DePaul Students Create PC Game Based on Escher Art

January 6, 2010

A 15-person student development team from DePaul University has released a PC game inspired by artist M.C. Escher.

Created over five months by members of DePaul’s Game Dev program, Devil’s Tuning Fork utilizes sound visualization as a means to guide players through interactive environments, echoing perception techniques used by dolphins and bats.

The student developers were assisted by a group of advisors, led by former Bungie Software President, and DePaul “game designer in residence” Alex Seropian.  Other advisors included ex-Midway Games Senior Producer Bill Muehl.

Devil’s Tuning Fork is one of 192 entries in the 2010 Independent Games Festival Student Competition. The full title can be downloaded at no charge from the game’s website.

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Comments

Re: DePaul Students Create PC Game Based on Escher Art

The screenshots of his game actually reminds of BrainPipe only without the neon colours all over the place. The game on the other hand is different. His game is a multiplayer racer while BrainPipe requires you to simply collect items, dodge obstacles.

Re: DePaul Students Create PC Game Based on Escher Art

That "sound wave" technique would make for an AWESOME multiplayer FPS game. Think like marco polo, you run around in the dark, unless you release a wave, thereby giving away your position.

I love it!

Re: DePaul Students Create PC Game Based on Escher Art

Loving this game.

Re: DePaul Students Create PC Game Based on Escher Art

The Devil's Tuning Fork is a pretty cool idea, though when I played it (a while back -- it may have been updated), it had a number of glaring problems, both design and technical, even if conceptually and technically it is still impressive. It's well worth checking out, even if it's not quite as fun as it could be.

Re: DePaul Students Create PC Game Based on Escher Art

M.C. Escher art......mind-boggling. Cool though. Good work Game Dev team. :)

 

 

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