TIGA Offers Manifesto for Next Parliament

April 7, 2010 -

In the wake of British Prime Minister Gordon Brown receiving the go-ahead from the Queen to dissolve Parliament and hold general elections on May 6, game industry group TIGA has issued its own agenda for the next Parliament.

The “Election Manifesto” (PDF) promotes three “pressing” issues to deal with: the introduction of Games Tax Relief as soon as possible, retention and expansion of the SME R&D tax credit scheme (from 175.0 percent of qualifying expenditures to 200.0 percent) and a decrease in tuition fees for students studying subjects that correlate those needed by  game developers.

TIGA CEO Richard Wilson stated, “TIGA’s proposals address the key challenges our industry faces – from skill shortages and the lack of appropriately qualified graduates, through to specific tax, fiscal and monetary policies, encouraging investment in new IP, research and development, workforce development, education, business support, combating piracy and the UK classification system."

All told, TIGA offers 30 policy areas that the next government should focus on, including:

The video games industry should be promoted as a career option at school to encourage the study of science and mathematics subjects.

To tackle piracy, IP owners should be encouraged to adopt new technological solutions and business models. The most egregious serial pirates should be prosecuted.

The Pan-European Games Information (PEGI) age ratings system should be made compulsory for all boxed games designed for those aged 12 or above.

There is no case for creating either a new UK Video Games Council or for extending the remit of the existing Film Council to embrace the video games sector. Government departments in Whitehall should continue the existing process of holding regular meetings with industry trade associations.

Accredited trade organisations like TIGA should be able to use UK Trade & Investment (UKT&I) grants to cover travel and accommodation costs as well exhibition expenses.


 
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Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
ZenProject Cars basically canceled for Wii U, Slightlymad Studios Head, Ian Bell, states "Yup, and if you need to pass this on, we really dislike Nintendo users" on Forum to Wii U players waiting for the game and disappointed in the news.05/25/2015 - 4:03pm
Goth_SkunkAnd now, a humorous gif. Oblivious Otter is Oblivious. http://i.imgur.com/zdUZOWo.gif05/25/2015 - 3:49pm
Goth_Skunka bonified game dev.05/25/2015 - 3:45pm
Goth_SkunkGranted, most of that feedback is going to be vicious, but if a novice dev knows full well not to expect their hastily strewn together game as the next Grand Theft Auto, such curmudgeonly feedback shouldn't deter them from their ultimate goal of becoming05/25/2015 - 3:45pm
Goth_SkunkAdditionally, Steam is a platform whereby these novice devs can showcase what they were able to put together and see what kind of feedback they can get from the community.05/25/2015 - 3:44pm
Goth_SkunkI don't think it's wrong for a novice dev to want to recover any losses from people willing to pay money for what they have produced, either. After all, every game dev had to start somewhere.05/25/2015 - 3:41pm
Goth_SkunkI disagree. I think that for novice developers, this tactic still at a fundamental level teaching someone the ins and outs of video game development.05/25/2015 - 3:41pm
PHX Corp@MW There are things that developers are doing that drive me up the Wall as a consumer, reused Unity assets is no Exception to said rule05/25/2015 - 2:17pm
Matthew Wilsonhttps://www.youtube.com/watch?v=5svAoQ7D38k this is stupid, and the fact its allowed is stupid.05/25/2015 - 1:52pm
james_fudgeHappy Memorial Day to everyone05/25/2015 - 7:13am
Mattsworknamealso, in MGR, on higher levels, button mashing will get you reckt, you have to master parry to even have a prayer05/24/2015 - 8:52pm
MattsworknameI kinda would like a bit more variety in the combat, as it feels a bit to stiff and slow for me. Especailly after other games ive played05/24/2015 - 8:39pm
 

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