat's what this whole conundrum's been about! I strongly disapproved with the Wired article writer's suggestion and made that opinion known here in the shoutbox.07/02/2015 - 4:16pm
Andrew EisenPlease keep such strong language out of the Shout box. Anyway, that's fine. If there's something you want to write about. Go right ahead. Don't like someone's suggestion? Feel free to say so.07/02/2015 - 4:13pm
Goth_SkunkIf I get a response "this rape scene you wrote was offensive. You should've done it differently. Consider examples A, B, C, or D" I would happily take it under advisement should I decide to write something similar in the future.07/02/2015 - 4:12pm
Goth_SkunkIf I get backlash for such a decision consisting of "this rape scene was offensive," that's fine. If I get criticism like "this rape scene was so offensive, you shouldn't have written it," I'll respond "Go (expletive) yourself"07/02/2015 - 4:11pm
 

Be Heard - Contact Your Politician