UK Dev Survey: Piracy a Problem, But Not a Threat

November 11, 2009 -

Only 10% of UK videogame developers view piracy as a threat to their business survival reports a new survey from trade industry group TIGA.

While the low percentage indicates that piracy probably won’t drive any developers out of business, game makers are still concerned about having their work stolen, with 90% of those surveyed seeing piracy as a “constant or increasing problem” for their business going forward.

When queried on whether they would do business differently as a result of piracy, 50% responded “yes,” 30% responded “no” and 20% answered “don’t know.” Of the 50% who responded “yes” to the previous question, 75% indicated that digital distribution, subscription based or ad-supported free games would be their remedy against piracy.

The developers were also asked if Digital Rights Management (DRM) was “an irrelevance, a solution or a problem.” 50% responded that DRM is “an irrelevance,” 30% called it “the solution” and 20% labeled it “the problem.”

Developers were split 50/50 on the issue of whether or not people caught pirating should have their Internet connection throttled and/or cut off.

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Comments

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

And, yet again, DRM is proved to be a waste of money for both developers and consumers.

Whatever distributors are sniffing these days, they want to cut down, it seems to cause physchotic greed and lack of basic business acumen.

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

Ha, so ONLY the publishers think DMR is necessary, the developers are on our side on that.

And many of us knew already that piracy wasn't THAT huge of a problem, since it was mostly publishers who were saying it was costing the industry millions.

As for digital distribution, as much as I would like to edge publishers out of the picture, it doesn't sit right with me as it would likely get highly abused, and would leave people with older tech in the dust. Not all of us can afford the latest and greatest. Hell, my PC is a dinosaur.

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

Fighting piracy is as simple as selling a better cheaper product and focusing on illicit sales of software no matter where they are, and perhaps any large distribution sites of infringing media(sites, or modders that give away alot of crap with hardware mods) going the extra mile to prevent consumers from protecting their purchases by using back ups and making hardware mods illegal you are boiling the baby with the bath water. Focus on the real illegal problems not the ones you wish were illegal...


In 10-20 or 50 years we wont have psychical media much anymore everything will be online that when they can rent us stuff for all eternity untill then you can't lock media to one device and expect the consumer to be gleefully happy about it.

 

 

 

 


Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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