Adios, Water Cooler Games

August 15, 2009 -

It's a sad day when one of the web's most intelligent game-oriented sites rides off into the sunset.

And so it is with Water Cooler Games, operated since 2003 by Georgia Tech prof Ian Bogost and researcher Gonzalo Frasca. Both academics are also accomplished designers of provocative, issue-oriented games.

We note the following in the site's RSS feed this morning:

Water Cooler Games is now closed. Thanks for reading all these years. The site has been archived in full (with comments)... For my take on "videogames with an agenda," you might want to read Persuasive Games. I am now blogging at Bogost.com...

—Ian Bogost, August 2009

Because the issue-oriented focus of Water Cooler Games often intersected with that of GamePolitics, WCG was frequently cited here on GP. We will miss it, but it's good to know that it will live on in an archived version.

UPDATE: Ian Bogost has posted a lengthy commentary on the WCG closure:

From my perspective, the Water Cooler Games project was very much a success. The fact that so many venues now exist for discussing of what we coyly called "videogames with an agenda" speaks at least in part to the influence we exerted.

More so, the site had been immensely useful in helping me conduct research. My 2007 book Persuasive Games drew many examples from titles we covered on Water Cooler Games... 

 

Closing WCG opens up new opportunities for my writing, on this site and elsewhere... The truth is that I've said most of what I want to say about [political games, advertising and games, and other topics covered on WCG]...

GP: We wish Ian continued success and the best of luck going forward...


Comments

Re: Adios, Water Cooler Games

İstanbul'da araba kiralamak için Oto Kiralama sitesinden Araç Kiralama yapabilirsiniz. Bununla beraber Vip Araç Kiralama ve Rent A Car işlerinizi Kiralık Oto sitesinden yapabilirsiniz. Digitürk ve Digitürk Yayın Akışı için Digiturk sitesine girebilirsiniz. Parke modelleri için İstanbul Parke sitesine girebilirsiniz. Kiralık Araçlar için ve diğer Kiralık Araçlar için web sitelerimize girebilirsiniz.......

Thank you informationn..

Jeep Kiralama hizmetleri için kiralik jeep sitesine, Digitürk kampanyalari, Digitürk Plus, İstanbul digitürk bayileri için digiturk sitesine girebilirsiniz. Digitürk kampanyalari için ise digitürk kampanyalari
sayfasına, günlük yayın akışı için ise digitürk yayın akışı sitesine girerek yayın akışını güncel olarak takip edebilirsiniz.
Araba Kiralama, Oto Kiralama ve araç kiralama hizmetlerini yapmak için, şöförlü araç kiralama veya şöförlü minibüs kiralama sayfalarına gidebilirsiniz. Bütçenize göre araç kiralama yapmak istiyorsanız, ekonomik araç kiralama, spor araç kiralama, lüks araç kiralama, panelvan araç kiralama ve
vip araç kiralama sayfalarına giderek kiralık araçlarınızı görebilirsiniz.
İstanbul genelinde parke sitesi olan bahçelievler parke ve istanbul parke sitesine bakarak, parke modellerini görebilirsiniz.
sanalika oyununu oynamak için sanalika oyna sayfasına gidebilirsiniz. Birbirinden güzel hileler için sanalika hileleri sayfasına, en yeni Metin2 Hileleri için ise
Metin2 Hileleri sayfalarına gidebilirsiniz. Hepsinin haricinde digitürk sitesine giderek, digitürk paketleri kısmına giderek digitürk üyelik paketlerini görebilirsiniz.
Bu kadar basit.. Degil..

Re: Adios, Water Cooler Games

I felt that reading about these type of games was always, without an exception, more fun than 'playing' them.

Re: Adios, Water Cooler Games

Thanks Dennis, for the kind words. 

@GoodRobotUs
Just to be clear, although I do run a game studio that makes games of the ilk we covered, WCG was never a company. It was a research blog Gonzalo Frasca and I ran.

Also, I've hardly gotten out of the business of covering these games, as the post linked above indicates. If anything, I've been digging into more specific applications, such as journalism. 

Re: Adios, Water Cooler Games

Ah, my misunderstanding :)

Well, good luck for the future, either way.

Re: Adios, Water Cooler Games

Well, my best wishes to Ian Bogost, whatever he decides to do next, can't say I was a massive player of WCG stuff, but it was still interesting to see a company look at that aspect of the gaming.

 
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Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
 

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