Dubai University to Use Crytek Tech

March 10, 2010 -

Educators in the United Arab Emirates are attempting to push fledgling game developers towards making more socially conscious games and now one school will be able to create such applications using one of the most powerful game engines available.

The Khaleej Times reports that American University in Dubai has inked a deal with Crytek in order to use the developer’s CryEnginge as a basis for developing Xbox 360, PlayStation 3 and PC “edutainment” titles. UAE teachers are trying to get students away from creating violent action games in order to “create content that imparts values, culture and critical thinking skills to digital natives.”

Dr  Basel Dayyani, Associate Professor of IT at the American University in Dubai on the movement:

We are currently working on creating multiplayer games where people learn values like honesty, loyalty and helping others. Within two years we will also have developed games that will allow children to experience history, providing lessons in the Arab and Muslim culture.


Comments

Re: Dubai University to Use Crytek Tech

Seriously, I'm wondering why they seem so concerned about violent games, as if they ... just don't understand them, or see them as some sort of immoral vice. Is it really as simple as (in relative terms of the Middle East) conservative thinking, of resisting change and something new? Or disdain for all questionable 'Western' culture? Or honest, wishful thinking for there to be non-violent games like many parents do?

"Academics in the UAE are now honing a breed of socially responsible virtual application developers, who are moving away from traditional content of action and violence, to create content that imparts values, culture and critical thinking skills to digital natives."

For some reason I'm reminded of Mass Effect. You mix with different alien cultures who have different values and cultures, encounter the conflicts of them coming together, then get a chance to apply critical thinking in the games many moral conundrums*.

*Here's one that caused my to stop and think for literally one minute (Minor spoilers): terrorists have launched two huge missiles on a human world. You get to one of the control bays but only have the ability to stop one of the two missiles. One target is the space port (with lots of Alliance workers), where all of the infrastructure is based, while the other is a residential hub (full of civilians). If the world loses the space port, development will be enormously slowed for years. If they lose the residential area, colonisation can resume but obviously thousands of people will die. Which do you save?! (I went with the spaceport, believing that those military workers knew what they were getting into while the civilians are truly innocent)

Meanwhile, it would probably result in disdain from the Dubai professors to find that the game has a lot of shooting and killing. However, that doesn't stop my Cmdr Shepherd justifying himself, my paragon (Good) version usually remarks that he only kills when he has to and he usually doesn't shoot first.

I'm happy for them to try. There are plenty of great non-violent games, but I disagree that this means discouraging people from making or playing violent ones. I think they under-estimate the appeal of those relatively violent games - people just aren't interested in them as much (based on sales figures). And that's why all good, entertaining drama is based on conflict.

Re: Dubai University to Use Crytek Tech

Now the people od Dubai can finally have the plesures of flooding the fourms with the question "but can it play Crysis?" just like the rest of the world.

http://www.magicinkgaming.com/

 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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