Syrian Game Development Prospering

April 13, 2010 -

Syria is a country of approximately 22.0 million people, but it’s not often thought of as a center of game development.

While the country’s origins in game development are only about a dozen years old, the country has produced its fair share of videogames, the history of which are detailed in an article on GamesLatest, penned by Syrian game developer Radwan Kasmiya.

Kasmiya pins the delay in Syrian game development taking off on “serious” Arab developers generally gravitating towards creating corporate applications in order to make ends meet. This situation, in turn, helped to foster Syria’s independent gaming community, of which Kasmiya was a member—he released a game called War 73 in 1999, which centered on the Arab-Israeli conflicts.

The first commercially-developed Syrian game, according to the author, was Under Ash, which work started on in 2000. Given the limited funds behind the game, its developers were forced to construct a 3D engine from scratch, but the game, based on the Palestinian conflict, went on to sell 100,000 units over six months, a “huge number.”

Following the success of Under Ash, the developers formed the company AfkarMedia and released Under Ash II (also called Under Siege) in 2004, a game that revolved around the modern history of Palestine and featured a storyline based on actual United Nations records from 1978-2004. The company is still pumping out games today.

The article also mentions the company Techniat3D, whose adventure game sold only about 100 copies, which the author attributes to the “improper attire” worn by the game’s heroine on the front of its box. Another company mentioned is Joy Box, which formed in 2008 and focuses on casual and mobile games.

Kasmiya explained why Syrian developers are more focused on the PC as a gaming platform:

This was simply due to the fact that PCs are a more affordable platform for publishers. The other reason relates to the console manufacturer’s attitude toward the ME market. Everybody knows that Microsoft doesn’t even support Xbox Live services, although Sony consoles are very popular in this region, many countries (including Syria) are not even included in their PlayStation Networks list of supported countries.

Kasmiya calls the future of Syrian game developers “promising,” and dubs the country, “one of the core countries of the video games industry in the Middle East.”


 
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ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
 

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