GoW's Jaffe Rips Used Game Sales & Apparently Goes Offline

August 31, 2009 -

Outspoken God of War designer David Jaffe posted a video rant against used game sales on Saturday, but apparently removed it from YouTube the following day.

We caught up to Jaffe's video yesterday morning while scanning our daily RSS intake (left). By late afternoon when we checked back to gather some quotes for this article, it was gone. In its place was a YouTube message reading, "This video has been removed by the user."

A short time later, when we looked again, we couldn't even access his blog. A system message from Blogger read: "This blog is open to invited readers only."

It's unclear why Jaffe's video was taken offline or why he locked his blog. While Jaffe's video argument against used game sales was punctuated by occasional f-bombs, that's not unusual for his freewheeling commentaries. Prior to being locked, readers of Jaffe's blog were engaged in a lively response to his video, both pro and con.

The used game issue is a passionate one indeed, and Jaffe has addressed it previously on his blog. For his part, Jaffe takes the standard industry line that games are bad for developers and publishers. In the deleted video, he said (we're paraphrasing from memory here) that he didn't begrudge consumers the right to buy used games, but that game creators deserved a cut of used game sales. He said that some have defended used game sales by comparing buying a used game to buying a used car. However, Jaffe said that was a bad analogy because while playing a used game is the same experience as playing a new game, driving a used car is a different experience from driving a new one.

GP: Hmmm... We tried to reach Jaffe via Twitter to ask him about the missing video, but it appears that his Twitter account is no longer active. We hope that Jaffe has not decided to stop interacting with gamers. While we don't always agree with his rants, they are provocative and entertaining.


Comments

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Capitalism. The impression seems to be that if this doesn't happen Video Game manufacturers will collapse, and therefore it's perfectly acceptable to demand it.

Even if I ignore my doubts as to the factuality of that statement, that doesn't sound like a Free Market model to me, it sounds like wire-fencing. I thought the idea behind capitalism is that the responsibility is on the Producer to provide goods in a fashion that is both beneficial to the customer and profitable to themselves, if that model isn't working, then you don't start saying the market should re-charge the customer in order to protect the industry, there's been enough complaints about that kind of thinking in financial circles, and in many cases, there's been little choice, but I don't much like the idea of it creeping into the Media sector.

As far as Rights go, it's the question of ownership, the more that is nibbled away from actually fully 'owning' the products we purchase, the less Rights consumers have as a group, I cannot accept that the Industry is unaware of that, every little step along this road takes us further from being disconnected from the manufacturer and instead somehow being responsible for their further existence outside the free-market model, it's the companies job to produce a market model that makes them profit, not my job as a consumer to pay them extra money, whether hidden or not, in order to help them stay afloat, and that's, as I said, assuming the original assumption was factual in the first place.

Times are hard for most corporations at the moment, I simply cannot accept that for some reason the Video Game market deserves a walled garden approach whilst everyone else has to live with the market as it is.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

I agree, which is why 100% DD and DLC are fast becoming the idea for all games.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Exactly, and I don't really even have a problem with DLC that is available only to the first purchaser, that doesn't worry me, it's a good way to convince people to hang onto their games. But it feels sometimes that the Industry works in the order of stick first, carrot if that doesn't work, it just strikes me as a bad way to do busniess, especially in the current financial climate.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

As a member of the long suffering Australian gamer community I believe I am well justified in saying to any game developer or publisher asking for more money: STFU and GTFO!

Having been forced into paying 30 to 60% more than the rest of the world (depending on exchange rates) for basically the entire existance of the Australian game market, not to mention ridiculous delays (iirc almost 2 years for FFX) and the absence of games for no logical reason (Xenosaga 2 yet no Xenosaga 1! WHY?!), I am more than happy to buy second hand, as it means that you greedy, lazy, arrogant bastards don't see a single cent of it.

Will this put developers out of a job? Who knows. But maybe if it does they'll get the damn message and grow up like every other industry in the world and offer complete products at an appropriate price.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

What do the exchange rates have to do with the developers/publishers?

