Professors Study Human Response to Games

October 16, 2009 -

A couple Iowa professors have set up a video games lab designed to study how people respond when playing video games.

The professors have acknowledged that video games are becoming an important part of our life, and their Video Game Institute for Education and Research is designed to measure responses to those playing games, such as heart rate, respiration and skin response, according to a report by KPTH Fox 44 News in South Dakota.

The Morningside College instructors, psychology professor Susan Burns and computer science professor Dean Stevens, have already collaborated on two other video game studies without their lab. The pair want to continue their research into online gaming and gaming addictions to educate consumers to give them a better understanding about video games:

"It has such a huge affect on who we are as a people and so it's important to realize what's happening with video games and how they affect us," says Stevens.

"We feel it is our role, our purpose, to not just gather the knowledge and keep it to ourselves, but to educate the public as well," says Burns.
 

Opinion: It is refreshing to see researchers taking what appears to be an objective approach to a study, with education as the goal, as opposed to scare tactics. But, we still need to see how the final results are presented in the end.

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Comments

Re: Professors Study Human Response to Games

I'm pretty sure there are people out there that will pay $300, $1000, or even a million for a particular title that has been discontinued for over 20 years. Some games are just... Awesome.

I hope the research goes through well. So, I can determine if I'm insane or not :o

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"Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

---------------------------------------- "Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

Re: Professors Study Human Response to Games

I am more empowerd by music than any other medium. No matter how much I might like a game , I have never suddenly had a massive desire to twitch my thumbs when I see a game being played, but a good song makes my feet or hands start tapping to the rythm without me even recognizing it.

 

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Re: Professors Study Human Response to Games

I wonder if it would match whatever reserch showen for film and books. IE people are excited over thier media of choice.


Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! http://zippydsmlee.wordpress.com/


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Re: Professors Study Human Response to Games

""It has such a huge affect on who we are as a people"

Glad to see they aren't going into this with any preconceptions or anything.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Professors Study Human Response to Games

I'm glad these two are researching important things like videogames and not cancer or something silly like that.

Re: Professors Study Human Response to Games

Sheesh, put the claws away.  I'm guessing they're not medical doctors, which would largely rule them out as cancer researchers.  There have been enough calls (whether honest or misguided) by politicians and society for research on video games that we shouldn't be surprised that some should answer it.  And the one benefit of science is researching something that interests you.  I wouldn't begrudge these folks that.

You want cancer research...get an advanced degree and research it yourself!  :)

 
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prh99#gamergate renamed #butthurtfarce10/02/2014 - 9:31am
Sleakerwhat the message that they are actually trying to convey is.10/02/2014 - 9:30am
Sleakerthe fault of the journalist? If a large number of people read these articles and all came to the same conclusion that Gamers were being attacked by journalists as a whole, then it seems the burden of journalists to do a better job of explaining...10/02/2014 - 9:29am
Sleaker@EZK - It's not a surprise that articles came out. The surprise is when journalists fail to disclose relationships as they write about the trends, and the content by which the articles contain. Perhaps a large portion was misinterpreted, but isn't that10/02/2014 - 9:28am
prh99It definitely prolonged it, we wouldn't be hearing about Intel if not for Gamers are over/dead. Just additional wood for the fire.10/02/2014 - 9:23am
E. Zachary KnightConster, which sites associated "ALL" gamers with the harassment?10/02/2014 - 9:22am
E. Zachary KnightIs it really a surprise that 15 news sites responed to a very loud and very public shaming campaign against a woman critic of sexism and a woman being attacked unjustly because of the words of an ex-boyfriend.10/02/2014 - 9:19am
ConsterSo a bunch of assholes decided to harass people, sites wrote negative articles associating all gamers with said assholes, and people got so angry about the articles they decided to associate themselves with said assholes?10/02/2014 - 9:18am
Sleaker@EZK - I think you're attributing too much there. I think the reality is actually, if 15 news sites didn't alll write coincidentally 'gamers are dead' articles, in response to a very small number of harassment cases, we wouldn't be here.10/02/2014 - 9:10am
E. Zachary KnightSo what you are saying is that gamergate is a reflexive and defensive reaction to jerks and douchebags being told off?10/02/2014 - 9:06am
Sleaker@prh99 - the ZQ stuff was a catalyst, but GG didn't explode until the Gamers are dead articles popped up everywhere, see article 3 in the link I posted.10/02/2014 - 9:04am
prh99The articles by Leigh Alexander and others were in response to what happened to Anita and Quinn and this toxic subset of gamers. 10/02/2014 - 9:02am
E. Zachary KnightSleaker, My timeline puts events in the order that prh99 just laid out. Had Quinn's ex-boyfriend not been an incredible douchebag, we might not be where we are.10/02/2014 - 9:00am
prh99The blog post by Quinn's exboyfriend suggesting she slept with journalists to get favorable reviews was the impetus for #gamergate.10/02/2014 - 8:54am
SleakerTechRaptor seems to do a decent job of breaking down things in it's currently 6-part series: http://techraptor.net/2014/09/23/good-morning-orthodoxy-1/ - and why atleast for him, the whole Media-thing is offensive.10/02/2014 - 8:53am
SleakerSo from all of the articles I've read that give timelines and show tag trends, there's nothing to support GG being about AS or Quinn. These were a minority of people harassing.. The large portion of GG started when the 'Gamers are dead' articles started.10/02/2014 - 8:45am
prh99Btw apparently they've gone as far as creating a GitHub for this Operation Disrespectful Nod. http://bit.ly/1qsbWcq10/02/2014 - 8:44am
Sleakerthey don't consider the issue. This is the consumeristic nature of a market.10/02/2014 - 8:41am
prh99Attacking their integrity and now getting advertisers to pull their ads from those sites.10/02/2014 - 8:40am
Sleaker@EZK - Telling a company you disagree with the nature of a news sites methodology and feel it negatively impacts the ad-running company as a supporter of said articles is not censorship. It's voicing your opinion that you will vote with your wallet if10/02/2014 - 8:38am
 

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