Syrian Game Development Prospering

April 13, 2010 -

Syria is a country of approximately 22.0 million people, but it’s not often thought of as a center of game development.

While the country’s origins in game development are only about a dozen years old, the country has produced its fair share of videogames, the history of which are detailed in an article on GamesLatest, penned by Syrian game developer Radwan Kasmiya.

Kasmiya pins the delay in Syrian game development taking off on “serious” Arab developers generally gravitating towards creating corporate applications in order to make ends meet. This situation, in turn, helped to foster Syria’s independent gaming community, of which Kasmiya was a member—he released a game called War 73 in 1999, which centered on the Arab-Israeli conflicts.

The first commercially-developed Syrian game, according to the author, was Under Ash, which work started on in 2000. Given the limited funds behind the game, its developers were forced to construct a 3D engine from scratch, but the game, based on the Palestinian conflict, went on to sell 100,000 units over six months, a “huge number.”

Following the success of Under Ash, the developers formed the company AfkarMedia and released Under Ash II (also called Under Siege) in 2004, a game that revolved around the modern history of Palestine and featured a storyline based on actual United Nations records from 1978-2004. The company is still pumping out games today.

The article also mentions the company Techniat3D, whose adventure game sold only about 100 copies, which the author attributes to the “improper attire” worn by the game’s heroine on the front of its box. Another company mentioned is Joy Box, which formed in 2008 and focuses on casual and mobile games.

Kasmiya explained why Syrian developers are more focused on the PC as a gaming platform:

This was simply due to the fact that PCs are a more affordable platform for publishers. The other reason relates to the console manufacturer’s attitude toward the ME market. Everybody knows that Microsoft doesn’t even support Xbox Live services, although Sony consoles are very popular in this region, many countries (including Syria) are not even included in their PlayStation Networks list of supported countries.

Kasmiya calls the future of Syrian game developers “promising,” and dubs the country, “one of the core countries of the video games industry in the Middle East.”


 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
 

Be Heard - Contact Your Politician