"De minimus non curat lex"

"De minimus non curat lex"

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

A game that is US$60 often retails at AU$120. The exchange rate usually hovers around 0.75 US cents to the AUD. This means that essentially Australian consumers are paying US$90 for a game, which is a price increase of 50% comparatively. Taxes and shipping cannot explain away such a price hike. Someone is getting bloated with cash, and it most likely isn't the retailers given most major stores sell solely at the RRP which is set by the publishers.

That is what exchange rates have to do with developers and publishers. They use them to cover their filthy greedy tracks.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Devs aren't asking for more money from the consumer. They're asking for a cut of the massive used game sales from retailers that specify in such. Gamestop is making hand-over-fist profit on used game sales.

I wonder who is making all the profit off AU games. Is it one entity or is it many smaller ones adding to the price for their own cut?

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

A friend linked me to this blogger's account of essentially a Twitter argument between the blogger, Jaffe and later on Robin Clarke: http://www.neogaf.com/forum/showthread.php?t=372658

Essentially it looks like here that despite one's personal viewpoint, Jaffe and Clark could've conducted themselves a little better considering the figures they are in the industry, and that they failed to argue effectively why publishers should get a cut of used game sales. 

www.20sidedwoman.blogspot.com

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Well the not-Jaffe kinda asked for it by using "Then I'll just stop buying games if that's the way it goes" as a conversation starter. Then Jaffe finalized the tone by judging him and suggesting he stop gaming.

The not-Jaffe had a valid point, but he started off with a stupid comment that deserved another.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Dennis,

Jaffe went dark, like he does from time to time, simply because of the backlash to that video.  Basically started getting attacked from all sides and he attacked back.  It exploded, he said "fine, whatever" and went dark.

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

He was getting an argument via twitter even before that video went up from what i understand, which is probably why everything is shut down.

www.20sidedwoman.blogspot.com

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

all used games must at some point have been bought new that is their cut

they dont want used games on the market? fine but do that by making me not want to sell the games

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Which is a great sentiment to have when you're not having a publisher expecting sales results.  But when you have Ubisoft/EA/Mastiff knocking on your door saying "where's my money, bitch?" and a threat to end your studios life unless you hit 500K sold, the line of "more people get to play my game" is a fairy tale sentiment.

Where I stand on the debate is simple.  I don't call it whining because it IS a legitimate concern for game developers.  They have six months to recover their investment.  That's it.  Now what is the reward for a game developer who creates a compelling single player experience?  Feeding the Gamecrazy and Gamestop library two days later.  Which wouldn't be a problem if Gamestop/Gamecrazy didn't actively discourage new game sales.  Jaffe is right though.  The consumer has a right to sell their games.  But fucks sake, do it on Ebay, Craigslist, Goozex.  Do it where you don't need at least 3 used games to buy 1 new one.  Do it in a situation where YOU as well as the developers are NOT getting raped.

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

This, a hundred times. I'm glad games have resale value, a strong secondhand market helps drive the firsthand market. People who sell their games tend to go buy new games and expose people who might not have otherwise been exposed to those games. That is not the problem - consumers are completely in their right to sell their games to whoever they want.

I just dont get why their so eager to let Gamestop act as a middle man. Gamestop has done nothing for the consumer or the industry except to position itself in a way as to siphon money out of the relationship between game developer and player.

If you're going to sell your game, by all means do it, just don't sell it to Gamestop for 1/4th what it's worth so they can turn around and rape other consumers with it.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

I am an extremely strong supporter of used game sales, but I hate Gamestop/EB Games with a passion. New games for $60, used for $55? ARE YOU KIDDING ME!?

I will sell/trade games to others, but I avoid EB/GS (and other middleman retailers) like the plague.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

I fully support you. Honestly and I'm probably the most supportive poster on here about Jaffe's statements.

I should tailor my responses to be more Gamestop specific, but like I said in another post they've become interwoven with the product flow in general so it's difficult to seperate them out.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Meh, gamestop is easy to get to and easy to browse, but like hell I'll trade my games in for what they offer.

