Six Days in Fallujah Completed

March 3, 2010 -

Atomic Games President Peter Tamte indicated late last year that his company was “committed” to finishing the controversial Six Days in Fallujah videogame and it appears he has remained true to his word.

A story on IGN, citing a “source close to the game’s development,” reports that the game has been completed, though a release date for the game, or publisher, was not disclosed.

Konami had initially backed the project and was going to serve as its publisher before a series of negative public reactions to the game became public. The families of military personnel wounded or killed in the Iraqi war, and even some soldiers themselves, believed that it was too soon for such a game to be released, as the war was still ongoing (and indeed still is today) at the time of the announcement.

Other groups expressed dismay over the project due to heavy civilian losses reported in the real fight over Fallujah. Additional reports that insurgents may have helped contribute to the game’s development did nothing to lessen the controversy surrounding the title.

Konami eventually bailed on Atomic Games and Six days in Fallujah in April of last year, citing negative reactions to the game.
 

Thanks Andrew!


Comments

Re: Six Days in Fallujah Completed

Good for them! 

I always hated how there is a time limit on someone's death.  Like "we can't talk about this because it happened too recently..."  Five minutes later... "okay, we're clear.  Those people's lives are now less meaningful to the general public, so we can go ahead and make a bazillion games, movies, and TV shows about it."

Re: Six Days in Fallujah Completed

Huh, I was wondering about this.  Found this on a website I often check to see if theres anything I feel like going out to buy.

http://games.gamepressure.com/game_info.asp?ID=13179

Probably just wrong information though, this website isn't always right on.  For instance, it makes no mention of FF13 for the PS3, just because they already mentioned its Japanese release last year.  Yet they mention its 360 version, despite it obviously being multi platform.

Re: Six Days in Fallujah Completed

By the way, I forgot to write that is a good thing they didn´t abandoned the project. Just let´s hope they can find a distributor (Rockstar sounds like a good idea, but the obvious one. They have been a little low profile lately).

------------------------------------------------------------ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

Re: Six Days in Fallujah Completed

Rockstar is a developer not a publisher. Take Two owns Rockstar. Take Two is the publisher.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Six Days in Fallujah Completed

I think I am less intersted in the game, and more about the post mortum (assuming it is published).  I want to know what impact the consulting with actual insurgents had on the story or gameplay.

So rarely in a conflict is a voice given to 'the other side'.   It is too tempting for most people to write it off as 'they are inhuman monsters, we have nothing in common with them, there is no side only evil'... which tends to boost public moral during the war, but leads to decades of problem afterwards.

Re: Six Days in Fallujah Completed

The only question I got is if this game is gonna be good? Until now, we just got the whole polemic and classical whinning from the anti-games and anti-war crowds they can produce for a damn game. That´s good, because it draws attention.

But if the game is just bland and dull, then it doesn´t even matter if is in honor of the fallen soldiers on that battle.

------------------------------------------------------------ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

Re: Six Days in Fallujah Completed

In the words of Eric Bischoff: Controversy Creates Cash.


----
Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

Re: Six Days in Fallujah Completed

Another negative reaction here (in German) : http://www.vgmg.ch/artikel_presse/Fallujah_rudolf_haensel_Juni_09.pdf

In short, "That should not exist in a civilized society!" (literal translation of the title)

Re: Six Days in Fallujah Completed

I fully anticipate this being nothing more than "Gears of the War in Iraq".

Although given Atomics history with the Close Combat series, they might pull a surprise.

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Six Days in Fallujah Completed

Aaaaaaaaaand now that we've all gone through the "No Russian" fiasco, I guess that means we're ready for "Six Days," right?

Hey, I'm game.  ^^

"HEY! LISTEN!"

"HEY! LISTEN!"

Re: Six Days in Fallujah Completed

Awesome! Now all we need is a publisher with the balls to sell the game...... *looks at Rockstar* please?

http://www.magicinkgaming.com/

Re: Six Days in Fallujah Completed

Or they go the Steam route. I'm sure VALVe would be willing to carry the title for sale. If that fails, do like Radiohead and let people pay for it directly.

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Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

 
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Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
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Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
 

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