The co-founder of Blitz Games Studios believes that pre-owned games are a bigger threat to developers than piracy.
Andrew Oliver told Develop that the “damage done” by used games sales would push publishers even more towards digital downloads. Oliver cited a figure that original copies of games are traded in up to four times to claim that such a practice effectively cuts publisher and developer royalties to such an extent that “the money going back up the chain is a fraction of what it was only a few years ago.”
Oliver added, “I understand why players do this, games are expensive and after a few weeks of playing you’ve either beaten it, or got bored of it so trading it back in to help pay for the next seems sensible when people are short of cash.”
Obviously Oliver is not alone in his thinking, especially following in the wake of EA’s plan to effectively charge $10 for online play with its used games. EA’s plan follows a similar initiative introduced by Sony earlier this year, in which online play in its latest SOCOM release for the PSP was tied to a redeemable code included with the game.