---

I once had a dream about God. In it, he was looking down upon the planet and the havoc we recked and he said unto us, "Damn Kids get off my lawn!"

I once had a dream about God. In it, he was looking down upon the planet and the havoc we recked and he said unto us, "Damn Kids get off my lawn!"

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

If you truly enjoy your craft and you're good at it you'll survive. If you don't you'll crash and burn and have nothing left to do but curse your ill fate. How is complaining about something one doesn't like constructive or in any way contributory to it's down fall. Unless you have someone more powerful to bitch and moan too, then perhaps you'll get results. Complain to your customers they're doing something wrong isn't going to change their minds, it's only going to change their attitudes towards you. But hey, atleast you're telling them to look both ways before they cross the street, that has to count for something.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

So now developers can't even express their concerns and opinions without it being named bitching and getting a huge backlash? This is a bit hypocritical from the gaming community, you know the people that bitch about anything and everything in any game with an online forum, isn't it?

OMG game developers are people with feelings and opinions, I'm shocked and amazed.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

What an honour! Being the physical manifestation of the gaming community is making me all giddy! I keep forgetting you and people like you have skin that's thinner than paper when it comes to people of differing opinions. I suddenly can't post my opinion to your opinion because it hurts your feelings?

What backlash are you talking about? The fact that some individuals hold beliefs radically different than yours? Or the fact that the higher ups stating their distaste for used game sales arn't preaching to the choir like they'd hoped?

OMG people have different feelings and opinions, You're shocked and amazed.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

It seems like you're going off on him for stating his opinion (jaffe). I don't see what he's doing as anythign different then what anyone on this board is doing.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

No, I'm not going off on him. Of course you should probably define what you mean. To me that would be me using more profanity than common sense, something that happens alot on here and any place with no filter. And everyone here should be prepared to be called out on for what they've said. I'm not seeing the issue. His opinion, my reaction to his opinion, if he(you) can't handle it then ignore it.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Damn this replied in the wrong place.  It was supposed to counter this point from gamegod...

"ll admit that the used car analogy may not be a perfect analogy. But I still feel that he and the rest of the game developers need to stop whining about it. If I was a game dev I'd be happy it means that more people (who may not be able to afford $60) will play my game."

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

I gotta be honest, at this point I'm way past really giving a damn what David Jaffe thinks about used game sales. As for him apparently dropping off the internet, I can almost guarantee you he'll be back on by tomorrow.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

This right here. ^

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Given that GP's stance on the used game issue is to immaturely refer to those on the industry side as "whiners", it seems likely he was getting even more vitriol and flak from the rank-and-file gamers.  If so, I really don't blame for him just throwing up his hands and focusing his time elsewhere.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

But they are whiners... they are not offering any constructive possibilities for solutions, merely getting angry at the used game industry. That solves nothing.

What I am asking of people here is "Why should game companies be treated any differently than any other form of media and get some sort of compensation from used game sales?" No one has offered a response other than "GAMES ARE DIFFERENT!!!!11!!1!!" Ok, that's great. Tell me how they're different from other media then.

No convincing arguments? Well then, I guess that means you're wrong.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

To be fair I agree, games aren't different from other industries, the difference though is that games are much more broadly traded in a much shorter time span compared to other media (movies, music, books, take much longer to recirculate into the used market for some reason, maybe because there are less outlets for used sales and trade-ins) and they are the only media I'm aware of where a major retailor is based on selling the used NEXT TO the new and where that retailor activly tries to promote used sales instead of new sales.

Honestly I don't think the industry would have nearly the problem with this whole issue it does if it wasn't for Gamestops policies.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Ok, let's ditch the used car analogy and go with either a used book or DVD. In either case I pay for the item and don't have to send anyone else a royalty. I'm able to enjoy them just as I would a new item.

Now, to address the quality of the physical goods: The major difference between a new item and a used one is that the used one has a higher chance of some defect. Actual results may vary. 

