Study: Game Playing Improves Visual Awareness

April 13, 2010 -

A psychology student at Weber State University in Ogden, Utah recently conducted a study of gamers which showed that playing games helped to increase their visual response and alertness.

Christian Peterson, a senior at the school, put 50 students through Halo 3 sessions that ran 20, 40 or 60 minutes, reports the Deseret News. The participants had already taken a visual-responsiveness test before their gaming session, and were asked to take it again post-Halo 3.

Peterson reported on the results, “We found a great increase in ability to spot changes in visual field after playing the video game.” Visual response and alertness also “increased significantly” when comparing pre and post-game visual test results. The length of time spent playing Halo 3 appeared to have no effect on visual test results.

Peterson, who called himself “somewhat of a gamer,” will present the findings on Capitol Hill in Washington, D.C. today as part of the 2010 Undergraduate Research Posters event.


Comments

Re: Study: Game Playing Improves Visual Awareness

To be fair, we should pick just as much at the methodology of studies that show positive effects from gaming, as those that show negative effects.

First thing that jumps out at me here is that it doesn't look like they had a control group (people that didn't play video games between the two tests.)  That could easily skew the results.

Re: Study: Game Playing Improves Visual Awareness

I have to agree.  I don't see much here besides evidence of a "testing" effect.  However we are talking about an undergraduate student.  I hope he'll continue on to develop "bigger and better" studies.

Re: Study: Game Playing Improves Visual Awareness

I'm not even sure it's a worthwhile study... i mean if you could prove long term visual awareness then yes i see the benefit, but not in the short term. to me, it sounds more like they were more visually aware right after playing games because they were more responsive. The games was making them look for lots of different movements and respond quickly , so just after playing the games their brains are still in that same mind set... if you give them enough time to rest and relax, their brains would probably go back to normal

Seems like it may just be the case that people are more visually aware while they are playing games, not that playing games improves visual awareness

Re: Study: Game Playing Improves Visual Awareness

Or as Matthew said, when you factor in the quote "The length of time spent playing Halo 3 appeared to have no effect on visual test results." that could mean that it wasn't Halo 3 that made them score better, but it was doing the test twice.

Re: Study: Game Playing Improves Visual Awareness

 From the sounds of it, the people they tested were their own controls.  They took one test before playing games, and then one after.  More scored better the second time around.  However, chances are they could have scored better because they took the test a second time rather than any video game influence.

Re: Study: Game Playing Improves Visual Awareness

And that is why they need a control group that doesn't play any games between tests. To rule out that taking the test a second time was enough to improve scores.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Study: Game Playing Improves Visual Awareness

Given that

a) "After the test, students were encouraged to play Halo 3, a popular first-person shooter game, for 20, 40 and 60 minutes, depending on the participant."

and

b) "The length of time spent playing Halo 3 appeared to have no effect on visual test results."

The wording in a) seems to suggest that *nobody* took the test a second time without playing the game at all, and so there was no control group.

So, everyone improved the second time they did the test, and b) suggests that the level of improvement was independent of how long they spent playing Halo 3. Most logical conclusion? Taking the test twice improves your score, playing Halo does not.

Re: Study: Game Playing Improves Visual Awareness

Matthew is on the right track. Honestly, this test was done just as poorly as many of the anti-gaming ones, and I just couldn't use it as evidence that gaming is not harmful (at least, not with a good conscience).

Re: Study: Game Playing Improves Visual Awareness

 I might just question that the second test may have been easier than the first...

Re: Study: Game Playing Improves Visual Awareness

Giving that spotting a small detail off in the distance can mean the difference between victory and defeat in such games, I can see this being true. And in solving puzzles you do need ot keep an eye out for the solution, as in many cases it's not too obvious.

Re: Study: Game Playing Improves Visual Awareness

Cue the fundies calling the study and the guy reporting on it biased in favour of the videogame industry.

Re: Study: Game Playing Improves Visual Awareness

Nah, it'll be a certain someone taking this as an admission that his claim of video games giving their players some kind of mental heads up display is right.

