Dev to Utilize BitTorrent for Free Mech Warrior Release

May 5, 2010 -

Proving that BitTorrent technology isn’t just for Internet pirates, an overwhelming response to the free download of a new game is forcing a developer to turn to the file-sharing technology as a replacement for its own overloaded proprietary download system.

MekTek is currently offering up MechWarrior 4 for download through its website, this after 100,000 customers brought down its MTX system, and website, over the weekend. The developer, according to TorrentFreak, is now preparing a release of the free game via BitTorrent, once the new version makes its way through MekTek’s beta team.

While noting that other game companies have turned to BitTorrent technology in the past, including Electronic Arts, who used it to distribute the beta for Warhammer Online, Torrent Freak offered:

For large and popular releases BitTorrent is definitely the way to go. The larger the demand and the greater numbers of people active on a torrent, the faster a file can potentially be distributed with the protocol, saving the publishers money too.


Comments

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

I remember when Bandai released promotional videos for The Melancholy of Haruhi Suzumiya via BitTorrent

岩「…Where do masochists go when they die?」

岩「…I can see why Hasselbeck's worried about fake guns killing fake people. afterall, she's a fake journalist on a fake news channel」

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

Isn't MechWarrior the game which integrates with an overly complicated control panel that sells for $150?  Rhetorical via google; I'm thinking of Steel Batallion.  Still, there's an idea: get the game for free, but you can't play it until you buy the proprietary hardware.  Would we be able to say goodbye to DRM issues?

---
Fangamer

---
Fangamer

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

It's probably worth pointing out that their MTX system uses BitTorrent by default to distribute the installer -- I was able to get the actual .torrent file from the MTX install folder and plug it into uTorrent.

The fact that I was still lucky to get 1k/sec unless I turned on "direct HTTP download" in MTX suggests the problem was a bit more complicated than just "install torrent problem solved".

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

Did you open the correct port? Mine jumped to 300kb/s when I remembered that ports like to be open

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

And the ISP's profits die a little inside.

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

How? the game was already being relased for free, all this move is doing is reducing the strain on there servers.

http://www.magicinkgaming.com/

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

Huh?

Re: Dev to Utilize BitTorrent for Free Mech Warrior Release

I remember when the first Win7 beta came out and MS's servers crashed, a popular response from wags was "You know, if they'd just used BT, this wouldn't have happened."

Nice to see SOMEBODY recognizing the potential of a technology where a high demand actually INCREASES download speed.

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

Be Heard - Contact Your Politician