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Majority of the book industry is designed to "take a loss" for that occassional hit.  It's a scattershot approach.  When the hit does happen, the book can enter second, third, twentieth printings.  Not the same rule applies to games.  You essentially have one shot to get things right.  If it's not a huge success, retail partners will refuses restocks, console manufacturers will refuse to make more runs, and this is all if the game doesn't reach Greatest Hits status.

DVDs are a different beast as well.  That movie has likely made it's money back before plastic was even pressed.  The DVD market is usually pure profit and it's not like Walmart and Best Buy are selling used DVDs right next to new ones.  To top that off, that movie receives money when HBO/Starz takes it on and gets even more money once it enters sindication.  Movies can remain financial viable for all the way up to 75 years.  NOTHING like the games industry.

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

"When the hit does happen, the book can enter second, third, twentieth printings.  Not the same rule applies to games."

Erm... that's EXACTLY how it works with videogames.  They publish a certain amount and if it's a big hit the game gets re-issued, often with a different packaging - just like a book.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Games hardly get republished. Normally a game will go on release, sell a large amount of copies and be done. Some games may go onto platinum/classic status, so PC games may go onto budget releases, but the proportion that do is low.

I have a lot of trouble finding games that were release two years ago, most 360 launch titles are unavailable now, where as this is not the case for books, cds, dvds, they appear to be in constant production. Yes this may be where the used games market comes in,  but I hardly think developers are bothered about this side of things as they don't expect to make money from discontinued games. The problem comes when someone can buy a new copy but buys a used copy instead, the games companies make no money from this and quite frankly there is no difference between buying a used game or downloading a pirated copy, the games company don't get any income either way.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

The reason that games rarely see rereleases is because publishers don't want to put forth the expense and effort required to do the market research into what games people want rereleased.

There is a reason that services like Good Old Games http://gog.com are so popular right now. It is because they are bringing back older games that will actually run on current PCs.

The Virtual Console for the Wii is also a huge success for exactly the reason that it allows publishers to rerelease older games with almost no effort on their part. Why the service isn't flooded with every game made for the supported systems is beyond my consumer minded brain.

The options for releases are available and easily done, but publishers do not care.

If publishers and evelopers want to seriously fight the used game market, they need to find ways of extending the "shelf life" of video games without relying on brick and mortar stores.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

The Virtual Console for the Wii is also a huge success for exactly the reason that it allows publishers to rerelease older games with almost no effort on their part. Why the service isn't flooded with every game made for the supported systems is beyond my consumer minded brain.

There is some expense in time and money in making sure that a ported game works right. Probably helps slow things down a bit.

-Gray17

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Publishers DON'T or publishers CAN'T?  You seem to forget, reprints rely on retail partners and licensing fees.  Not to mention Sony/Microsoft/Nintendo all have final say on what does and does not get made.  Also, you assume the price of a reprint is still at a bargain proposition.  Would you buy a copy of The Darkness if the publisher makes reprints but have to sell them at $40?

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Are you saying that publishers are unable to reprint games and sell them in the $10-20 price range and still make a profit? Well, excuse me for looking at all the $20 GOTY editions.

The trick isn't making the game and publishing it. The trick is making the margins for retail wide enough that they will be willing to place your reprint on the shelf.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Ya, places like gametap, and gog, i'm pretty thankful for

Got a good chance to pick up games that i missed out on...  

 

"Why the service isn't flooded with every game made for the supported systems is beyond my consumer minded brain."

I imagine that there are some costs involve, like maintaining servers and what not... in which case they will still want to limit what they put up and focus more on the titles that did very well in the past, or were highly rated

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Except the publish doesn't have to worry about server maintainence for services like GoG and virtual console. All that is taken care of through the distributer fees.

If what Nintendo gives to the developers for WiiWare games is the same cut for publishers on the VC, Publishers are getting 65% of the cost of the game on VC. The 35% that Nintendo keeps is what is used for server and connection maintainence while also making some profit.

Also quality of the product is not an issue either as there is some utter crap on the VC while some of the cream of the crop form those eras have yet to see the light of day on VC (Square, I am looking at you)

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Squeenix doesn't release their good old stuff on the VC because why should they? They can make more money by releasing their old stuff as a remake and their fans will still buy it. I mean, really. Why should they stick Chrono Trigger or FFVI on the VC for under $10 when they can do a remake on the DS and get $30?

