Ho Chi Minh City Struggles to Deal with Risqué Games

March 29, 2010 -

Ho Chi Minh City, Vietnam is awash in a sea of pornographic games, which are displayed—and often can be played—out in the open.

An article in the Vietnam Vet Bridge details the spread of such games, from touch-screen, table top interfaces in malls or trading centers, to being offered for sale in markets (for use with game consoles like the PlayStation 2) and ultimately, to their availability online. One shopkeeper claimed that she sells “many games with sexy girls daily, adding that they were a favorite among teens.”

A reporter from the paper Tuoi Tre purchased one game disc for the price of 20,000 dong (approximately $1.07 U.S.), prompting the paper to corner Le Manh Ha (pictured), Director of the Ho Chi Minh City Department of Information and Communications, for some answers regarding an apparent lack of government regulation.

Manh Ha noted that the government had fined six companies that offered the porn games without a license. While he indicated knowledge of the games appearing in shopping malls, he stated that the responsibility for dealing with the situation “lies with other departments.”

Manh Ha did, however, offer an outline for how to deal with the porn game explosion:

To restrict these harmful games, we need cooperation from three sides. Players have to be aware of the uselessness and dangers of the games. Families have to educate their children about the harmfulness of these games. The state has to strengthen management over games.

How exactly such games are licensed and defined also appears to be up in the air, as Manh Ha added, “We asked for definition of violence and gambling to licence such games, but these definitions are still absent. We also requested to end the licencing of new games while these definitions are being drafted.”


Comments

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

I'll say this, unlike in western nations, Asians don't fear porn.

Still, just do what other places do, make them have a back room.

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

I thought that for a game to play on the PS2 they have to get permission from Sony to do so. Otherwise you have to have the console chipped to remove the restrictions. Correct me if I'm wrong.

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

Well what do you expect in country who's currency is the "dong"

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

Also, they live under the threat of a missile whose name sounds like "type o' dong" in English.

 

However, we shouldn't engage in these types of logical phalluses.  Sorry, fallacies.

 

"That's not ironic. That's justice."

"That's not ironic. That's justice."

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

And this is a problem?

 

Andrew Eisen

Re: Ho Chi Minh City Struggles to Deal with Risqué Games

The problem is that I don't live there, and if I chose to import, the games wouldn't work on my consoles and for my PC, I'd have to randomly click on stuff if it's not obvious who, I mean what, to do next.

 

"That's not ironic. That's justice."

"That's not ironic. That's justice."
 
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Mattsworknameof players, over and over for the last seveal years. Among non RPG games, which make up the vast majority of current games, I think that you still see a large scale disparity between male and female in the AAA industry.07/01/2015 - 1:36am
Mattsworknamewilson. Out of RPG players yes, thats true, and in pc ciricles im not suprised, but RPGS make a small fraction of Console games these days and while pc gaming is seeing a resurgance, MMOs are actually retracting in size , as shown by WOW losing millions07/01/2015 - 1:33am
Matthew Wilsonhere is the study to prove it. http://www.pcgamer.com/researchers-find-that-female-pc-gamers-outnumber-males/07/01/2015 - 1:17am
Matthew Wilson@matt wrong over half of rpg players, both singleplayer and mmos, are female.07/01/2015 - 1:15am
MechaCrashRight, women don't usually play AAA games because none are aimed at them because they don't play them because none are aimed at them because okay you see where I'm going with this.07/01/2015 - 1:11am
MattsworknameI think the better path is this, more games built to give you the Choice of playing as male or female, and give the females good voice actors07/01/2015 - 1:08am
Mattsworknameup more then a fraction of the AAA games industry, but they make up a much larger part of the moble market.07/01/2015 - 1:04am
Mattsworknameandrew is right, to a point, as you are seeing a slow increase of women in games, but the sales shows that the lions share of gaming money comes from a male demo, and while andrew is right that it is changing, it's gonna be a LONG time before women make07/01/2015 - 1:04am
Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
 

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