Capcom PSN Title Features Unbilled DRM

April 26, 2010 -

While Ubisoft has been the poster-boy for DRM as of late, Capcom apparently introduced a variation of the technology in its release of Final Fight: Double Impact through the PlayStation Network.

Kotaku reports that the game requires a constant connection to PSN in order to play, and, if the console’s Internet connection is lost, the game exits entirely. An affected gamer on the IGN boards wrote to Capcom about the issue and received this response, purportedly from a Capcom representative:

Yes, there is DRM. This was employed to combat the rampant "PSN Sharing" that has been going on over the last year. We're sorry that your family cannot play the game on their individual accounts (same console). This is a limitation of the Sony network. We are not committed to do this with all titles moving forward but the only way to evaluate impact was to try it with one title first.

Kotaku also reports that the publisher apologized "for the issues consumers are having,” and would look into ensuring that notice of the game’s DRM is included in the description of the title posted on the PlayStation Store (which currently contains no reference to DRM).


Comments

Re: Capcom PSN Title Features Unbilled DRM

Dark Void Zero also has 5 install SecuRom

---You are likely to be eaten by a Grue.

---You are likely to be eaten by a Grue.

Re: Capcom PSN Title Features Unbilled DRM

When you get people playing the game it will be purchased....when you cripple the flow of people playing you cripple potential profit....


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


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Re: Capcom PSN Title Features Unbilled DRM

"We're sorry that your family cannot play the game on their individual accounts (same console)."

You've got to be kidding me.

"This is a limitation of the Sony network."

Blaming somebody else?  Classy.  Don't see how that absolves Capcom of the blame, seeing as they developed their DRM knowing about that limitation.

Re: Capcom PSN Title Features Unbilled DRM

Thank god Im getting this game on the 360 where this kind of bs DRM is not included.

http://www.magicinkgaming.com/

Re: Capcom PSN Title Features Unbilled DRM

Are you sure about this? Why not have the game be the test on both consoles?

Re: Capcom PSN Title Features Unbilled DRM

Your not hearing anyone from the 360 side complaining about this kind of DRM on there version of Final Fight. Thats because the 360 has its own DRM system where the DLC game is tied into your gamer tag. This means as long as you logged into your profile on your 360, weither your online or OFFLINE, you can play the DLC game anytime you want.

http://www.magicinkgaming.com/

Re: Capcom PSN Title Features Unbilled DRM

Had I been made aware of this in advance I wouldn't have purchased this.  I expect to be able to play my games even when my connection isn't working.

And that is why this line from their response irks me: "the only way to evaluate impact was to try it with one title first."  Since they didn't inform me that it was there I didn't know to tell them I wouldn't buy a game with DRM like that by not buying it.  Their evaluation process is broken.  I just won't buy any further Capcom titles on the PSN.

 

GameDrunk - Celebrating our two greatest passions.

GameDrunk - Celebrating our two greatest passions.

Re: Capcom PSN Title Features Unbilled DRM

Great, fucking great, another game where you could lose hours of progress because your router had a hiccup, or heaven forbid the power goes out for your ISP.

Re: Capcom PSN Title Features Unbilled DRM

I been saying for a long time that anyone who thought DRM would be a PC exclusive nuisance is fooling themselves. Sooner or later companies would try the same BS on consoles and it looks like they're choosing sooner than later.

 

"With free speech either all of it is ok or none of it is." Kyle Broflovski

"With free speech either all of it is ok or none of it is." Kyle Broflovski

Re: Capcom PSN Title Features Unbilled DRM

All a console is is DRM in a box.

===============

Chris Kimberley

===============

Chris Kimberley

Re: Capcom PSN Title Features Unbilled DRM

Got it, another potential game sale from me lost to DRM. Thanks for the heads up GP.

Capcom, you paying attention?

Re: Capcom PSN Title Features Unbilled DRM

Obviously they aren´t. All the Ubisoft´s DRM debacle was just an urban legend for them.

------------------------------------------------------------ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

Re: Capcom PSN Title Features Unbilled DRM

One thing I would like about this is that Mike Haggar makes a stand against DRM, like thos funny campain adds promoting this game.

I can see at least a 40% of the people planning to buy this game are now hiding their wallets.

------------------------------------------------------------ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

 
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PHX Corphttp://kotaku.com/halo-mcc-esports-event-canceled-because-the-game-would-1700543158 Halo: MCC eSports Event Canceled Because The Game Wouldn't Work04/27/2015 - 10:15pm
Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
Andrew EisenYeah, working on that story now. Or rather, I'm working on finding time to write up that story.04/27/2015 - 7:40pm
Matthew Wilsonhttps://www.youtube.com/watch?v=Dll8eMJnTEE this crap is why sports fans and gamers dont get along. for love of god did I get sent back to 1995.04/27/2015 - 7:37pm
Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
Matthew Wilson@zippy there is no way they are going to merge with capcom becouse both companies are not in good shape. sony, Nintendo, and square are the only companies with enough money to pull it off in japan.04/27/2015 - 4:27pm
ZippyDSMleeCutesy name for motherboard. My 300$ mobo fried itself one night...04/27/2015 - 4:23pm
Andrew EisenNo problem. No idea what a mobo is but it's easy to overlook stuff in the Shout box.04/27/2015 - 4:18pm
ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
 

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