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

"That movie has likely made it's money back before plastic was even pressed.  The DVD market is usually pure profit"

Not really. Most movies leave the theater not only short their production budget but advertising as well. The home video market is eyed as the place where they first break even before even thinking of turning  a profit.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

One of the reasons that the home video market is potentially more profitable than theatrical release is that the film companies have historically cut out the actor and writer guilds from sharing in the revenues generated by home video sales. It's also much easier to cook the accounting of home video sales than it is for theatrical releases, something the film distribution companies have been repeatedly accused of doing by those who are entitled to a share of home video revenues.  

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

A used car is more likely to break down sooner.  A used disc is more likely to break sooner.  I don't see a difference.

The game industry needs to understand that a game is a commodity.  It's going to be resold.  If they don't like it, they can increase prices or prevent resale - either one will drive them out of business.

At some point the industry needs to stop throwing tantrums about this and grow up to face the real world.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

At some point, gamers need to also be willing to grow up and have an open dialogue about this.  Because right now you really have a vast majority of both sides close mindedly bitching about the other.  And until this gets resolved, creating a compelling single player experience is becoming a very high risk venture.

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

I'm sorry, are you retarded?  There should be no 'open dialogue' about my right to resell property that I legally own.  Do I have an 'open dialogue' with Colt Manufacturing when I sell a handgun?  Do I have an 'open dialogue' with Mitsubishi if I sell my 3000GT?  Do I have an 'open dialogue' with the contractor who built my house if I decide to sell it?  Do I have an 'open dialogue' with the author of any of the millions of books I've bought, read, and given away or sold to half price books? 

There's absolutely no need for an open dialogue.  Jaffe and all the people who agree with him on the issue lose.  The courts agree (for now), and the buyers agree, and that's all that matters.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Until developers and publishers decide to say screw you to the consumers and go full DD and DLC. Which a few already have with outstanding results.

It's coming, and this childish "You're all assholes for wanting to get paid" mentality coming out of the consumer base is speeding it along nicely.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Frankly, I think you are confusing DD and DLC with DRM. There's nothing wrong with DLC, it's when the companies try to regulate that DLC using DRM that it becomes an Ogre. DD does nothing whatsoever to control the second hand market, and it shouldn't, if it did, I wouldn't buy that companies products and it would collapse that much faster, rather than slower.

I don't mind downloading entire games, as long as the right to pass on ownership of that game is also supported by the company that is providing the download, once again, if it doesn't, they won't get my money in the first place.

Capitalism, it's a wonderful thing.

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

It's a childish response on both sides, really.

I agree with GP in the fact that gamers have the right to take as much advantage of the preowned market as they can while it lasts, because once DD becomes the norm for games (as it already is on some platforms) and retailers are out of the equation, it'll do away with two huge advantages consumers have because of the retail channel:

1) the preowned market, which is simply a matter of course due to the tiny profit margin on new games coupled with the fact that most gamers want to be able to trade older stuff in to get the new games.  You can't do any trade-ins of your downloaded copy of Geometry Wars or Braid - you can't even sell it to another gamer privately.  It's stuck on your account.

2) price drops.  Y'know, those delicious things that happen every so often to older games you haven't gotten around to playing yet?  Yeah, those happen almost solely at the demand of retailers, who are at risk of having a product with shrinking demand filling up their warehouses and wasting that most precious resource - shelf space.  If there is no physical media--if MS can just sell as many virtual copies of Halo: Reach as they want--there's absolutely no reason for them to ever drop the price.  You'll be paying $60 for it three years from launch if they want you to, and you'll like it.

This can already be seen in the fact that the idea of having 'sales' on games on XBL Arcade is an incredibly recent development - and they'll only drop the price of one game or piece of DLC a week.  After all, who's to demand they drop any more?  The cost of running the servers to host the stuff already comes out of the thousands and thousands of folks paying for Live Gold.

