Professors Study Human Response to Games

October 16, 2009 -

A couple Iowa professors have set up a video games lab designed to study how people respond when playing video games.

The professors have acknowledged that video games are becoming an important part of our life, and their Video Game Institute for Education and Research is designed to measure responses to those playing games, such as heart rate, respiration and skin response, according to a report by KPTH Fox 44 News in South Dakota.

The Morningside College instructors, psychology professor Susan Burns and computer science professor Dean Stevens, have already collaborated on two other video game studies without their lab. The pair want to continue their research into online gaming and gaming addictions to educate consumers to give them a better understanding about video games:

"It has such a huge affect on who we are as a people and so it's important to realize what's happening with video games and how they affect us," says Stevens.

"We feel it is our role, our purpose, to not just gather the knowledge and keep it to ourselves, but to educate the public as well," says Burns.
 

Opinion: It is refreshing to see researchers taking what appears to be an objective approach to a study, with education as the goal, as opposed to scare tactics. But, we still need to see how the final results are presented in the end.

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Comments

Re: Professors Study Human Response to Games

I'm pretty sure there are people out there that will pay $300, $1000, or even a million for a particular title that has been discontinued for over 20 years. Some games are just... Awesome.

I hope the research goes through well. So, I can determine if I'm insane or not :o

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"Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

---------------------------------------- "Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

Re: Professors Study Human Response to Games

I am more empowerd by music than any other medium. No matter how much I might like a game , I have never suddenly had a massive desire to twitch my thumbs when I see a game being played, but a good song makes my feet or hands start tapping to the rythm without me even recognizing it.

 

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Re: Professors Study Human Response to Games

I wonder if it would match whatever reserch showen for film and books. IE people are excited over thier media of choice.


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Re: Professors Study Human Response to Games

""It has such a huge affect on who we are as a people"

Glad to see they aren't going into this with any preconceptions or anything.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Professors Study Human Response to Games

I'm glad these two are researching important things like videogames and not cancer or something silly like that.

Re: Professors Study Human Response to Games

Sheesh, put the claws away.  I'm guessing they're not medical doctors, which would largely rule them out as cancer researchers.  There have been enough calls (whether honest or misguided) by politicians and society for research on video games that we shouldn't be surprised that some should answer it.  And the one benefit of science is researching something that interests you.  I wouldn't begrudge these folks that.

You want cancer research...get an advanced degree and research it yourself!  :)

 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
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hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
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Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
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hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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