British Columbia Passes Tax Credit for Interactive Devs

June 8, 2010

Thanks in large part to lobbying from the eight-person B.C. Interactive Task Force, which represents 30 local videogame makers, the Canadian province of British Columbia is now the proud purveyor of shiny new tax credits for interactive developers.

The Interactive Digital Tax Credit was passed by local legislature late last week and provides a 17.5 percent tax credit for labor on projects commencing after August 31. To qualify, productions must feature two out of the following three components: text, sound or images.

While the tax credit is an improvement, the Vancouver Sun notes that the percentages “pale” when compared to those offered by other Canadian provinces:

Nova Scotia offers 50 per cent of labour and up to 25 per cent of total productions costs. Manitoba offers 40 per cent of labour, the same percentage as Ontario, which also offers 40 per cent of marketing and distribution costs. Quebec, B.C.'s main Canadian competitor, offers up to 37.5 per cent of labour.

Nevertheless, local leaders seem pleased. B.C. Interactive Task Force Chairman Howard Donaldson, who is also Vice President of Studio Operations for Disney Interactive Studios, stated, “The new tax credit is already generating significant attention, both here in B.C. from the current studios, as well as from other global publishers who are looking to locate new operations or make new investments.”

B.C.’s Minister of Finance Colin Hansen added, “The tax credit, coupled with B.C.'s other unique advantages, including an attractive location and highly-skilled and well-trained workforce, will continue to foster B.C.'s competitiveness worldwide."

An Electronic Arts press release stated that the program was spurred by local employment in the industry falling “dramatically” over the past two years.

The Sun reported that the task force “met with the provincial government at least 10 times” over the past year in attempting to get the deal done.


 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
james_fudgehappening now http://majornelson.com/2013/05/21/xbox-one-architecture-panel/05/21/2013 - 2:20pm
E. Zachary KnightSome reading material for Microsoft on its used games blocks. That will hurt the console more than helping. http://ezknight.net/?page_id=20505/21/2013 - 2:18pm
james_fudgeyeah good luck with over the air TV05/21/2013 - 2:12pm
E. Zachary KnightBut what if I want to only watch over the air tv? I don't subscribe to pay tv. I never will. If that is a requirement, then MS wasted 45 minutes telling me how great TV will be.05/21/2013 - 2:08pm
james_fudgeEZK it will depend on your provider, just like HBO Go i'd imagine.05/21/2013 - 2:05pm
PHX Corp@IanC there's also a chance that those titles might be Xbox one exclusive, but it's too early to tell afaik05/21/2013 - 2:03pm
IanC@E. Zachary Knight - MS certainly got the checkbook out for EA, so no surprise on how negative they are over the Wii U.05/21/2013 - 1:54pm
MaskedPixelanteSo now I have to wonder, how many of EA's games are skipping the PS4 because of their pro-used stance?05/21/2013 - 1:53pm
E. Zachary KnightOn the TV front, does the XBox One require a cable/satellite subscription or will I be able to use my over the air channels?05/21/2013 - 1:48pm
E. Zachary KnightAlso, that name was not one of the options on our poll.05/21/2013 - 1:42pm
E. Zachary KnightThis presentation also shows why EA has been so negative about the Wii U. They have had a massive hardon for the XBox One forever.05/21/2013 - 1:42pm
james_fudgetwo female presenters05/21/2013 - 1:40pm
E. Zachary KnightQuote: Are developers forced to create games that have these online features, and are thus not playable offline? They are not, Xbox exec Whitten said to Wired — but “I hope they do.”05/21/2013 - 1:40pm
E. Zachary KnightThe Wired article I linked to earlier has a different story. While it will be possible to play offline, that is a game to game thing, not standard. http://www.wired.com/gamelife/2013/05/xbox-one-analysis/05/21/2013 - 1:39pm
Andrew EisenAccording to Geoff Keighley, Don Mattrick says Xbox One is not always on. https://twitter.com/geoffkeighley/status/33690727595023155305/21/2013 - 1:35pm
Andrew EisenJust like how Sim City needs the cloud for various computations. (Note to anyone unaware: Sim City does not need the cloud for various computations. That was a barefaced lie by EA Maxis.)05/21/2013 - 1:24pm
MaskedPixelanteSo all in all, more of the same, with the possibility of used game restrictions and always on DRM disguised as "cloud computing".05/21/2013 - 1:20pm
Andrew EisenAbsolutly zero gameplay footage. Doesn't look like there are going to be a lot of games ready to launch by the end of the year.05/21/2013 - 1:12pm
E. Zachary KnightThey didn't talk about any of the other exclusives. I guess they are saving that for E3.05/21/2013 - 1:06pm
E. Zachary Knightquicknoid, They have 15 exclusives coming in the first year with 8 of them being original franchises. I think Ghosts is at least a timed exclusive.05/21/2013 - 1:06pm
 

Be Heard - Contact Your Politician