 
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MaskedPixelantehttp://m.tickld.com/x/something-you-never-realized-about-guardians-of-the-galaxy Right in the feels.08/29/2014 - 6:56pm
AvalongodAgain I think we're conflating the issue of whether Sarkeesian's claims are beyond critique (no they're not) and whether its ever appropriate to use sexist language, let alone physical threats on a woman to intimidate her (no it isn't)08/29/2014 - 5:04pm
prh99Trolling her or trying to assail her integrity just draws more attention (Streisand effect?). Which is really not what the trolls want, so the only way to win (if there is a win to be had) is not to play/troll.08/29/2014 - 5:02pm
prh99Who cares, just don't watch the damn videos if you don't like her. Personally, I don't care as far as she is concerned as long there are interesting games to be played.08/29/2014 - 4:34pm
Andrew EisenZip - And yet, you can't cite a single, solitary example. (And no one said you hated anyone. Along those lines, no one claimed Sarkeesian was perfect either.)08/29/2014 - 3:51pm
Andrew EisenSaint's Row: Gat Out of Hell was just announced for PC, PS3, PS4, Xbox 360 and Xbox One making it the 150th game For Everything But Wii U! Congratulations Deep Silver!08/29/2014 - 3:49pm
ZippyDSMleeI do not hate them jsut think its mostly hyperlobe.08/29/2014 - 3:40pm
Andrew EisenSleaker - I'd say that's likely. From my experience, most who have a problem with Sarkeesian's videos either want to hate them in the first place (for whatever reason) or honestly misunderstand what they're about and what they're saying.08/29/2014 - 3:16pm
james_fudgeWe appreciate your support :)08/29/2014 - 2:55pm
TechnogeekIt gives me hope that maybe, just maybe, the gaming community is not statistically indistinguishable from consisting entirely of people that your average Xbox Live caricature would look at and go "maybe you should tone it down a little bit".08/29/2014 - 2:49pm
TechnogeekI just want to say that while I've disagreed with the staff of this site on several occasions, it's still good to see that they're not automatically dismissing Anita's videos as a "misandrist scam" or whatever the preferred dismissive term is these days.08/29/2014 - 2:49pm
E. Zachary KnightZippy, So you can't find even one?08/29/2014 - 1:04pm
ZippyDSMleeAndrew Eisen:Right because shes prefect and never exaggerates... *rolls eyes*08/29/2014 - 12:53pm
SleakerAnd honestly, nearly all of the games she references, or images she depicts I've always cringed at and wondered why they were included in games to begin with, from pinups through explicit sexual depictions or direct abuse. I think it's cheap storytelling.08/29/2014 - 12:35pm
Sleaker@AE - aren't most people fundamentally misunderstanding her at this point? haha.. On a related note I think a lot of the backlash is coming from males that think she is telling them their 'Generic Male Fantasy' is bad and wrong.08/29/2014 - 12:33pm
Andrew EisenAnd no, I don't think the female community would be upset over the performance of a case study in and of itself. Possibly the mostivations behind such a study, the methodology or conclusions but not the mere idea of a case study.08/29/2014 - 12:29pm
Andrew EisenAmusingly, these videos aren't saying you can't/shouldn't use tropes or that sexual representations are inherently problematic so those are very silly things to have a problem with and indicate a fundamental misunderstanding of the series.08/29/2014 - 12:29pm
SleakerDo you think the female community would get extremely angry over a male doing a case study on the negative impact of sex-novels and their unrealistic depiction of males and how widespread they are in american culture?08/29/2014 - 12:25pm
SleakerThe other thing that people might find problematic is that they see no problem with sexual representations of females (or males) in games. And realistically, why is there anything wrong with sexual representations in fiction?08/29/2014 - 12:24pm
SleakerTo even discuss or bring up these issues at a cultural level to begin with. Going straight for games to many probably feels like a huge overstepping given that it's interactive story in many cases, and when you're telling a story why can't you use tropes.08/29/2014 - 12:21pm
 

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