There is some hope: Valve has shown a number of times that they're attuned the idea of temporary price drops causing huge jumps in not just sales numbers, but revenue, so they have many and varied sales on their Steam download service.  Hopefully that mindset will carry over to other companies - otherwise, we gamers will just have to decide to cough up whatever they ask for.

Or find another hobby altogether.  Hey, I've heard used books can be pretty cheap...

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Too much effort to hold them open, then there's fact that nothing moves. 

 

And yes, I am joking. Leave idiotic or sarcastic replies at two lines or less. Thank you

Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

No, I'm not retarded.  Do you have a short memory?  Even in this very article Jaffe states, as he has many times, that this isn't a concern for the end user.  Period, that's all.  Consumers aren't at the core of the issue.  He says flip that stuff if you want, he doesn't care.  He's even stated many times that the steps game companies are going through to cut out Gamestop do end up hurting consumers.

This is why I say we should have an open dialogue.  Because you've already made up your mind and call people with contrary views retarded.  No budging on your side or even willingness to hear what the other side is saying.  A point driven home by the fact that you've in turn, made parallels to drastically unrelated examples.  After all, nowadays you're not BUYING the games anymore.  You're LICENSING them.  You have been for a while, actually.  You've BOUGHT the medium it's come on, but not the information itself.

Which is why it's better we have these dialogues NOW rather than later considering EA and Activisions regards for consumer rights, no? 

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Re: GoW's Jaffe Rips Used Game Sales & Apparently Goes ...

Well, if Jaffe says it isn't a concern for the end user, I should completely trust that.  Just like I trust when Obama says I wouldn't lose my right to choose my own insurance.  Both are bullshit.  He sure seems to care if I flip the shit, because apparently he's not getting more money.  He's also complaining about the way another business, one I often buy from, is run, which is just childish and retarded.

There should be no 'open dialogue' because they have no right to additional money.  There is no other product, in the world, which makes money in such a way.  They make money on the first sale and NOTHING on subsequent sales.  So why should Jaffe get special consideration?  It's not that I don't 'hear what the other side is saying'.  It's that I hear what they're saying, and it's bullshit.  As for purchase of the product, I'm fairly certain you buy the product and the license for its use.  If you just brought the product but no license, it would be illegal to use it.  If I was just licensing the game, I would be DDing it.  I'm paying 60 dollars for both the MEDIUM IT CAME ON and the INFORMATION ON THE DISC.

It's funny that you support Jaffe's assinine take on consumer rights, but you malign EA and Activision.  But whatever floats your boat.

 

 
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quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
quiknkoldsame one I have. ok. what program are you using?10/19/2014 - 3:31pm
Andrew EisenHaupaugge HD PVR 210/19/2014 - 3:28pm
quiknkoldWhat Capture Card are you using, Andrew10/19/2014 - 3:26pm
quiknkoldI know Biddle isnt Kotaku. he's just a employee. Its up to Kotaku if they want to punish him for being a public representative of Kotaku...well...I wouldnt be against it.10/19/2014 - 3:26pm
Andrew EisenLovely, my capture card is not (yet) compatible with the broadcaster I want to use. Let's hope my workaround works!10/19/2014 - 3:19pm
Andrew EisenIf you find Biddle's statement off-putting, then you're certainly directing your distaste at the correct entity.10/19/2014 - 3:18pm
quiknkoldas somebody who once had his skull fractured behind a grocery store as a kid because I was a nerd. Sam Biddle can eff himself with barbwire10/19/2014 - 2:59pm
Matthew WilsonI dont agree with it, but that doesnt mean its not true sadly.10/19/2014 - 2:36pm
Andrew EisenWhich I find to be (in most cases) extraordinarily petty.10/19/2014 - 2:34pm
Matthew WilsonI get the joke andrew. In the social media age, if you say somthing stupid people will take it out on the company you work for.10/19/2014 - 2:30pm
Papa MidnightIt's Gawker. I'm not sure his comments can really do much to lower whatever modicum of perceived crediiblity that network of sites may have.10/19/2014 - 2:27pm
 

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