A Look Inside Serious Games

March 10, 2010 -

Our man Dan Rosenthal is at the Game Developers Conference and filed this report from a lecture he attended last night:

The Serious Games Summit at GDC closed out its first day with a sobering presentation from Allan McCullough and Parry Aftab entitled "Violence Prevention -- Playing A Video Game Can Make A Difference." Sponsored by the Child Safety Research and Innovation Center, the session explained that while games often get criticized as being too violent, the games industry can actually work to lessen the real-world effects of violence and abuse against children through serious games.

"The game industry has been demonized as promoting violence. It's a popular scapegoat. But games are not the problem, they are the solution to the violence against children problems identified here today." said McCullough.

The session focused on two games: Sydney Safe-Seeker and the Incredible Journey Home, which aims to teach children about abduction and predation from strangers; and Alex Wonder in the Case of the Bully in the Machine, which focuses on cyberbullying.  The games themselves feature rich Flash graphics that immediately bring to mind cartoons and seem like they'd fit right into a 6-11 year old audience.

However there is a deceptive amount of depth and research packed into the bubbly graphics.  Each scene features "years of evidence-based research on behavioral change" and the Sydney Safe-Seeker game provides scores and research to parents several common ploys from child predators that their children might be susceptible to, and additionally tracks their progress as they learn safe habits. The game also provides talking points for the parents and guides on how to discuss safety with children.

The story is bolstered by sobering statistics—for instance, when discussing the Alex Wonder game, Aftab and McCullough note that 85% of a group of 40,000 middle schoolers claimed to have been cyberbullied at least once. The attacks are likely to start as early as the 2nd or 3rd grade, and have resulted in over 30 suicides and at least one homicide committed by a 12 year old girl in Japan.

The most fascinating part of the story is McCullough's explanation of why we're only getting this game now. Back in 2001, McCullough was in negotiations with Ronald McDonald Houses for a large contract and massive nationwide distribution of the game in schools.  At a critical presentation to a group of hundreds of subject matter experts from the child-safety industry, McCullough was repeatedly interrupted, causing the experts to walk out. The date was 9/11, the interruptions were notifications of the terrorist attacks, and the experts were members of the FBI, Secret Service, and other law enforcement groups.  After the attacks, funding for the project moved elsewhere and the game had to be shelved.

Sydney Safe-Seeker and Alex Wonder aim to be the first in a line of serious games aimed at violence prevention. Unintentionally, it also has the effect of firing a shot across the bow of the anti-game violence crowd, sending the message "Look how wrong you are about what games can do." For that, we all owe McCullough and Aftab our thanks.


 
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Matthew WilsonI cant say anything though I am stupid lucky. I have a 75/75 line01/29/2015 - 11:27pm
Matthew Wilsonthat isnt awful 1.2MBs, but yeah 100bucks a month is over priced to all hell. ps 8mbs=1MBs01/29/2015 - 11:24pm
ZippyDSMleehttp://www.speedtest.net/my-result/410086446201/29/2015 - 9:12pm
ZippyDSMleeMatthew Wilson Dunlap, TN, its the only game in town and they only started in 08 or so.01/29/2015 - 9:12pm
MechaCrashThe explanation for the misanthropy of the character in Hatred comes from "we want to be super edgy and get those controversy dollars."01/29/2015 - 8:34pm
Andrew EisenI'm interested in giving it a try. I think it has some cool ideas but I haven't been "feeling it" when watching continuous gameplay.01/29/2015 - 8:04pm
Matthew Wilsonif you dont know, the code name STEAM demo is out, and it it downloading very slowly. It might be more popular that I thought, or it could just be the eshop.01/29/2015 - 8:02pm
Goth_SkunkPlayer/Playable Character, yes. As opposed to the NPC.01/29/2015 - 7:36pm
Andrew EisenOh, Player Character! Heh, that one took me a few moments!01/29/2015 - 7:29pm
Goth_SkunkIt really bothers me that there is no explanation for the PC's misanthropy. Even the Saw movie series, despite the level of violence in them, had a premise that fascinated me. The only thing about Hatred that fascinates me is the controversy.01/29/2015 - 7:27pm
Goth_SkunkI can't think of a time a game has made me simultaneously want to both buy it and not buy it. On the one hand, I find the premise disturbing and repulsive. On the other hand, I find the controversy fascinating and want to play it just to say I did.01/29/2015 - 7:25pm
Andrew EisenTrailer for new Van Damme movie, Pound of Flesh. "They just stole the wrong man's kidney!" http://vimeo.com/11808880501/29/2015 - 7:24pm
Andrew EisenNew Hatred trailer. Destructible environments, vehicles, light buildings and people on fire! http://www.gametrailers.com/videos/7bzwzs/hatred-devastation-gameplay-trailer01/29/2015 - 7:12pm
Goth_Skunk@WonderKarp: And that's why I don't read or watch mainstream news.01/29/2015 - 5:06pm
Matthew Wilsonzip is it KB or kb? if its KB its MB, if its kb is mb. ether way where do you live that you are getting ripped off that badly?01/29/2015 - 4:41pm
ZippyDSMleeI has a whole 1MB(mb mabye, 1000KBPS) for a whole...100$ a month ;_;01/29/2015 - 4:24pm
WonderkarpFCC appears to be kicking ass today01/29/2015 - 4:11pm
WonderkarpI found this neat. Shows the different ways different websites tell the same story. Not VG Related, but its neat https://i.imgur.com/3m6xOfE.jpg01/29/2015 - 2:12pm
Matthew Wilsonnp I am still suprised that the fcc did it, but I still do not trust the chairman yet.01/29/2015 - 2:11pm
Andrew EisenYeah, what I mean is I'm fortunate enough to live in an area where I have the option of up to 50Mbps if I want to pay for it. Meant that as an anecdote; didn't mean it to come across as a "you're wrong!" Sorry 'bout that!01/29/2015 - 2:06pm
 

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