Dubai University to Use Crytek Tech

March 10, 2010 -

Educators in the United Arab Emirates are attempting to push fledgling game developers towards making more socially conscious games and now one school will be able to create such applications using one of the most powerful game engines available.

The Khaleej Times reports that American University in Dubai has inked a deal with Crytek in order to use the developer’s CryEnginge as a basis for developing Xbox 360, PlayStation 3 and PC “edutainment” titles. UAE teachers are trying to get students away from creating violent action games in order to “create content that imparts values, culture and critical thinking skills to digital natives.”

Dr  Basel Dayyani, Associate Professor of IT at the American University in Dubai on the movement:

We are currently working on creating multiplayer games where people learn values like honesty, loyalty and helping others. Within two years we will also have developed games that will allow children to experience history, providing lessons in the Arab and Muslim culture.


Comments

Re: Dubai University to Use Crytek Tech

Seriously, I'm wondering why they seem so concerned about violent games, as if they ... just don't understand them, or see them as some sort of immoral vice. Is it really as simple as (in relative terms of the Middle East) conservative thinking, of resisting change and something new? Or disdain for all questionable 'Western' culture? Or honest, wishful thinking for there to be non-violent games like many parents do?

"Academics in the UAE are now honing a breed of socially responsible virtual application developers, who are moving away from traditional content of action and violence, to create content that imparts values, culture and critical thinking skills to digital natives."

For some reason I'm reminded of Mass Effect. You mix with different alien cultures who have different values and cultures, encounter the conflicts of them coming together, then get a chance to apply critical thinking in the games many moral conundrums*.

*Here's one that caused my to stop and think for literally one minute (Minor spoilers): terrorists have launched two huge missiles on a human world. You get to one of the control bays but only have the ability to stop one of the two missiles. One target is the space port (with lots of Alliance workers), where all of the infrastructure is based, while the other is a residential hub (full of civilians). If the world loses the space port, development will be enormously slowed for years. If they lose the residential area, colonisation can resume but obviously thousands of people will die. Which do you save?! (I went with the spaceport, believing that those military workers knew what they were getting into while the civilians are truly innocent)

Meanwhile, it would probably result in disdain from the Dubai professors to find that the game has a lot of shooting and killing. However, that doesn't stop my Cmdr Shepherd justifying himself, my paragon (Good) version usually remarks that he only kills when he has to and he usually doesn't shoot first.

I'm happy for them to try. There are plenty of great non-violent games, but I disagree that this means discouraging people from making or playing violent ones. I think they under-estimate the appeal of those relatively violent games - people just aren't interested in them as much (based on sales figures). And that's why all good, entertaining drama is based on conflict.

Re: Dubai University to Use Crytek Tech

Now the people od Dubai can finally have the plesures of flooding the fourms with the question "but can it play Crysis?" just like the rest of the world.

http://www.magicinkgaming.com/

 
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Infophile@Goth: If you're not willing to entertain the idea you might be wrong, fine. That's your right. But why should anyone else entertain the idea that you might be right? If they go by the same logic, they already know you're wrong, so why listen to you?07/02/2015 - 3:53am
MattsworknameEh, I love the new batmobile personally, it's a blast to mess aroudn with. Plus, the game is set in a situation that mroe or less leaves batman with no choice but to go full force. And even then, it still shows him doing all he can to limit casualties.07/01/2015 - 11:38pm
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Mattsworknamefind offensive or disturbing, and that mindset leads to censorship. It's all well and good to say "This would be better IF", just so long as we remember not to let it slide into "This is offensive, REMOVE IT". IE , the current issues surroundign the07/01/2015 - 11:19pm
MattsworknameAndrew and goth both have points, and to that point, I'll say. Saying somethign is improved by changing something isn't a problem, on that I agree with , but at the same time, on of the issues we have in our society is that we want to simply remove things07/01/2015 - 11:18pm
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Andrew EisenSkyward Sword is spiff-a-rific but it would be an improved experience if the game didn't explain what each item and rupee was every single time you picked them up!07/01/2015 - 9:27pm
Andrew EisenHere's another: De Blob is a ton of fun but it would be improved without motion controls. Incidentally, THQ heard our cries, removed motion controls for the sequel and it was a better game for it!07/01/2015 - 9:24pm
Andrew EisenI'll give you an example: Arkham Knight is a ton of fun but the tank sucks and the game would be even better without it.07/01/2015 - 9:23pm
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