Mobigame Chief: Langdell’s Lawyers Have Fled

October 9, 2009 -

The developer of an iPhone game targeted for its use of the term “Edge” by extreme-litigant and Edge Games CEO Tim Langdell believes that Langdell’s lawyers “have fled.”

Mobigame head David Papazian told EuroGamer that Langdell “has absolutely no legal grounds” for his trademark infringement claim and that Langdell never actually sued Mobigames for past sales.

The Mobigame in question, Edge, has been republished on the Apple Store, under a slightly new name—Edge by Mobigame.

Electronic Arts filed suit against Langdell and Edge Games over the latter’s trademarks, an event Papazian termed “amazing.”

In a further twist, Papazian also accuses Langdell of infringing on a Graeme Devine (former id Software developer and ex-chairman of the IGDA, now an Apple employee) copyright, for an Edge Game iPhone title called Firebirds. Firebirds is a copyright owned by Devine claims Papazian, who also charges Langdell with stealing art for the game off of Deviant Art.


Comments

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

All it took was EA to flex a little legal muscle.

Langdell took on the wrong company. 

------- Morality has always been in decline. As you get older, you notice it. When you were younger, you enjoyed it.

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Thank god for the all mighty anti troll spray! I wonder if Batman made it?

http://www.magicinkgaming.com/

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

In that case it would be Bat-Anti Troll Spray.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

no, it would be Troll-Repellent Bat-Spray.

岩「…Where do masochists go when they die?」

岩「…I can see why Hasselbeck's worried about fake guns killing fake people. afterall, she's a fake journalist on a fake news channel」

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Someone give him Jack Thompsons number! :P

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Oh please, if that happened Thomspon would keep trying to come up with reasons for Langdell to sue Take Two.

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Escapist reported that Thompson and Langdell met and discussed the possibility of Thompson serving as counsel. I still haven't figured out if it was a joke story a la The Onion or if it was for real. When two crazy people are invovled, I'm not quick to rule out any possibility. 

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

That would be a fantastic crossover! The only result would be: LULZ and FAIL.

They will look up and shout "Give ROFLCOPTERS to us"... and I´ll whisper "NO". The cynical side of videogames (spanish only): http://thelostlevel.blogspot.com/ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Anything to hasten his destiny- to rot in jail.

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

His lawyers have... fled?  WOW.  I can't recall having heard of that in quite a while....

Hilarious.

Glad to see the troll getting a foot up his ass. Legally speaking, of course. 

Re: Mobigame Chief: Langdell’s Lawyers Have Fled

Sweeeet!

They will look up and shout "Give ROFLCOPTERS to us"... and I´ll whisper "NO". The cynical side of videogames (spanish only): http://thelostlevel.blogspot.com/ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

 
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ZippyDSMleeI mean 4 main classes and maybe 3 or 4 model’s each…I’am just not seeing it….03/06/2015 - 8:28pm
ZippyDSMleeLame excuse is rather lame. Lets face it these days there there only a couple games that rely on such mechanics and it stifles player creativity to choose a body type for themselves and excludes those that wish to play as something closer to themselves.03/06/2015 - 8:17pm
Andrew EisenDoesn't matter if you play more games where the cast is the same basic character model. In this type of game, being able to easily tell which character you're looking at serves an important purpose.03/06/2015 - 7:29pm
ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
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Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
ZippyDSMleeNearly anyway the new UT game has color at least. And wow they changed to C++ 0-o03/06/2015 - 5:43pm
ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
ZippyDSMleeI doubt each model of characters in COH/COV/CO,ect are kept as unique model data.03/06/2015 - 5:39pm
ZippyDSMleemodel shape.03/06/2015 - 5:38pm
ZippyDSMleeMonte:I think it’s more a part of the engine, yes its more work but you should be able to have some sort of physical collision system in place to keep arms and stuff from clipping. Outside of that the data stored is just number variables to change the m03/06/2015 - 5:38pm
Andrew EisenAt least she's smiling in one of the pics.03/06/2015 - 5:31pm
Craig R.It's like somebody took the color palette and decided that anything approaching 'bright' is unacceptable03/06/2015 - 5:30pm
Craig R.Scratching my head as to why DC shows are as dark and drab, color-wise, as the movies look to be03/06/2015 - 5:30pm
MonteIf for instance you make the character fat, you need to make sure the animation of the character moving his arms and gun around, won't result in them clipping into the character's larger stomach03/06/2015 - 5:22pm
Monte@zippy, I imagine creating customizabel, vastly different body types would add a lot more complexity. Like making sure the character's animation still looks right. It can be done, but it can get complicated03/06/2015 - 5:19pm
Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
ZippyDSMleeI know I know one thing is not the other. Still worth nagging about.I still do not see why they do not put in body sliders and elt people make thier own body types....I'd do fat/pudgy or chibi befor I do ultra generic prefect body......03/06/2015 - 2:59pm
 

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