Anti-War Campaign Inspires Game

December 14, 2009 -

Inspired by anti-war posters, Reid Kimball created a side-scrolling game for the PC echoing the same message.

The posters sparked Kimball’s motivation were created by Big Ant International, under a campaign called What Goes Around Comes Around which backed the Global Coalition for Peace. The artwork is designed to wrap around objects in order to show, for example, a soldier’s gun muzzle pointing at himself.

The game itself, called What Goes Around, is rather simple, and has players fire a Predator missile from a drone (at a UFO adorned with a turban) and then, mimicking the posters, having to avoid the missile as it loops around and comes up behind the drone. The game (7MB) can be downloaded from Kimball’s SparkPlugCreations website here.

Kimball talked about the What Goes Around on his Gamaustra blog:

I have a passion for creating games that explore more serious topics like health, the environment, human rights and war. I don't get to make these kinds of games during my day job but I hope to one day because I believe games can provide very engaging and empowering experiences for people.


Comments

Re: Anti-War Campaign Inspires Game

This illustrates a problem I have with a number of games I've seen that are trying to convey a message or are self-consciously "artistic":  The game itself is superfluous.  You don't get anything from actually experiencing the work that you couldn't get by simply hearing the concept explained to you.

Check out my video game humor and commentary blog, Pointless Side Quest!

Check out my video game humor and commentary blog, Pointless Side Quest! http://pointlesssidequest.blogspot.com/

Re: Anti-War Campaign Inspires Game

First, the idea of being "anti-war" is moronic, as EVERYONE who isn't crazy is anti-war.  No right-minded human being likes or wants war.  With that said, what they really are is "never go to war or fight no matter what," crazies. 

Someone already pointed out that unilateral pacifism and copitulation is what got Western Europe into the problem it was in during the 1930s, to which Kimball replied, "I can't see how one can argue that position on unilateral pacifism. Who's to say that more violence in the 1930's wouldn't have sparked even more years later. We'll never know."

I guess he thinks that Hitler would have stopped killing Jews, wouldn't have killed thousands of Brits while attempting to invade their island nation, and would have stopped his advance into Russia on his own.  Whereas, if the Western powers had stood up from the beginning, when Hitler took over pieces of Austria and Poland, and they would have kept him from marching all across Europe, destroying the lives of thousands of people, both soldiers and civilians alike.

Not only does this guy have a very flawed world view, but he is also, apparently, a poor game designer.

Re: Anti-War Campaign Inspires Game

Your sentiment is shared by many Iraqis who don't think that pacifism is the correct path to handle their invaders.  So you do have a point.  You cannot accuse them of being one of these never go to war or fight no matter what crazies.

-Ultimately what will do in mankind is a person's fear of their own freedom-

Re: Anti-War Campaign Inspires Game

Iraqis or Al Qaeda?  Civilians or terrorists?  Since you are incapable of distinguishing between the two.  We (America) are not at war with Iraq, its citizens, or anyone living within that country who isn't a supporter of Islamic extremism or terrorism in general, since it doesn't have to come from extreme Islamic faith.

Also, since you seem to be repeating the same nonsensical arguments from over four years ago, let me update you on the situation.  The amount of US military involvement in Iraq has gone down a lot over the last 4 years.  A bulk of the security and "fighting," that you are so fond of reminding us about, is actually being done by, now try and understand, Iraqi security forces.  Yes, there are still U.S. troops there, but a majority of them are there in training roles, just as they are in Afghanistan.

You're a drone--someone incapable of independent thought.  You argue without providing counter arguments at all.  Instead, you merely derail the conversation by making snide remarks that do nothing but indulge your poor sense of humor.  All that considered... I can't really blame you, since your name is Eric... but with a "k."

Re: Anti-War Campaign Inspires Game

<golfclap>

---

You KILL Vampires. You don't DATE them.

--- With the first link, the chain is forged.

Re: Anti-War Campaign Inspires Game

My thoughts, in a nutshell.

---

You KILL Vampires. You don't DATE them.

--- With the first link, the chain is forged.

Re: Anti-War Campaign Inspires Game

This is the most moronic game concept I've heard of in quite a while.

Re: Anti-War Campaign Inspires Game

So the message is effectively "He who lives by the sword, dies by the sword"?

 
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ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
 

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